Player Matchup

Freya
Freya
AsTraL EN3RGY
Freya
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,199 Elo+
Solo
Nemesis
Nemesis
Bro_Its_CeeJayy
Nemesis
Level 10
God Stats
6W - 13L
1,039 SR
Queue Stats
63W - 56L
1,093 Elo+
Party 2
Cerberus
Cerberus
HughtubeGaming
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,104 Elo+
Party 2
Ymir
Ymir
TortilaJackson
Ymir
Level 4
God Stats
1W - 3L
1,237 SR
Queue Stats
74W - 69L
1,015 Elo+
Party 2
Hercules
Hercules
milkME_-
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 58L
1,093 Elo+
Party 2
Team Averages
Level 11
1,355 SR
1,101 Elo+

VS

Team Averages
Level 16
1,447 SR
1,211 Elo+
Vamana
Vamana
Awsomeness105
Vamana
Level 7
God Stats
1W - 0L
1,702 SR
Queue Stats
2W - 2L
1,108 Elo+
Party 3
Kukulkan
Kukulkan
CoolHielo
Kukulkan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,119 Elo+
Solo
The Morrigan
The Morrigan
WalkedMeteor64
The Morrigan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,309 Elo+
Party 1
Jing Wei
Jing Wei
alexherca64
Jing Wei
Level 29
God Stats
2W - 5L
1,185 SR
Queue Stats
5W - 8L
1,122 Elo+
Party 1
Kali
Kali
deathbringerO62
Kali
Level 17
God Stats
20W - 14L
1,349 SR
Queue Stats
40W - 25L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 5
14,192
835
9,734
25,722
19,780
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
3 / 3 / 7
15,576
916
23,500
41,879
21,530
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
20
3 / 5 / 7
16,151
950
20,391
45,449
88,146
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
2 / 6 / 5
14,551
856
5,145
34,559
46,229
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
milkME_-
Hercules
20
2 / 5 / 8
15,827
931
19,559
39,841
34,706
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 10
14,644
861
23,100
28,416
20,935
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
CoolHielo
Kukulkan
20
10 / 0 / 13
16,888
993
53,217
11,520
6,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
WalkedMeteor64
The Morrigan
20
0 / 7 / 16
15,075
887
19,067
20,357
9,339
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
alexherca64
Jing Wei
20
6 / 1 / 15
17,503
1,030
44,219
13,335
6,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
7 / 1 / 11
16,345
961
38,569
21,256
9,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
91
13
Kills
26
26
Deaths
13
32
Assists
65
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
3
4
10
2
L
3
3
7
2.17
W
Kukulkan
CoolHielo
Kukulkan
10
0
13
16.5
L
Cerberus
3
5
7
1.3
L
2
6
5
0.75
W
The Morrigan
WalkedMeteor64
The Morrigan
0
7
16
1.14
W
Jing Wei
alexherca64
Jing Wei
6
1
15
13.5
W
7
1
11
12.5
L
Hercules
milkME_-
Hercules
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,329
Damage
178,172
187,450
Taken
94,884
210,391
Mitigated
52,476
28,881
Healing
22,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,734
3,218
0
3,301
25,722
19,780
0
13,947
11,650
16,657
0
W
23,100
12,009
416
6,744
28,416
20,935
0
8,530
16,789
596
30,659
L
23,500
8,304
1,464
8,524
41,879
21,530
0
14,429
27,277
0
82,485
W
Kukulkan
CoolHielo
Kukulkan
53,217
4,238
0
3,969
11,520
6,106
0
4,416
7,104
67,380
0
L
Cerberus
20,391
1,583
606
7,325
45,449
88,146
0
17,169
28,067
58,978
0
L
5,145
1,952
267
670
34,559
46,229
0
14,963
19,471
10,593
0
W
The Morrigan
WalkedMeteor64
The Morrigan
19,067
7,538
0
2,624
20,357
9,339
0
8,788
11,569
52,805
2,917
W
Jing Wei
alexherca64
Jing Wei
44,219
33,875
1,301
1,065
13,335
6,343
0
5,908
7,427
0
93,677
W
38,569
26,399
0
6,386
21,256
9,753
0
7,628
13,628
0
59,778
L
Hercules
milkME_-
Hercules
19,559
6,880
0
6,724
39,841
34,706
0
11,748
27,920
0
50,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,297
Gold Earned
80,455
348
Minions Killed
311
4
Camps Cleared
9
1,551,576
Distance Traveled
1,656,252
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
14,192
835
7
0
2
290,107
0
W
Vamana
14,644
861
6
0
0
351,261
1
L
Nemesis
15,576
916
153
9
1
397,476
0
W
Kukulkan
16,888
993
43
3
3
336,258
0
L
Cerberus
16,151
950
107
6
0
334,512
0
L
Ymir
14,551
856
7
0
0
205,400
1
W
The Morrigan
15,075
887
90
5
0
250,711
1
W
Jing Wei
17,503
1,030
121
7
3
327,169
0
W
Kali
16,345
961
51
3
3
390,853
0
L
Hercules
15,827
931
74
4
1
324,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role