Player Matchup

Thor
Thor
ArkHavoc
Thor
Level 102
God Stats
10W - 9L
1,302 SR
Queue Stats
125W - 106L
1,474 Elo+
Party 3
Merlin
Merlin
Chaseinator
Merlin
Level 83
God Stats
1W - 3L
1,534 SR
Queue Stats
196W - 171L
1,566 Elo+
Party 3
Tyr
Tyr
Kevinasotloz
Tyr
Level 27
God Stats
15W - 16L
1,393 SR
Queue Stats
384W - 368L
1,286 Elo+
Solo
Neith
Neith
LamarFnJxn
Neith
Level 15
God Stats
22W - 24L
1,386 SR
Queue Stats
146W - 135L
1,461 Elo+
Party 3
Ymir
Ymir
ZurakZigil
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Team Averages
Level 46
1,423 SR
1,457 Elo+

VS

Team Averages
Level 24
1,414 SR
1,298 Elo+
Yemoja
Yemoja
DragonTamer3215
Yemoja
Level 25
God Stats
14W - 21L
1,143 SR
Queue Stats
145W - 208L
1,200 Elo+
Party 1
Medusa
Medusa
Kingster14
Medusa
Level 23
God Stats
14W - 9L
1,667 SR
Queue Stats
50W - 44L
1,399 Elo+
Party 2
Nu Wa
Nu Wa
NotKoalafied
Nu Wa
Level 26
God Stats
21W - 17L
1,469 SR
Queue Stats
66W - 66L
1,436 Elo+
Party 2
Loki
Loki
killingKarma
Loki
Level 19
God Stats
10W - 6L
1,500 SR
Queue Stats
72W - 103L
1,240 Elo+
Party 1
Bellona
Bellona
sireel11
Bellona
Level 28
God Stats
22W - 19L
1,289 SR
Queue Stats
199W - 248L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
4
0 / 1 / 0
3,449
575
945
3,647
804
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
6
0 / 2 / 0
3,634
606
1,370
2,558
790
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

3
0 / 1 / 0
3,003
501
822
1,348
453
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
6
0 / 0 / 1
3,380
563
1,540
2,500
596
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
1 / 4 / 0
3,188
531
237
3,673
1,063
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 4
4,180
697
1,711
1,913
614
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Kingster14
Medusa
6
3 / 1 / 2
4,120
687
3,094
2,583
547
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 0 / 1
4,120
687
2,391
2,152
448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 0 / 0
3,260
543
331
2,997
528
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Bellona
sireel11
Bellona
7
2 / 0 / 0
4,068
678
2,177
3,452
2,100
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
8
8
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
0
1
0
0
L
Merlin
0
2
0
0
W
1
0
4
3
L
0
1
0
0
W
Medusa
Kingster14
Medusa
3
1
2
4
L
Neith
0
0
1
0.5
W
2
0
1
2.5
L
1
4
0
0.25
W
0
0
0
0
W
Bellona
sireel11
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,914
Damage
9,704
13,726
Taken
13,097
3,706
Mitigated
4,237
2,486
Healing
4,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
945
353
0
1,015
3,647
804
0
297
3,325
0
12,112
L
Merlin
1,370
148
0
250
2,558
790
0
2,015
543
13,812
0
W
1,711
310
408
566
1,913
614
96
377
1,536
8,547
0
L
822
11
0
183
1,348
453
0
87
1,186
0
3,307
W
Medusa
Kingster14
Medusa
3,094
1,619
0
522
2,583
547
160
344
2,239
0
13,715
L
Neith
1,540
641
0
1,038
2,500
596
0
811
1,689
0
13,910
W
2,391
643
0
750
2,152
448
288
775
1,377
13,856
0
L
237
95
0
0
3,673
1,063
0
892
2,781
1,408
0
W
331
123
0
1,543
2,997
528
0
111
2,886
0
6,434
W
Bellona
sireel11
Bellona
2,177
1,023
0
1,009
3,452
2,100
522
0
3,327
0
15,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,654
Gold Earned
19,748
81
Minions Killed
103
0
Camps Cleared
0
461,924
Distance Traveled
524,178
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,449
575
29
5
0
106,563
0
L
Merlin
3,634
606
25
4
0
110,885
0
W
Yemoja
4,180
697
14
2
0
95,316
1
L
Tyr
3,003
501
2
0
0
46,564
0
W
Medusa
4,120
687
18
3
0
120,099
4
L
Neith
3,380
563
24
4
0
90,612
2
W
Nu Wa
4,120
687
30
5
0
109,961
0
L
Ymir
3,188
531
1
0
0
107,300
0
W
Loki
3,260
543
10
2
0
103,960
0
W
Bellona
4,068
678
31
5
0
94,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role