Player Matchup

Yemoja
Yemoja
BlahblahTeshay
Yemoja
Level 108
God Stats
1W - 0L
1,476 SR
Queue Stats
2W - 0L
1,793 Elo+
Solo
Baron Samedi
Baron Samedi
Carl Lebanon
Baron Samedi
Level 129
God Stats
57W - 39L
1,573 SR
Queue Stats
1,257W - 1,278L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
HawkLock
Sun Wukong
Level 128
God Stats
18W - 13L
1,692 SR
Queue Stats
261W - 252L
1,549 Elo+
Party 1
Rama
Rama
MasterRad212
Rama
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 151L
1,563 Elo+
Party 1
Ah Puch
Ah Puch
XxPaleRider13xX
Ah Puch
Level 141
God Stats
3W - 6L
1,649 SR
Queue Stats
480W - 468L
1,583 Elo+
Solo
Team Averages
Level 124
1,578 SR
1,606 Elo+

VS

Team Averages
Level 117
1,618 SR
1,597 Elo+
Artemis
Artemis
AJ_Fancycool
Artemis
Level 144
God Stats
7W - 4L
1,891 SR
Queue Stats
282W - 287L
1,603 Elo+
Solo
Cthulhu
Cthulhu
JerZ_SUAVE
Cthulhu
Level 108
God Stats
3W - 3L
1,739 SR
Queue Stats
85W - 105L
1,569 Elo+
Solo
Ra
Ra
Shark559
Ra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 86L
1,614 Elo+
Solo
Ravana
Ravana
SnipingWizard09
Ravana
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 156L
1,665 Elo+
Solo
Hades
Hades
UrZexyKi11er
Hades
Level 99
God Stats
2W - 4L
1,458 SR
Queue Stats
268W - 272L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 8
10,279
857
7,059
9,546
8,034
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
Carl Lebanon
Baron Samedi
16
4 / 0 / 5
10,967
914
15,422
13,207
10,694
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
HawkLock
Sun Wukong
17
0 / 1 / 8
10,080
840
10,049
12,351
10,212
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 1 / 5
11,146
929
12,020
7,354
2,701
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 1 / 7
11,459
955
11,872
5,896
2,241
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

233

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AJ_Fancycool
Artemis
17
2 / 2 / 2
10,752
896
8,294
8,572
3,704
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
JerZ_SUAVE
Cthulhu
16
0 / 1 / 4
9,643
804
10,316
18,030
17,196
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
1 / 2 / 3
10,289
857
6,558
7,858
3,525
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 2 / 3
9,854
821
8,054
10,972
8,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 4 / 2
10,109
842
12,084
14,616
8,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
11
Kills
4
4
Deaths
11
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
AJ_Fancycool
Artemis
2
2
2
1.5
W
1
1
8
5
W
Baron Samedi
Carl Lebanon
Baron Samedi
4
0
5
6.5
W
Sun Wukong
HawkLock
Sun Wukong
0
1
8
4
L
Cthulhu
JerZ_SUAVE
Cthulhu
0
1
4
2
W
3
1
5
5.5
L
1
2
3
1.25
L
0
2
3
0.75
L
1
4
2
0.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,422
Damage
45,306
48,354
Taken
60,048
33,882
Mitigated
41,139
20,720
Healing
10,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AJ_Fancycool
Artemis
8,294
2,950
0
1,482
8,572
3,704
0
6,447
2,125
0
31,735
W
7,059
1,385
6,794
1,751
9,546
8,034
0
7,009
2,537
15,746
0
W
Baron Samedi
Carl Lebanon
Baron Samedi
15,422
804
2,474
4,985
13,207
10,694
0
5,133
8,074
31,211
0
W
Sun Wukong
HawkLock
Sun Wukong
10,049
960
0
2,258
12,351
10,212
0
7,832
4,519
0
19,312
L
Cthulhu
JerZ_SUAVE
Cthulhu
10,316
483
546
1,289
18,030
17,196
0
9,526
8,504
17,193
0
W
12,020
9,463
0
78
7,354
2,701
0
5,321
2,033
0
38,191
L
6,558
154
2,495
1,466
7,858
3,525
0
5,108
2,750
34,555
0
L
8,054
914
0
1,050
10,972
8,448
0
6,598
4,374
0
26,752
L
12,084
82
290
2,342
14,616
8,266
0
6,674
7,942
27,627
0
W
11,872
510
1,755
625
5,896
2,241
0
3,663
2,233
50,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,931
Gold Earned
50,647
239
Minions Killed
251
9
Camps Cleared
7
1,049,713
Distance Traveled
1,171,869
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,752
896
60
5
1
213,110
0
W
Yemoja
10,279
857
19
2
0
204,295
2
W
Baron Samedi
10,967
914
28
2
3
203,355
0
W
Sun Wukong
10,080
840
15
1
0
213,211
1
L
Cthulhu
9,643
804
11
1
1
250,873
1
W
Rama
11,146
929
75
6
2
197,571
0
L
Ra
10,289
857
95
8
3
226,495
0
L
Ravana
9,854
821
41
3
1
259,038
0
L
Hades
10,109
842
44
4
1
222,353
0
W
Ah Puch
11,459
955
102
9
4
231,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role