Player Matchup

Cernunnos
Cernunnos
SkeletorNYEH
Cernunnos
Level 48
God Stats
6W - 10L
1,170 SR
Queue Stats
77W - 86L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
UnluckyAura5443
Cthulhu
Level 33
God Stats
0W - 2L
1,304 SR
Queue Stats
3W - 8L
1,185 Elo+
Solo
Nox
Nox
country_Willow
Nox
Level 80
God Stats
4W - 3L
1,695 SR
Queue Stats
45W - 50L
1,448 Elo+
Party 1
Yemoja
Yemoja
talon1011
Yemoja
Level 16
God Stats
1W - 1L
1,700 SR
Queue Stats
11W - 12L
1,413 Elo+
Party 1
Pele
Pele
xeed100
Pele
Level 13
God Stats
0W - 2L
1,242 SR
Queue Stats
46W - 54L
1,554 Elo+
Party 1
Team Averages
Level 38
1,422 SR
1,396 Elo+

VS

Team Averages
Level 48
1,526 SR
1,390 Elo+
Bakasura
Bakasura
Dr masacuata
Bakasura
Level 35
God Stats
11W - 7L
1,502 SR
Queue Stats
101W - 128L
1,349 Elo+
Party 2
Scylla
Scylla
LIL_SPECTATOR181
Scylla
Level 94
God Stats
13W - 4L
1,756 SR
Queue Stats
71W - 64L
1,522 Elo+
Party 2
Chang'e
Chang'e
LuisFC25
Chang'e
Level 68
God Stats
18W - 4L
1,700 SR
Queue Stats
130W - 114L
1,487 Elo+
Party 2
Thor
Thor
RaiinbowSplash
Thor
Level 5
God Stats
5W - 4L
1,372 SR
Queue Stats
13W - 19L
1,297 Elo+
Party 2
Jormungandr
Jormungandr
VerboseScorpio
Jormungandr
Level 38
God Stats
30W - 35L
1,300 SR
Queue Stats
172W - 206L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SkeletorNYEH
Cernunnos
20
1 / 7 / 8
13,316
888
22,950
19,952
6,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
0 / 6 / 5
12,258
817
2,760
21,256
14,082
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 3 / 6
13,797
920
17,736
21,604
7,100
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
talon1011
Yemoja
20
1 / 7 / 7
13,280
885
10,482
21,284
7,501
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pele
xeed100
Pele
19
4 / 6 / 3
13,594
906
10,895
26,469
8,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dr masacuata
Bakasura
20
4 / 2 / 12
14,395
960
19,204
22,139
12,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 1 / 12
17,027
1,135
43,178
6,825
2,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
LuisFC25
Chang'e
20
5 / 2 / 14
15,207
1,014
17,962
12,723
4,829
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 0 / 1
11,151
743
407
1,090
435
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
VerboseScorpio
Jormungandr
20
7 / 4 / 15
15,729
1,049
21,279
29,589
41,575
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
83
9
Kills
29
29
Deaths
9
29
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Dr masacuata
Bakasura
4
2
12
5
W
13
1
12
19
W
Chang'e
LuisFC25
Chang'e
5
2
14
6
W
0
0
1
0.5
L
Cernunnos
SkeletorNYEH
Cernunnos
1
7
8
0.71
L
0
6
5
0.42
W
Jormungandr
VerboseScorpio
Jormungandr
7
4
15
3.63
L
3
3
6
2
L
Yemoja
talon1011
Yemoja
1
7
7
0.64
L
Pele
xeed100
Pele
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,823
Damage
102,030
110,565
Taken
72,366
43,779
Mitigated
61,772
14,434
Healing
12,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Dr masacuata
Bakasura
19,204
13,906
0
4,054
22,139
12,062
0
9,256
12,883
0
34,673
W
43,178
755
0
0
6,825
2,871
0
2,531
4,294
90,428
0
W
Chang'e
LuisFC25
Chang'e
17,962
1,519
2,617
5,677
12,723
4,829
0
5,564
7,159
51,499
0
W
407
0
0
25
1,090
435
0
362
728
0
523
L
Cernunnos
SkeletorNYEH
Cernunnos
22,950
13,905
0
314
19,952
6,824
0
15,954
3,413
0
59,902
L
2,760
216
0
0
21,256
14,082
0
13,942
6,077
20,493
0
W
Jormungandr
VerboseScorpio
Jormungandr
21,279
3,147
0
0
29,589
41,575
0
13,265
15,769
47,525
0
L
17,736
1,700
1,499
2,189
21,604
7,100
0
17,498
3,546
42,937
0
L
Yemoja
talon1011
Yemoja
10,482
3,724
6,306
2,645
21,284
7,501
0
15,084
5,340
34,286
0
L
Pele
xeed100
Pele
10,895
1,675
0
1,481
26,469
8,272
0
19,941
5,712
0
36,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,245
Gold Earned
73,509
299
Minions Killed
326
3
Camps Cleared
15
1,118,761
Distance Traveled
1,240,521
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,395
960
63
4
6
338,199
0
W
Scylla
17,027
1,135
130
9
3
291,744
0
W
Chang'e
15,207
1,014
67
4
5
287,763
0
W
Thor
11,151
743
0
0
0
40,289
0
L
Cernunnos
13,316
888
83
6
1
231,474
0
L
Cthulhu
12,258
817
41
3
0
150,922
0
W
Jormungandr
15,729
1,049
66
4
1
282,526
0
L
Nox
13,797
920
70
5
2
233,035
3
L
Yemoja
13,280
885
47
3
0
215,291
0
L
Pele
13,594
906
58
4
0
288,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role