Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
BigPumpie_
Anhur
Level 107
God Stats
0W - 2L
1,494 SR
Queue Stats
5W - 10L
1,740 Elo+
Party 3
Odin
Odin
Jonny2Shirts
Odin
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
Krystalisk
Neith
Level 16
God Stats
4W - 3L
1,613 SR
Queue Stats
4W - 7L
1,655 Elo+
Party 3
Kuzenbo
Kuzenbo
Xidin_
Kuzenbo
Level 22
God Stats
3W - 9L
1,497 SR
Queue Stats
3W - 9L
1,655 Elo+
Party 3
Team Averages
Level 51
1,521 SR
1,610 Elo+

VS

Team Averages
Level 80
1,582 SR
1,351 Elo+
Da Ji
Da Ji
Beeg Feesch
Da Ji
Level 27
God Stats
5W - 4L
1,495 SR
Queue Stats
104W - 112L
1,160 Elo+
Party 2
Ra
Ra
MaximumPompan0
Ra
Level 155
God Stats
1W - 0L
1,873 SR
Queue Stats
98W - 108L
1,483 Elo+
Party 1
Jormungandr
Jormungandr
Se1ec7ed
Jormungandr
Level 66
God Stats
18W - 6L
1,575 SR
Queue Stats
163W - 182L
1,233 Elo+
Party 2
Nike
Nike
TTucci10
Nike
Level 103
God Stats
11W - 2L
1,584 SR
Queue Stats
29W - 34L
1,473 Elo+
Party 1
Merlin
Merlin
koetang420
Merlin
Level 49
God Stats
1W - 3L
1,386 SR
Queue Stats
26W - 35L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 7 / 3
7,381
671
6,631
13,721
7,439
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
14
4 / 7 / 1
8,832
803
3,130
11,843
4,467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 7 / 2
6,372
579
4,392
11,671
7,451
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
16
3 / 3 / 2
9,266
842
5,710
7,860
2,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Xidin_
Kuzenbo
14
1 / 6 / 3
8,090
735
4,448
17,774
16,414
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 3 / 8
11,309
1,028
11,299
8,897
4,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 2 / 17
9,984
908
10,875
11,892
5,787
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
Se1ec7ed
Jormungandr
16
3 / 0 / 14
10,182
926
9,118
6,983
6,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nike
16
7 / 5 / 15
10,592
963
10,425
12,792
8,453
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
koetang420
Merlin
16
4 / 0 / 16
9,644
877
11,135
4,569
2,082
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
100
9
Kills
30
30
Deaths
10
11
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
7
3
0.36
W
12
3
8
5.33
L
Anhur
4
7
1
0.64
L
0
7
2
0.14
L
Neith
3
3
2
1.33
W
4
2
17
6.25
W
Jormungandr
Se1ec7ed
Jormungandr
3
0
14
10
W
Nike
7
5
15
2.9
L
Kuzenbo
Xidin_
Kuzenbo
1
6
3
0.42
W
Merlin
koetang420
Merlin
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,311
Damage
52,852
62,869
Taken
45,133
38,715
Mitigated
27,455
8,385
Healing
14,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,631
328
3,272
4,522
13,721
7,439
128
7,205
6,516
21,204
0
W
11,299
3,727
915
854
8,897
4,624
616
1,689
7,158
0
24,381
L
Anhur
3,130
1,455
0
0
11,843
4,467
0
5,830
6,013
0
15,104
L
4,392
781
0
128
11,671
7,451
102
5,871
5,800
0
13,039
L
Neith
5,710
2,649
0
463
7,860
2,944
0
2,029
5,831
0
33,555
W
10,875
549
4,694
4,838
11,892
5,787
2,172
3,482
8,257
43,257
0
W
Jormungandr
Se1ec7ed
Jormungandr
9,118
2,325
1,525
706
6,983
6,509
795
2,040
4,868
30,642
0
W
Nike
10,425
1,450
248
243
12,792
8,453
1,600
2,493
10,199
0
26,391
L
Kuzenbo
Xidin_
Kuzenbo
4,448
2,042
0
0
17,774
16,414
7
10,193
7,581
12,967
0
W
Merlin
koetang420
Merlin
11,135
713
0
0
4,569
2,082
1,478
1,176
3,368
34,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,941
Gold Earned
51,711
174
Minions Killed
266
1
Camps Cleared
7
878,892
Distance Traveled
1,037,345
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,381
671
28
3
0
183,736
0
W
Da Ji
11,309
1,028
31
3
2
198,007
0
L
Anhur
8,832
803
42
4
1
160,003
0
L
Odin
6,372
579
20
2
0
172,843
0
L
Neith
9,266
842
69
6
0
179,617
0
W
Ra
9,984
908
89
8
0
227,484
1
W
Jormungandr
10,182
926
58
5
2
217,738
2
W
Nike
10,592
963
30
3
2
192,141
4
L
Kuzenbo
8,090
735
15
1
0
182,693
0
W
Merlin
9,644
877
58
5
1
201,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role