Player Matchup

King Arthur
King Arthur
FeArxiTzElF
King Arthur
Level 56
God Stats
17W - 13L
1,551 SR
Queue Stats
400W - 405L
1,569 Elo+
Party 2
Agni
Agni
KSI_DaPenguin413
Agni
Level 21
God Stats
4W - 4L
1,476 SR
Queue Stats
51W - 43L
1,567 Elo+
Party 2
Sun Wukong
Sun Wukong
KevynSuaj
Sun Wukong
Level 34
God Stats
16W - 18L
1,491 SR
Queue Stats
45W - 53L
1,468 Elo+
Party 3
Olorun
Olorun
Nômak
Olorun
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
XHITXX
Merlin
Level 47
God Stats
5W - 6L
1,865 SR
Queue Stats
74W - 70L
1,540 Elo+
Party 3
Team Averages
Level 53
1,577 SR
1,529 Elo+

VS

Team Averages
Level 103
1,415 SR
1,475 Elo+
Yemoja
Yemoja
BigDaino
Yemoja
Level 148
God Stats
12W - 13L
1,546 SR
Queue Stats
242W - 256L
1,469 Elo+
Party 1
Bellona
Bellona
MisakiMei_UwU
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,436 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ripper9405
Ah Muzen Cab
Level 124
God Stats
0W - 7L
1,240 SR
Queue Stats
39W - 50L
1,413 Elo+
Solo
Thor
Thor
Tiberio38
Thor
Level 120
God Stats
6W - 10L
1,243 SR
Queue Stats
463W - 458L
1,608 Elo+
Party 1
Discordia
Discordia
Wicked233
Discordia
Level 114
God Stats
5W - 6L
1,548 SR
Queue Stats
170W - 170L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FeArxiTzElF
King Arthur
20
5 / 1 / 18
14,485
905
14,728
16,617
19,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 0 / 18
14,267
892
21,177
8,596
3,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
KevynSuaj
Sun Wukong
20
6 / 5 / 14
13,930
871
11,430
16,597
13,891
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Olorun
Nômak
Olorun
20
5 / 3 / 17
15,279
955
21,751
20,840
9,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
XHITXX
Merlin
20
7 / 3 / 17
15,792
987
28,858
15,527
6,387
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

112

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BigDaino
Yemoja
20
0 / 4 / 7
14,183
886
10,212
27,156
37,478
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
18
0 / 11 / 5
12,112
757
7,871
24,016
22,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Muzen Cab
Ripper9405
Ah Muzen Cab
20
3 / 6 / 7
14,143
884
20,976
18,454
7,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
20
4 / 5 / 4
14,609
913
8,440
21,210
9,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Wicked233
Discordia
20
5 / 3 / 5
15,317
957
26,146
12,202
5,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
40
29
Kills
12
12
Deaths
29
84
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BigDaino
Yemoja
0
4
7
0.88
W
King Arthur
FeArxiTzElF
King Arthur
5
1
18
14
W
6
0
18
15
W
Sun Wukong
KevynSuaj
Sun Wukong
6
5
14
2.6
L
Bellona
0
11
5
0.23
W
Olorun
Nômak
Olorun
5
3
17
4.5
L
Ah Muzen Cab
Ripper9405
Ah Muzen Cab
3
6
7
1.08
L
Thor
4
5
4
1.2
L
Discordia
Wicked233
Discordia
5
3
5
2.5
W
Merlin
XHITXX
Merlin
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,944
Damage
73,645
78,177
Taken
103,038
51,979
Mitigated
81,389
17,910
Healing
8,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BigDaino
Yemoja
10,212
3,147
3,236
1,159
27,156
37,478
0
19,383
7,503
18,175
0
W
King Arthur
FeArxiTzElF
King Arthur
14,728
268
0
2,798
16,617
19,111
0
8,696
7,921
0
26,539
W
21,177
1,012
0
0
8,596
3,269
0
4,122
4,474
38,713
0
W
Sun Wukong
KevynSuaj
Sun Wukong
11,430
2,370
0
1,162
16,597
13,891
0
7,338
9,259
0
24,234
L
Bellona
7,871
1,479
0
108
24,016
22,371
0
17,192
6,824
0
14,307
W
Olorun
Nômak
Olorun
21,751
12,366
3,038
8,898
20,840
9,321
0
8,789
12,051
60,729
0
L
Ah Muzen Cab
Ripper9405
Ah Muzen Cab
20,976
10,288
885
1,947
18,454
7,468
0
12,958
5,496
0
60,288
L
Thor
8,440
2,510
0
976
21,210
9,021
0
14,631
6,579
0
48,858
L
Discordia
Wicked233
Discordia
26,146
635
0
250
12,202
5,051
0
7,622
4,580
73,580
0
W
Merlin
XHITXX
Merlin
28,858
334
0
2,014
15,527
6,387
0
7,413
8,114
79,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,753
Gold Earned
70,364
334
Minions Killed
316
8
Camps Cleared
15
1,431,396
Distance Traveled
1,341,836
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,183
886
16
1
3
251,781
0
W
King Arthur
14,485
905
31
2
1
341,124
1
W
Agni
14,267
892
44
3
2
295,904
0
W
Sun Wukong
13,930
871
31
2
1
187,073
0
L
Bellona
12,112
757
14
1
0
215,705
1
W
Olorun
15,279
955
109
7
2
283,579
0
L
Ah Muzen Cab
14,143
884
76
5
4
277,326
0
L
Thor
14,609
913
77
5
4
286,481
0
L
Discordia
15,317
957
133
8
4
310,543
0
W
Merlin
15,792
987
119
7
2
323,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role