Player Matchup

Medusa
Medusa
Alexmane1998
Medusa
Level 29
God Stats
2W - 5L
1,372 SR
Queue Stats
46W - 35L
1,364 Elo+
Party 1
Sun Wukong
Sun Wukong
NotRsy
Sun Wukong
Level 28
God Stats
4W - 5L
1,258 SR
Queue Stats
53W - 77L
1,223 Elo+
Party 2
Fenrir
Fenrir
TsE_xPuertes21x
Fenrir
Level 27
God Stats
1W - 1L
1,217 SR
Queue Stats
50W - 54L
1,308 Elo+
Party 2
Ao Kuang
Ao Kuang
anxo_2000
Ao Kuang
Level 17
God Stats
1W - 0L
1,272 SR
Queue Stats
15W - 3L
1,515 Elo+
Party 1
Sobek
Sobek
sergio25399
Sobek
Level 28
God Stats
11W - 8L
1,464 SR
Queue Stats
44W - 33L
1,333 Elo+
Party 1
Team Averages
Level 26
1,316 SR
1,349 Elo+

VS

Team Averages
Level 20
1,335 SR
1,256 Elo+
Jormungandr
Jormungandr
HRDP1
Jormungandr
Level 25
God Stats
11W - 13L
1,268 SR
Queue Stats
296W - 287L
1,163 Elo+
Solo
Achilles
Achilles
Ice_dragon42
Achilles
Level 26
God Stats
2W - 4L
1,217 SR
Queue Stats
93W - 115L
1,181 Elo+
Solo
Nox
Nox
Mikaela_019
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,469 Elo+
Solo
Hachiman
Hachiman
Mr5neaky09
Hachiman
Level 7
God Stats
2W - 3L
1,259 SR
Queue Stats
2W - 3L
1,110 Elo+
Solo
Anhur
Anhur
skippi2018
Anhur
Level 13
God Stats
1W - 5L
1,429 SR
Queue Stats
3W - 6L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
13 / 16 / 12
25,176
450
46,726
45,231
16,363
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
NotRsy
Sun Wukong
20
7 / 10 / 7
23,875
426
34,594
73,882
96,230
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
8 / 12 / 7
24,240
433
22,961
50,304
54,782
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
anxo_2000
Ao Kuang
20
9 / 16 / 6
24,296
434
29,852
70,216
46,560
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
8 / 9 / 18
28,022
500
50,755
60,848
46,889
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HRDP1
Jormungandr
20
11 / 6 / 5
26,839
479
37,823
44,053
39,193
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Ice_dragon42
Achilles
20
5 / 11 / 23
21,644
387
24,791
56,538
115,911
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
38 / 5 / 6
35,023
625
108,856
54,502
28,642
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
Mr5neaky09
Hachiman
20
9 / 13 / 14
25,208
450
57,490
44,917
15,292
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Anhur
14
0 / 10 / 1
15,395
275
4,959
17,649
6,703
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
112
45
Kills
63
63
Deaths
45
50
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Medusa
13
16
12
1.19
L
Jormungandr
HRDP1
Jormungandr
11
6
5
2.25
L
Achilles
Ice_dragon42
Achilles
5
11
23
1.5
L
38
5
6
8.2
L
Hachiman
Mr5neaky09
Hachiman
9
13
14
1.23
W
Sun Wukong
NotRsy
Sun Wukong
7
10
7
1.05
W
8
12
7
0.96
W
Ao Kuang
anxo_2000
Ao Kuang
9
16
6
0.75
W
8
9
18
1.89
L
Anhur
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

184,888
Damage
233,919
300,481
Taken
217,659
260,824
Mitigated
205,741
70,003
Healing
53,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
46,726
24,229
882
2,997
45,231
16,363
7,280
28,545
16,586
0
173,178
L
Jormungandr
HRDP1
Jormungandr
37,823
7,773
0
4,279
44,053
39,193
2,072
21,730
22,123
216,257
0
L
Achilles
Ice_dragon42
Achilles
24,791
7,977
0
11,207
56,538
115,911
1,311
16,050
38,879
0
71,598
L
108,856
8,900
0
22,599
54,502
28,642
6,999
17,772
36,415
330,900
0
L
Hachiman
Mr5neaky09
Hachiman
57,490
33,388
0
14,378
44,917
15,292
4,055
19,110
25,632
0
206,563
W
Sun Wukong
NotRsy
Sun Wukong
34,594
8,853
1,387
10,973
73,882
96,230
1,764
34,135
38,897
0
167,899
W
22,961
4,493
1,791
6,414
50,304
54,782
2,688
24,904
25,275
0
138,832
W
Ao Kuang
anxo_2000
Ao Kuang
29,852
8,471
0
24,800
70,216
46,560
5,235
27,803
42,338
140,082
0
W
50,755
2,092
1,932
18,827
60,848
46,889
3,428
31,292
29,481
183,688
0
L
Anhur
4,959
1,445
12
1,046
17,649
6,703
413
5,945
11,679
0
39,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

125,609
Gold Earned
124,109
1,048
Minions Killed
1,090
0
Camps Cleared
0
4,422,694
Distance Traveled
4,072,074
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
25,176
450
218
4
0
763,672
2
L
Jormungandr
26,839
479
265
5
0
918,133
0
L
Achilles
21,644
387
68
1
0
837,536
0
L
Nox
35,023
625
421
8
0
1,059,773
7
L
Hachiman
25,208
450
277
5
0
857,573
0
W
Sun Wukong
23,875
426
243
4
0
974,587
0
W
Fenrir
24,240
433
200
4
0
933,375
0
W
Ao Kuang
24,296
434
156
3
0
782,779
7
W
Sobek
28,022
500
231
4
0
968,281
1
L
Anhur
15,395
275
59
1
0
399,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role