Player Matchup

Chang'e
Chang'e
Silver I
Rad6743
Chang'e
Silver I
Level 114
God Stats
1W - 0L
1,664 SR
Queue Stats
13W - 9L
1,564 MMR
Party 2
Yemoja
Yemoja
Bronze I
Tsuintawa-1
Yemoja
Bronze I
Level 136
God Stats
4W - 1L
1,753 SR
Queue Stats
13W - 13L
1,135 MMR
Party 2
Cernunnos
Cernunnos
Silver IV
Tsuintawa-2
Cernunnos
Silver IV
Level 124
God Stats
4W - 1L
1,801 SR
Queue Stats
16W - 16L
1,190 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,739 SR
1,296 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 76
1,626 SR
1,221 MMR
Vamana
Vamana
Silver II
Dewpid
Vamana
Silver II
Level 65
God Stats
9W - 5L
1,717 SR
Queue Stats
24W - 29L
1,087 MMR
Party 1
Odin
Odin
Gold V
Diamond_Ebolaa
Odin
Gold V
Level 65
God Stats
13W - 9L
1,635 SR
Queue Stats
19W - 17L
1,330 MMR
Party 1
Medusa
Medusa
Silver I
ptrck13
Medusa
Silver I
Level 98
God Stats
0W - 1L
1,527 SR
Queue Stats
21W - 23L
1,247 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Rad6743
Chang'e
20
12 / 5 / 8
16,142
734
24,653
19,053
6,993
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
18
3 / 4 / 15
14,203
646
10,523
17,630
21,300
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Tsuintawa-2
Cernunnos
18
9 / 7 / 10
15,735
715
17,283
20,264
7,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ZeusAh PuchAphroditeHeraHel

VS

Bans
KumbhakarnaMerlinCerberusHadesSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dewpid
Vamana
18
7 / 6 / 7
15,285
695
14,165
20,507
11,223
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 10 / 9
13,290
604
9,423
24,191
26,623
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
ptrck13
Medusa
19
8 / 8 / 5
14,621
665
20,628
17,568
6,384
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
24
Kills
16
16
Deaths
24
33
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Vamana
Dewpid
Vamana
7
6
7
1.75
L
1
10
9
0.55
W
Chang'e
Rad6743
Chang'e
12
5
8
3.2
W
Yemoja
3
4
15
2.63
W
Cernunnos
Tsuintawa-2
Cernunnos
9
7
10
2
L
Medusa
ptrck13
Medusa
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,459
Damage
44,216
56,947
Taken
62,266
35,817
Mitigated
44,230
19,835
Healing
10,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Dewpid
Vamana
14,165
7,570
0
2,940
20,507
11,223
0
9,715
10,792
0
87,054
L
9,423
1,601
858
3,896
24,191
26,623
368
14,195
9,996
0
37,510
W
Chang'e
Rad6743
Chang'e
24,653
1,587
3,710
9,165
19,053
6,993
681
20
18,808
87,574
0
W
Yemoja
10,523
1,170
2,634
1,886
17,630
21,300
563
36
17,319
36,160
0
W
Cernunnos
Tsuintawa-2
Cernunnos
17,283
10,344
0
2,440
20,264
7,524
1,955
24
20,065
0
80,619
L
Medusa
ptrck13
Medusa
20,628
8,195
0
3,137
17,568
6,384
655
11,644
5,924
0
71,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,080
Gold Earned
43,196
246
Minions Killed
225
0
Camps Cleared
0
1,105,134
Distance Traveled
1,171,693
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
15,285
695
82
4
0
422,223
0
L
Odin
13,290
604
49
2
0
395,666
2
W
Chang'e
16,142
734
101
5
0
400,988
4
W
Yemoja
14,203
646
42
2
0
361,094
6
W
Cernunnos
15,735
715
103
5
0
343,052
1
L
Medusa
14,621
665
94
4
0
353,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role