Player Matchup

Jormungandr
Jormungandr
Megaboss25
Jormungandr
Level 127
God Stats
0W - 1L
1,513 SR
Queue Stats
7W - 16L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
RedRam006
Amaterasu
Level 28
God Stats
0W - 1L
1,785 SR
Queue Stats
0W - 3L
1,360 Elo+
Party 2
Cthulhu
Cthulhu
Refekz
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,360 Elo+
Party 2
Team Averages
Level 88
1,599 SR
1,406 Elo+

VS

Team Averages
Level 19
1,480 SR
1,438 Elo+
Nu Wa
Nu Wa
Avatar_Zephyr_
Nu Wa
Level 28
God Stats
108W - 82L
1,410 SR
Queue Stats
687W - 676L
1,422 Elo+
Party 1
Apollo
Apollo
Meat_On_Ya_Lip
Apollo
Level 23
God Stats
31W - 22L
1,812 SR
Queue Stats
277W - 280L
1,393 Elo+
Party 1
Amaterasu
Amaterasu
Tailspin22
Amaterasu
Level 7
God Stats
1W - 1L
1,218 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Megaboss25
Jormungandr
15
7 / 7 / 13
12,886
644
12,395
24,978
20,359
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
RedRam006
Amaterasu
15
4 / 6 / 15
12,328
616
11,514
17,910
10,921
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Refekz
Cthulhu
17
14 / 5 / 9
14,169
708
16,318
25,553
26,752
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 4
15,669
783
25,944
14,091
4,842
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
4 / 5 / 8
13,601
680
16,125
15,318
5,531
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Tailspin22
Amaterasu
12
1 / 16 / 6
11,381
569
7,260
22,275
16,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
36
25
Kills
18
18
Deaths
25
37
Assists
18
Player
Kills
Deaths
Assists
KDA
W
13
4
4
3.75
W
4
5
8
1.6
L
Jormungandr
Megaboss25
Jormungandr
7
7
13
1.93
L
Amaterasu
RedRam006
Amaterasu
4
6
15
1.92
L
Cthulhu
Refekz
Cthulhu
14
5
9
3.7
W
Amaterasu
Tailspin22
Amaterasu
1
16
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,227
Damage
49,329
68,441
Taken
51,684
58,032
Mitigated
27,208
11,386
Healing
12,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,944
8,967
135
5,376
14,091
4,842
706
7,984
5,551
86,613
0
W
16,125
12,055
0
3,853
15,318
5,531
2,429
9,230
5,363
0
71,032
L
Jormungandr
Megaboss25
Jormungandr
12,395
2,575
1,282
3,197
24,978
20,359
1,200
8,108
16,870
61,861
0
L
Amaterasu
RedRam006
Amaterasu
11,514
6,045
0
2,675
17,910
10,921
1,304
8,963
8,919
0
47,099
L
Cthulhu
Refekz
Cthulhu
16,318
1,442
522
3,710
25,553
26,752
422
8,893
16,560
48,123
0
W
Amaterasu
Tailspin22
Amaterasu
7,260
3,744
0
2,732
22,275
16,835
94
10,019
11,048
0
18,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,383
Gold Earned
40,651
207
Minions Killed
199
0
Camps Cleared
0
977,678
Distance Traveled
941,329
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,669
783
77
4
0
331,493
5
W
Apollo
13,601
680
101
5
0
323,818
1
L
Jormungandr
12,886
644
69
3
0
297,762
0
L
Amaterasu
12,328
616
70
4
0
340,233
1
L
Cthulhu
14,169
708
68
3
0
339,683
0
W
Amaterasu
11,381
569
21
1
0
286,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role