Player Matchup

Baron Samedi
Baron Samedi
Flopyoi
Baron Samedi
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
115W - 112L
1,525 Elo+
Party 1
Apollo
Apollo
Lukewi2011
Apollo
Level 54
God Stats
4W - 3L
1,500 SR
Queue Stats
216W - 237L
1,361 Elo+
Party 1
Kukulkan
Kukulkan
Okkerrr
Kukulkan
Level 5
God Stats
4W - 4L
1,758 SR
Queue Stats
11W - 15L
1,647 Elo+
Party 1
Cthulhu
Cthulhu
Thatboytrex
Cthulhu
Level 14
God Stats
27W - 14L
1,559 SR
Queue Stats
47W - 50L
1,330 Elo+
Party 1
He Bo
He Bo
Timb0Slice123
He Bo
Level 62
God Stats
8W - 1L
1,758 SR
Queue Stats
325W - 339L
1,463 Elo+
Party 1
Team Averages
Level 33
1,615 SR
1,465 Elo+

VS

Team Averages
Level 26
1,388 SR
1,441 Elo+
Bacchus
Bacchus
Cattadope
Bacchus
Level 27
God Stats
7W - 2L
1,500 SR
Queue Stats
90W - 108L
1,519 Elo+
Party 2
Kukulkan
Kukulkan
Jafranios
Kukulkan
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,565 Elo+
Solo
Bakasura
Bakasura
Mobbywobby
Bakasura
Level 26
God Stats
1W - 3L
1,300 SR
Queue Stats
94W - 117L
1,420 Elo+
Party 2
Anhur
Anhur
Slime Curry
Anhur
Level 41
God Stats
2W - 9L
1,139 SR
Queue Stats
44W - 69L
1,318 Elo+
Party 2
Fenrir
Fenrir
joejustice
Fenrir
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 17L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Flopyoi
Baron Samedi
20
11 / 11 / 14
18,268
537
27,231
30,222
16,282
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Lukewi2011
Apollo
20
17 / 8 / 13
19,609
577
31,273
24,735
10,450
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Okkerrr
Kukulkan
20
6 / 8 / 15
17,537
516
16,833
14,398
5,013
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Thatboytrex
Cthulhu
20
4 / 7 / 23
17,570
517
14,825
29,064
30,959
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
12 / 7 / 13
20,482
602
22,856
20,983
6,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cattadope
Bacchus
20
5 / 8 / 13
17,123
504
18,920
39,044
69,315
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Jafranios
Kukulkan
20
3 / 7 / 15
15,356
452
18,450
17,686
7,518
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
Mobbywobby
Bakasura
20
14 / 12 / 9
18,970
558
24,895
27,317
12,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 15 / 6
13,279
391
8,324
26,385
10,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
joejustice
Fenrir
20
19 / 8 / 2
17,819
524
22,026
26,116
17,892
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
86
50
Kills
41
41
Deaths
50
78
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Cattadope
Bacchus
5
8
13
1.44
W
Baron Samedi
Flopyoi
Baron Samedi
11
11
14
1.64
L
Kukulkan
Jafranios
Kukulkan
3
7
15
1.5
W
Apollo
Lukewi2011
Apollo
17
8
13
2.94
L
Bakasura
Mobbywobby
Bakasura
14
12
9
1.54
W
Kukulkan
Okkerrr
Kukulkan
6
8
15
1.69
L
0
15
6
0.2
W
Cthulhu
Thatboytrex
Cthulhu
4
7
23
2.21
W
12
7
13
2.64
L
Fenrir
joejustice
Fenrir
19
8
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,018
Damage
92,615
119,402
Taken
136,548
69,609
Mitigated
117,638
33,992
Healing
19,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Cattadope
Bacchus
18,920
2,834
1,044
6,815
39,044
69,315
46
17,828
21,216
69,736
0
W
Baron Samedi
Flopyoi
Baron Samedi
27,231
4,382
2,135
11,538
30,222
16,282
1,594
8,201
20,970
109,547
0
L
Kukulkan
Jafranios
Kukulkan
18,450
1,104
0
2,600
17,686
7,518
0
11,727
5,959
92,804
0
W
Apollo
Lukewi2011
Apollo
31,273
23,217
0
10,480
24,735
10,450
6,209
7,429
16,701
0
148,166
L
Bakasura
Mobbywobby
Bakasura
24,895
17,718
0
2,218
27,317
12,614
0
18,323
8,994
0
121,845
W
Kukulkan
Okkerrr
Kukulkan
16,833
2,065
0
463
14,398
5,013
1,132
5,353
8,163
90,654
0
L
8,324
5,468
0
2,872
26,385
10,299
408
17,022
9,363
0
76,928
W
Cthulhu
Thatboytrex
Cthulhu
14,825
1,212
999
4,075
29,064
30,959
485
11,455
15,849
44,757
0
W
22,856
1,349
0
4,302
20,983
6,905
1,500
7,193
13,165
168,471
0
L
Fenrir
joejustice
Fenrir
22,026
4,973
0
3,603
26,116
17,892
1,080
16,845
9,271
0
68,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,466
Gold Earned
82,547
736
Minions Killed
616
0
Camps Cleared
0
2,921,022
Distance Traveled
2,831,886
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
17,123
504
69
2
0
597,284
9
W
Baron Samedi
18,268
537
150
4
0
533,308
3
L
Kukulkan
15,356
452
146
4
0
599,386
0
W
Apollo
19,609
577
163
5
0
581,488
0
L
Bakasura
18,970
558
181
5
0
609,564
0
W
Kukulkan
17,537
516
134
4
0
530,907
0
L
Anhur
13,279
391
124
4
0
470,994
0
W
Cthulhu
17,570
517
76
2
0
625,592
5
W
He Bo
20,482
602
213
6
0
649,727
7
L
Fenrir
17,819
524
96
3
0
554,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role