Player Matchup

Olorun
Olorun
Blazeallday1057
Olorun
Level 19
God Stats
5W - 4L
1,257 SR
Queue Stats
57W - 47L
1,118 Elo+
Party 2
Izanami
Izanami
Fk athletic
Izanami
Level 27
God Stats
18W - 7L
1,432 SR
Queue Stats
53W - 31L
1,153 Elo+
Party 2
Yemoja
Yemoja
Macdruber_1
Yemoja
Level 26
God Stats
18W - 9L
1,569 SR
Queue Stats
398W - 411L
1,250 Elo+
Party 2
Nemesis
Nemesis
WhiteN1pples
Nemesis
Level 15
God Stats
17W - 10L
1,396 SR
Queue Stats
120W - 125L
1,226 Elo+
Party 2
Anhur
Anhur
tannerbentley654
Anhur
Level 18
God Stats
6W - 6L
1,317 SR
Queue Stats
201W - 214L
1,089 Elo+
Party 2
Team Averages
Level 21
1,394 SR
1,167 Elo+

VS

Team Averages
Level 17
1,327 SR
1,116 Elo+
Set
Set
RareThunder5014
Set
Level 8
God Stats
5W - 5L
1,225 SR
Queue Stats
9W - 14L
1,011 Elo+
Solo
Heimdallr
Heimdallr
SBS-777
Heimdallr
Level 17
God Stats
8W - 14L
1,310 SR
Queue Stats
508W - 469L
1,137 Elo+
Party 1
Raijin
Raijin
SBS-7772
Raijin
Level 16
God Stats
9W - 10L
1,416 SR
Queue Stats
286W - 252L
1,109 Elo+
Party 1
Arachne
Arachne
Slim798
Arachne
Level 29
God Stats
10W - 10L
1,416 SR
Queue Stats
10W - 10L
1,188 Elo+
Solo
Artemis
Artemis
juliovargasleon
Artemis
Level 16
God Stats
10W - 11L
1,269 SR
Queue Stats
496W - 446L
1,137 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 9
12,404
517
10,541
15,561
6,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Fk athletic
Izanami
20
24 / 1 / 13
15,151
631
32,255
13,416
5,084
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
18
8 / 3 / 22
13,085
545
13,175
15,142
6,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
WhiteN1pples
Nemesis
20
10 / 2 / 6
13,808
575
12,101
15,462
7,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 7 / 4
10,919
455
6,486
13,793
4,012
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 1
9,161
382
3,349
15,942
6,776
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
SBS-777
Heimdallr
15
3 / 11 / 3
10,118
422
9,588
17,904
7,149
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
SBS-7772
Raijin
15
2 / 8 / 3
9,974
416
10,437
14,469
5,538
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Slim798
Arachne
15
7 / 15 / 2
11,074
461
17,623
23,896
8,394
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 11 / 2
11,150
465
10,701
18,737
6,881
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
28
53
Kills
17
17
Deaths
54
54
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
4
9
3.13
W
Izanami
Fk athletic
Izanami
24
1
13
30.5
W
Yemoja
8
3
22
6.33
L
0
9
1
0.06
L
Heimdallr
SBS-777
Heimdallr
3
11
3
0.41
L
Raijin
SBS-7772
Raijin
2
8
3
0.44
L
Arachne
Slim798
Arachne
7
15
2
0.53
W
Nemesis
WhiteN1pples
Nemesis
10
2
6
6.5
L
5
11
2
0.55
W
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,558
Damage
51,698
73,374
Taken
90,948
29,231
Mitigated
34,738
16,632
Healing
13,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,541
5,341
2,418
6,506
15,561
6,441
984
2,626
12,935
45,317
0
W
Izanami
Fk athletic
Izanami
32,255
24,278
0
3,164
13,416
5,084
5,256
2,677
10,739
0
98,812
W
Yemoja
13,175
2,532
1,808
0
15,142
6,453
1,115
3,458
11,684
48,199
0
L
3,349
1,391
42
1,180
15,942
6,776
825
3,098
12,844
0
34,170
L
Heimdallr
SBS-777
Heimdallr
9,588
4,679
0
867
17,904
7,149
1,046
5,229
12,675
0
49,272
L
Raijin
SBS-7772
Raijin
10,437
1,287
0
1,572
14,469
5,538
924
4,377
10,092
55,367
0
L
Arachne
Slim798
Arachne
17,623
12,750
310
6,813
23,896
8,394
0
6,663
17,233
0
53,607
W
Nemesis
WhiteN1pples
Nemesis
12,101
5,871
0
1,690
15,462
7,241
2,835
439
15,023
0
87,001
L
10,701
6,059
183
3,001
18,737
6,881
1,598
4,349
14,388
0
52,469
W
6,486
2,801
141
905
13,793
4,012
2,105
1,237
12,556
0
35,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,367
Gold Earned
51,477
491
Minions Killed
371
0
Camps Cleared
0
2,328,346
Distance Traveled
1,762,245
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,404
517
84
4
0
426,782
0
W
Izanami
15,151
631
152
6
0
436,155
0
W
Yemoja
13,085
545
63
3
0
467,412
0
L
Set
9,161
382
52
2
0
408,953
1
L
Heimdallr
10,118
422
84
4
0
304,704
0
L
Raijin
9,974
416
84
4
0
340,130
0
L
Arachne
11,074
461
64
3
0
357,734
2
W
Nemesis
13,808
575
134
6
0
568,363
0
L
Artemis
11,150
465
87
4
0
350,724
0
W
Anhur
10,919
455
58
2
0
429,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role