Player Matchup

Bellona
Bellona
DragonForce1711
Bellona
Level 3
God Stats
1W - 3L
1,508 SR
Queue Stats
28W - 41L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
RE27SQ
Sylvanus
Level 22
God Stats
3W - 4L
1,689 SR
Queue Stats
52W - 60L
1,524 Elo+
Party 1
Heimdallr
Heimdallr
XDkennethlol
Heimdallr
Level 15
God Stats
7W - 8L
1,566 SR
Queue Stats
120W - 121L
1,285 Elo+
Solo
Kali
Kali
boomikeelu90
Kali
Level 21
God Stats
3W - 3L
1,764 SR
Queue Stats
87W - 114L
1,324 Elo+
Solo
Hel
Hel
gostkevinproxD
Hel
Level 29
God Stats
32W - 29L
1,311 SR
Queue Stats
364W - 360L
1,336 Elo+
Solo
Team Averages
Level 18
1,567 SR
1,394 Elo+

VS

Team Averages
Level 38
1,400 SR
1,247 Elo+
Medusa
Medusa
CBuitrago06
Medusa
Level 45
God Stats
103W - 75L
1,425 SR
Queue Stats
249W - 291L
1,265 Elo+
Party 2
Cthulhu
Cthulhu
Caonex
Cthulhu
Level 18
God Stats
6W - 6L
1,391 SR
Queue Stats
202W - 247L
1,162 Elo+
Party 2
Chaac
Chaac
JuansNoCopea
Chaac
Level 97
God Stats
16W - 12L
1,521 SR
Queue Stats
313W - 307L
1,406 Elo+
Party 2
Nox
Nox
Thxbxhxr
Nox
Level 23
God Stats
13W - 12L
1,213 SR
Queue Stats
109W - 101L
1,270 Elo+
Solo
Cernunnos
Cernunnos
miguelmotty01
Cernunnos
Level 7
God Stats
3W - 3L
1,447 SR
Queue Stats
4W - 7L
1,133 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
6,640
349
4,035
11,998
5,902
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
RE27SQ
Sylvanus
11
0 / 6 / 1
7,704
405
3,629
18,685
7,321
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
XDkennethlol
Heimdallr
13
1 / 4 / 2
8,211
432
8,031
12,942
4,097
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 4 / 0
8,984
473
2,650
13,157
4,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 3 / 0
9,926
522
6,769
11,683
4,701
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
4 / 0 / 6
9,888
520
9,614
9,040
3,058
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Caonex
Cthulhu
13
2 / 0 / 6
8,840
465
10,078
8,588
8,030
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

19
12 / 1 / 0
12,622
664
18,950
12,540
7,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 0 / 3
10,268
540
5,418
8,556
5,407
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
miguelmotty01
Cernunnos
12
1 / 3 / 3
8,374
441
5,110
8,486
2,992
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
23
24
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
0
6
7
W
Cthulhu
Caonex
Cthulhu
2
0
6
5
L
0
7
0
0
W
12
1
0
12
L
Sylvanus
RE27SQ
Sylvanus
0
6
1
0.08
W
4
0
3
5.5
L
Heimdallr
XDkennethlol
Heimdallr
1
4
2
0.5
L
1
4
0
0.25
L
1
3
0
0.33
W
Cernunnos
miguelmotty01
Cernunnos
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,114
Damage
49,170
68,465
Taken
47,210
26,288
Mitigated
26,745
22,358
Healing
17,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,614
3,454
828
3,640
9,040
3,058
2,244
2,945
6,095
0
57,630
W
Cthulhu
Caonex
Cthulhu
10,078
0
0
3,524
8,588
8,030
618
1,841
6,747
31,952
0
L
4,035
1,085
0
361
11,998
5,902
252
466
11,532
0
24,709
W
18,950
5,576
0
8,594
12,540
7,258
6,055
883
11,657
0
85,382
L
Sylvanus
RE27SQ
Sylvanus
3,629
1,585
2,862
3,635
18,685
7,321
322
6,230
12,280
20,114
0
W
5,418
991
0
1,250
8,556
5,407
1,277
3,653
4,903
52,663
0
L
Heimdallr
XDkennethlol
Heimdallr
8,031
3,242
0
866
12,942
4,097
1,192
4,728
7,814
0
44,549
L
2,650
1,726
120
5,658
13,157
4,267
426
102
13,055
0
42,521
L
6,769
388
1,646
7,210
11,683
4,701
1,676
3,345
8,288
88,482
0
W
Cernunnos
miguelmotty01
Cernunnos
5,110
1,273
0
10
8,486
2,992
2,543
1,076
7,407
0
30,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,465
Gold Earned
49,992
419
Minions Killed
482
0
Camps Cleared
0
1,597,426
Distance Traveled
1,728,693
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,888
520
107
6
0
277,129
1
W
Cthulhu
8,840
465
41
2
0
383,912
0
L
Bellona
6,640
349
43
2
0
346,324
0
W
Chaac
12,622
664
157
8
0
350,473
1
L
Sylvanus
7,704
405
28
1
0
282,451
1
W
Nox
10,268
540
113
6
0
323,640
5
L
Heimdallr
8,211
432
85
4
0
316,352
0
L
Kali
8,984
473
76
4
0
308,352
2
L
Hel
9,926
522
187
10
0
343,947
1
W
Cernunnos
8,374
441
64
3
0
393,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role