Player Matchup

Ymir
Ymir
Jade-Sarza
Ymir
Level 15
God Stats
2W - 2L
1,415 SR
Queue Stats
3W - 2L
1,356 Elo+
Solo
Jormungandr
Jormungandr
SOAP3226
Jormungandr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,671 Elo+
Party 1
Arachne
Arachne
Sivellan
Arachne
Level 17
God Stats
42W - 20L
1,671 SR
Queue Stats
255W - 221L
1,426 Elo+
Solo
Zeus
Zeus
WardenTrexon
Zeus
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,599 Elo+
Party 1
Agni
Agni
keenerKenny283g
Agni
Level 29
God Stats
32W - 29L
1,483 SR
Queue Stats
159W - 189L
1,297 Elo+
Solo
Team Averages
Level 27
1,514 SR
1,470 Elo+

VS

Team Averages
Level 19
1,436 SR
1,160 Elo+
Thor
Thor
Naskapov891274
Thor
Level 28
God Stats
5W - 10L
1,151 SR
Queue Stats
44W - 39L
906 Elo+
Solo
Ymir
Ymir
NaxGKnoX
Ymir
Level 11
God Stats
1W - 2L
1,452 SR
Queue Stats
68W - 102L
1,116 Elo+
Solo
Artemis
Artemis
clarigrl
Artemis
Level 25
God Stats
571W - 518L
1,459 SR
Queue Stats
684W - 721L
1,255 Elo+
Solo
Kuzenbo
Kuzenbo
darturoz306
Kuzenbo
Level 10
God Stats
7W - 7L
1,500 SR
Queue Stats
46W - 65L
1,190 Elo+
Solo
Discordia
Discordia
gimmie
Discordia
Level 22
God Stats
17W - 12L
1,618 SR
Queue Stats
115W - 111L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 16
12,719
1,060
9,862
12,729
12,201
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
SOAP3226
Jormungandr
19
3 / 2 / 19
12,450
1,038
15,029
18,245
9,229
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
Sivellan
Arachne
19
20 / 1 / 7
15,223
1,269
30,520
11,684
6,253
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
5 / 5 / 13
11,535
961
9,698
10,308
3,629
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
0 / 0 / 15
11,822
985
12,287
7,589
2,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

290

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
10,365
864
7,015
5,734
2,258
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
16
0 / 9 / 4
10,131
844
7,585
22,452
29,491
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
clarigrl
Artemis
16
2 / 11 / 2
10,962
914
13,105
18,478
8,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
darturoz306
Kuzenbo
17
2 / 7 / 3
10,995
916
7,284
24,844
42,698
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
gimmie
Discordia
16
2 / 5 / 2
10,925
910
17,663
13,704
5,199
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
22
34
Kills
8
8
Deaths
35
70
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
0
16
14
L
2
3
3
1.17
L
Ymir
0
9
4
0.22
W
Jormungandr
SOAP3226
Jormungandr
3
2
19
6.25
W
Arachne
Sivellan
Arachne
20
1
7
23.5
W
5
5
13
2.3
L
Artemis
clarigrl
Artemis
2
11
2
0.27
L
Kuzenbo
darturoz306
Kuzenbo
2
7
3
0.5
L
Discordia
gimmie
Discordia
2
5
2
0.6
W
0
0
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,396
Damage
52,652
60,555
Taken
85,212
34,186
Mitigated
87,873
14,182
Healing
6,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,862
2,782
0
426
12,729
12,201
0
9,297
3,338
17,384
0
L
7,015
1,932
0
270
5,734
2,258
0
1,584
4,150
0
19,518
L
Ymir
7,585
1,724
804
2,930
22,452
29,491
0
17,603
4,849
14,970
0
W
Jormungandr
SOAP3226
Jormungandr
15,029
5,345
872
4,775
18,245
9,229
0
11,199
6,842
40,756
0
W
Arachne
Sivellan
Arachne
30,520
24,994
0
5,370
11,684
6,253
0
2,942
8,667
0
37,744
W
9,698
1,733
272
1,843
10,308
3,629
0
5,076
5,157
22,634
0
L
Artemis
clarigrl
Artemis
13,105
4,590
426
580
18,478
8,227
0
7,913
10,565
0
35,836
L
Kuzenbo
darturoz306
Kuzenbo
7,284
3,142
0
480
24,844
42,698
0
13,317
11,527
13,303
0
L
Discordia
gimmie
Discordia
17,663
1,671
294
884
13,704
5,199
0
6,459
7,245
43,476
0
W
12,287
1,313
0
624
7,589
2,874
0
3,395
4,019
46,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,749
Gold Earned
53,378
210
Minions Killed
152
5
Camps Cleared
5
1,073,882
Distance Traveled
853,673
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,719
1,060
20
2
0
235,323
1
L
Thor
10,365
864
23
2
1
85,550
0
L
Ymir
10,131
844
14
1
2
144,425
0
W
Jormungandr
12,450
1,038
51
4
3
187,854
0
W
Arachne
15,223
1,269
19
2
2
281,912
3
W
Zeus
11,535
961
37
3
0
146,044
2
L
Artemis
10,962
914
51
4
2
175,453
0
L
Kuzenbo
10,995
916
9
1
0
234,783
0
L
Discordia
10,925
910
55
5
0
213,462
0
W
Agni
11,822
985
83
7
0
222,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role