Player Matchup

Hel
Hel
 
Hel
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
KOHNUKI
Cernunnos
Level 22
God Stats
28W - 19L
1,289 SR
Queue Stats
180W - 178L
1,277 Elo+
Party 1
Jormungandr
Jormungandr
Superior_Venom50
Jormungandr
Level 16
God Stats
33W - 29L
1,500 SR
Queue Stats
69W - 63L
1,500 Elo+
Party 1
Team Averages
Level 20
1,430 SR
1,426 Elo+

VS

Team Averages
Level 46
1,500 SR
1,328 Elo+
Odin
Odin
Omnikeeper
Odin
Level 68
God Stats
4W - 7L
1,738 SR
Queue Stats
44W - 59L
1,307 Elo+
Party 2
Nu Wa
Nu Wa
SeraphinaHidden
Nu Wa
Level 65
God Stats
0W - 2L
1,264 SR
Queue Stats
22W - 40L
1,178 Elo+
Party 2
Medusa
Medusa
TokenBuggz94
Medusa
Level 4
God Stats
0W - 5L
1,500 SR
Queue Stats
5W - 15L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
2 / 0 / 9
9,014
693
5,458
6,358
2,755
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
KOHNUKI
Cernunnos
12
3 / 4 / 9
9,096
700
8,779
12,143
4,215
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Superior_Venom50
Jormungandr
12
7 / 4 / 4
10,242
788
8,153
14,318
7,310
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 5
9,103
700
9,288
11,523
8,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 5 / 3
8,390
645
6,276
8,423
2,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
11
3 / 5 / 2
8,472
652
4,824
7,770
2,905
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
12
Kills
8
8
Deaths
12
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
0
9
6.5
W
Cernunnos
KOHNUKI
Cernunnos
3
4
9
1.88
L
3
2
5
2.75
L
2
5
3
0.7
W
Jormungandr
Superior_Venom50
Jormungandr
7
4
4
2.25
L
Medusa
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,390
Damage
20,388
32,819
Taken
27,716
14,280
Mitigated
13,804
15,138
Healing
4,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,458
396
6,833
5,154
6,358
2,755
952
1,062
5,296
31,746
0
W
Cernunnos
KOHNUKI
Cernunnos
8,779
5,293
136
973
12,143
4,215
1,631
2,317
9,826
0
34,991
L
9,288
1,227
855
1,415
11,523
8,194
0
5,712
5,811
0
35,476
L
6,276
1,922
1,161
1,498
8,423
2,705
0
4,005
4,418
25,970
0
W
Jormungandr
Superior_Venom50
Jormungandr
8,153
901
94
1,948
14,318
7,310
424
2,949
11,369
28,151
0
L
Medusa
4,824
2,218
0
0
7,770
2,905
0
3,960
3,810
0
24,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,352
Gold Earned
25,965
135
Minions Killed
112
0
Camps Cleared
0
651,071
Distance Traveled
706,518
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,014
693
49
4
0
248,966
1
W
Cernunnos
9,096
700
48
4
0
205,113
0
L
Odin
9,103
700
39
3
0
270,485
2
L
Nu Wa
8,390
645
32
2
0
209,904
2
W
Jormungandr
10,242
788
38
3
0
196,992
0
L
Medusa
8,472
652
41
3
0
226,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role