Player Matchup

Cthulhu
Cthulhu
MoistureFarmer
Cthulhu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Party 2
Ra
Ra
OldPossum
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Tahnobi
Ne Zha
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 15L
1,500 Elo+
Party 2
Team Averages
Level 144
1,500 SR
1,500 Elo+

VS

Team Averages
Level 108
1,556 SR
1,621 Elo+
Hel
Hel
Blurryface12
Hel
Level 141
God Stats
1W - 1L
1,570 SR
Queue Stats
46W - 20L
1,742 Elo+
Party 1
Ullr
Ullr
ErickB22
Ullr
Level 57
God Stats
2W - 3L
1,547 SR
Queue Stats
22W - 28L
1,517 Elo+
Solo
Achilles
Achilles
TheMasterFerYo
Achilles
Level 125
God Stats
0W - 2L
1,551 SR
Queue Stats
50W - 34L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 8
12,926
808
16,233
17,442
14,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 10 / 9
12,210
763
11,582
16,278
7,405
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ne Zha
Tahnobi
Ne Zha
15
5 / 3 / 12
11,914
745
19,383
19,457
8,164
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 6 / 4
12,851
803
18,724
18,553
7,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
13
4 / 6 / 6
10,994
687
8,322
16,150
5,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
14
4 / 7 / 11
11,524
720
13,939
22,544
26,444
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
40
19
Kills
19
19
Deaths
19
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
11
6
4
2.17
L
Ullr
4
6
6
1.17
W
8
6
8
2
W
6
10
9
1.05
W
Ne Zha
Tahnobi
Ne Zha
5
3
12
3.67
L
Achilles
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,198
Damage
40,985
53,177
Taken
57,247
30,326
Mitigated
39,259
15,985
Healing
23,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,724
872
8,293
9,758
18,553
7,014
230
9,639
8,914
56,808
0
L
Ullr
8,322
4,023
0
1,768
16,150
5,801
2,400
8,202
7,948
0
47,713
W
16,233
683
635
0
17,442
14,757
396
6,323
10,839
37,470
0
W
11,582
1,350
4,399
3,830
16,278
7,405
1,055
5,821
10,357
61,547
0
W
Ne Zha
Tahnobi
Ne Zha
19,383
6,247
0
7,121
19,457
8,164
1,280
6,596
12,511
0
54,808
L
Achilles
13,939
5,068
0
3,355
22,544
26,444
257
10,059
12,485
0
35,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,050
Gold Earned
35,369
181
Minions Killed
177
0
Camps Cleared
0
849,268
Distance Traveled
798,264
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,851
803
81
5
0
291,267
0
L
Ullr
10,994
687
63
4
0
253,474
2
W
Cthulhu
12,926
808
29
2
0
270,491
5
W
Ra
12,210
763
95
6
0
267,904
4
W
Ne Zha
11,914
745
57
4
0
310,873
7
L
Achilles
11,524
720
33
2
0
253,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role