Player Matchup

Neith
Neith
BDannIsDaMan
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,434 Elo+
Party 2
Merlin
Merlin
KINGFU555
Merlin
Level 68
God Stats
1W - 2L
1,621 SR
Queue Stats
16W - 11L
1,516 Elo+
Party 2
Guan Yu
Guan Yu
SySteF
Guan Yu
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 30L
1,510 Elo+
Party 2
Team Averages
Level 48
1,540 SR
1,487 Elo+

VS

Team Averages
Level 17
1,583 SR
1,516 Elo+
Cthulhu
Cthulhu
Bulletsofire929
Cthulhu
Level 8
God Stats
0W - 1L
1,841 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Dr_Sushimi38
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 85L
1,549 Elo+
Solo
Jormungandr
Jormungandr
i Dakara
Jormungandr
Level 16
God Stats
0W - 1L
1,407 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 2 / 4
10,384
799
13,807
9,230
3,660
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
KINGFU555
Merlin
14
4 / 0 / 11
10,120
778
15,956
7,923
3,000
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
SySteF
Guan Yu
11
1 / 2 / 8
8,698
669
1,774
8,685
3,284
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
8,118
624
3,252
13,621
4,606
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hou Yi
11
1 / 4 / 2
8,464
651
3,267
9,918
2,640
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
i Dakara
Jormungandr
11
1 / 5 / 1
7,698
592
4,027
15,910
5,338
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
16
Kills
2
4
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
11
2
4
6.5
L
0
7
2
0.14
L
Hou Yi
1
4
2
0.5
W
Merlin
KINGFU555
Merlin
4
0
11
9.5
W
Guan Yu
SySteF
Guan Yu
1
2
8
2.5
L
Jormungandr
i Dakara
Jormungandr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,537
Damage
10,546
25,838
Taken
39,449
9,944
Mitigated
12,584
9,316
Healing
3,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,807
6,250
0
2,532
9,230
3,660
731
2,381
6,849
0
46,183
L
3,252
0
509
0
13,621
4,606
0
5,593
8,028
14,701
0
L
Hou Yi
3,267
549
0
830
9,918
2,640
0
3,531
6,387
0
25,071
W
Merlin
KINGFU555
Merlin
15,956
464
0
1,882
7,923
3,000
780
2,749
5,174
54,603
0
W
Guan Yu
SySteF
Guan Yu
1,774
386
2,542
2,360
8,685
3,284
237
2,375
6,310
0
35,614
L
Jormungandr
i Dakara
Jormungandr
4,027
519
0
1,992
15,910
5,338
0
7,000
8,910
25,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,202
Gold Earned
24,280
178
Minions Killed
104
0
Camps Cleared
0
675,565
Distance Traveled
614,022
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,384
799
76
6
0
212,680
2
L
Cthulhu
8,118
624
20
2
0
204,153
4
L
Hou Yi
8,464
651
41
3
0
221,454
3
W
Merlin
10,120
778
62
5
0
231,359
2
W
Guan Yu
8,698
669
40
3
0
231,526
1
L
Jormungandr
7,698
592
43
3
0
188,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role