Player Matchup

Set
Set
Aaronstone8494
Set
Level 18
God Stats
6W - 17L
1,255 SR
Queue Stats
88W - 122L
1,032 Elo+
Solo
Ymir
Ymir
Gio_is_LiveRN11
Ymir
Level 12
God Stats
12W - 5L
1,600 SR
Queue Stats
33W - 29L
1,277 Elo+
Solo
Neith
Neith
andresromano
Neith
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,425 Elo+
Solo
Pele
Pele
ca_rinalolol
Pele
Level 21
God Stats
50W - 42L
1,515 SR
Queue Stats
72W - 81L
1,230 Elo+
Solo
Izanami
Izanami
sebasntian48984
Izanami
Level 14
God Stats
158W - 136L
1,454 SR
Queue Stats
240W - 221L
1,154 Elo+
Solo
Team Averages
Level 15
1,465 SR
1,224 Elo+

VS

Team Averages
Level 27
1,370 SR
1,172 Elo+
Medusa
Medusa
FR0STY dG
Medusa
Level 34
God Stats
2W - 10L
1,505 SR
Queue Stats
155W - 147L
1,100 Elo+
Party 1
Kukulkan
Kukulkan
GHXST EA
Kukulkan
Level 4
God Stats
14W - 12L
1,500 SR
Queue Stats
20W - 27L
1,500 Elo+
Party 1
Poseidon
Poseidon
Kevinthesadboi
Poseidon
Level 12
God Stats
2W - 7L
1,098 SR
Queue Stats
2W - 7L
964 Elo+
Solo
Cerberus
Cerberus
MerMaeve
Cerberus
Level 18
God Stats
22W - 12L
1,019 SR
Queue Stats
227W - 209L
1,161 Elo+
Solo
Bakasura
Bakasura
ZxB dG
Bakasura
Level 69
God Stats
28W - 22L
1,728 SR
Queue Stats
134W - 131L
1,133 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 16 / 7
10,319
860
12,631
22,642
10,180
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 6 / 7
11,377
948
9,928
25,857
25,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
0 / 4 / 4
10,451
871
5,271
11,099
6,973
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
4 / 11 / 5
11,423
952
14,343
24,335
13,243
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 4 / 4
11,197
933
15,288
17,557
6,951
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FR0STY dG
Medusa
18
12 / 2 / 17
13,119
1,093
26,814
14,284
7,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
GHXST EA
Kukulkan
18
7 / 4 / 22
12,045
1,004
18,463
8,997
4,880
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
19
6 / 3 / 24
12,683
1,057
17,775
11,302
5,195
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
MerMaeve
Cerberus
20
6 / 0 / 24
13,582
1,132
10,500
14,583
20,231
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
ZxB dG
Bakasura
19
10 / 3 / 19
12,981
1,082
20,410
15,910
8,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
147
12
Kills
41
41
Deaths
12
27
Assists
106
Player
Kills
Deaths
Assists
KDA
L
1
16
7
0.28
W
Medusa
FR0STY dG
Medusa
12
2
17
10.25
W
Kukulkan
GHXST EA
Kukulkan
7
4
22
4.5
L
3
6
7
1.08
W
Poseidon
6
3
24
6
W
Cerberus
MerMaeve
Cerberus
6
0
24
18
W
Bakasura
ZxB dG
Bakasura
10
3
19
6.5
L
0
4
4
0.5
L
4
11
5
0.59
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,461
Damage
93,962
101,490
Taken
65,076
62,417
Mitigated
45,773
3,191
Healing
8,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,631
7,345
0
148
22,642
10,180
0
12,024
9,988
0
19,470
W
Medusa
FR0STY dG
Medusa
26,814
14,033
0
2,428
14,284
7,408
0
1,791
12,493
0
35,926
W
Kukulkan
GHXST EA
Kukulkan
18,463
2,865
0
0
8,997
4,880
0
562
8,435
33,493
0
L
9,928
2,294
0
0
25,857
25,070
0
8,808
15,438
23,295
0
W
Poseidon
17,775
4,015
0
1,254
11,302
5,195
0
1,881
9,421
39,940
0
W
Cerberus
MerMaeve
Cerberus
10,500
637
0
869
14,583
20,231
0
2,971
11,612
35,995
0
W
Bakasura
ZxB dG
Bakasura
20,410
15,226
0
3,560
15,910
8,059
0
2,723
13,187
0
35,430
L
5,271
2,715
0
336
11,099
6,973
0
5,018
5,758
0
36,264
L
14,343
3,772
0
1,530
24,335
13,243
0
13,078
10,660
0
31,137
L
15,288
9,407
214
963
17,557
6,951
0
7,810
9,607
0
25,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,767
Gold Earned
64,410
181
Minions Killed
214
2
Camps Cleared
10
1,010,836
Distance Traveled
1,087,445
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,319
860
15
1
0
195,540
0
W
Medusa
13,119
1,093
14
1
1
210,703
0
W
Kukulkan
12,045
1,004
29
2
1
174,676
0
L
Ymir
11,377
948
31
3
0
207,875
0
W
Poseidon
12,683
1,057
57
5
1
204,958
0
W
Cerberus
13,582
1,132
67
6
0
241,585
0
W
Bakasura
12,981
1,082
47
4
7
255,523
0
L
Neith
10,451
871
80
7
0
170,400
0
L
Pele
11,423
952
34
3
1
210,848
2
L
Izanami
11,197
933
21
2
1
226,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role