Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Xl Reps 17
Ah Puch
Level 23
God Stats
2W - 0L
1,709 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
lDBl Joaho 10
Arachne
Level 142
God Stats
2W - 1L
1,639 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Team Averages
Level 108
1,616 SR
1,500 Elo+

VS

Team Averages
Level 61
1,648 SR
1,600 Elo+
Ymir
Ymir
CrookedLw
Ymir
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 166L
1,787 Elo+
Party 2
Anhur
Anhur
Hgyne
Anhur
Level 26
God Stats
1W - 1L
1,709 SR
Queue Stats
57W - 48L
1,457 Elo+
Solo
Merlin
Merlin
WrathofRhone
Merlin
Level 134
God Stats
6W - 12L
1,734 SR
Queue Stats
137W - 149L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
7 / 4 / 3
10,939
781
13,110
11,796
9,920
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
Xl Reps 17
Ah Puch
11
0 / 6 / 8
8,843
632
7,235
7,813
2,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
14
6 / 2 / 6
10,572
755
8,317
10,285
3,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 2 / 8
8,591
614
3,207
11,518
7,314
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Hgyne
Anhur
12
4 / 5 / 7
9,864
705
5,946
11,803
3,851
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
13
5 / 6 / 7
9,761
697
10,041
10,831
3,909
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
13
Kills
9
12
Deaths
13
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
7
4
3
2.13
L
Ymir
0
2
8
2
L
Anhur
Hgyne
Anhur
4
5
7
1.5
L
Merlin
5
6
7
1.42
W
Ah Puch
Xl Reps 17
Ah Puch
0
6
8
0.67
W
Arachne
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,662
Damage
19,194
29,894
Taken
34,152
15,827
Mitigated
15,074
7,483
Healing
3,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
13,110
743
0
3,654
11,796
9,920
0
4,995
6,801
0
57,681
L
Ymir
3,207
659
0
1,003
11,518
7,314
0
1,742
9,776
9,778
0
L
Anhur
Hgyne
Anhur
5,946
3,043
0
837
11,803
3,851
0
3,148
8,655
0
29,235
L
Merlin
10,041
312
0
1,706
10,831
3,909
0
2,405
8,264
43,866
0
W
Ah Puch
Xl Reps 17
Ah Puch
7,235
56
0
276
7,813
2,430
0
3,843
3,970
24,292
0
W
Arachne
8,317
6,194
0
3,553
10,285
3,477
210
4,463
5,822
0
41,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,354
Gold Earned
28,216
158
Minions Killed
144
0
Camps Cleared
0
783,690
Distance Traveled
633,061
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,939
781
74
5
0
257,838
4
L
Ymir
8,591
614
8
1
0
176,508
3
L
Anhur
9,864
705
50
4
0
243,089
3
L
Merlin
9,761
697
86
6
0
213,464
3
W
Ah Puch
8,843
632
28
2
0
240,731
0
W
Arachne
10,572
755
56
4
0
285,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role