Player Matchup

Bacchus
Bacchus
Christonthecross
Bacchus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,667 Elo+
Solo
Skadi
Skadi
DIOSADELFLAMEO6
Skadi
Level 105
God Stats
8W - 2L
1,629 SR
Queue Stats
63W - 64L
1,526 Elo+
Party 4
Eset
Eset
Flylikeapeguin
Eset
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 58L
1,607 Elo+
Party 2
Cthulhu
Cthulhu
NwotSenpai
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 4
Raijin
Raijin
untamedduck
Raijin
Level 27
God Stats
14W - 9L
1,605 SR
Queue Stats
108W - 80L
1,622 Elo+
Party 2
Team Averages
Level 39
1,547 SR
1,584 Elo+

VS

Team Averages
Level 28
1,561 SR
1,511 Elo+
Achilles
Achilles
Burggg
Achilles
Level 26
God Stats
3W - 5L
1,429 SR
Queue Stats
93W - 33L
1,695 Elo+
Solo
Ymir
Ymir
Christhehippie
Ymir
Level 29
God Stats
23W - 26L
1,517 SR
Queue Stats
47W - 59L
1,467 Elo+
Party 1
Artemis
Artemis
Chubbynubstud
Artemis
Level 26
God Stats
41W - 36L
1,632 SR
Queue Stats
96W - 99L
1,471 Elo+
Party 3
Agni
Agni
GalactusEats
Agni
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 56L
1,473 Elo+
Party 1
Loki
Loki
SakuraKiler
Loki
Level 25
God Stats
5W - 4L
1,725 SR
Queue Stats
141W - 168L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 18
11,781
982
12,308
18,911
27,198
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
5 / 1 / 15
12,915
1,076
13,380
12,968
4,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 1 / 20
14,468
1,206
31,592
8,025
3,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
NwotSenpai
Cthulhu
18
0 / 5 / 23
11,438
953
7,623
15,273
12,245
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
20
14 / 3 / 16
14,949
1,246
23,015
10,473
5,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

190

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Burggg
Achilles
18
4 / 5 / 7
11,986
999
16,594
17,863
13,986
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
2 / 6 / 4
11,571
964
7,460
24,666
28,976
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
18
3 / 9 / 6
11,871
989
22,398
17,795
6,009
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 8 / 3
11,735
978
9,565
19,824
6,582
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 7 / 5
10,460
872
4,960
13,834
4,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
38
35
Kills
13
13
Deaths
35
92
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
Burggg
Achilles
4
5
7
1.5
L
2
6
4
0.67
W
3
3
18
4
L
Artemis
3
9
6
0.67
W
5
1
15
12.5
W
13
1
20
23
L
3
8
3
0.56
W
Cthulhu
NwotSenpai
Cthulhu
0
5
23
2.3
L
1
7
5
0.5
W
Raijin
14
3
16
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,918
Damage
60,977
65,650
Taken
93,982
52,676
Mitigated
59,783
8,295
Healing
12,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Burggg
Achilles
16,594
4,662
0
1,820
17,863
13,986
0
11,176
6,687
0
34,365
L
7,460
1,320
304
2,071
24,666
28,976
0
17,813
6,853
21,585
0
W
12,308
1,830
0
71
18,911
27,198
0
5,241
13,601
16,430
0
L
Artemis
22,398
14,768
0
3,551
17,795
6,009
0
15,011
2,784
0
56,277
W
13,380
7,790
1,142
1,306
12,968
4,905
0
1,701
11,067
0
44,886
W
31,592
1,702
773
2,485
8,025
3,289
0
805
7,020
43,995
0
L
9,565
169
567
2,764
19,824
6,582
0
17,891
1,933
38,422
0
W
Cthulhu
NwotSenpai
Cthulhu
7,623
199
1,278
564
15,273
12,245
0
5,685
9,490
22,458
0
L
4,960
3,127
219
1,405
13,834
4,230
0
12,647
1,187
0
11,089
W
Raijin
23,015
1,250
0
676
10,473
5,039
0
3,593
6,855
53,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,551
Gold Earned
57,623
233
Minions Killed
223
8
Camps Cleared
9
1,085,536
Distance Traveled
1,060,395
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,986
999
39
3
2
239,206
0
L
Ymir
11,571
964
19
2
3
215,548
0
W
Bacchus
11,781
982
8
1
1
212,743
0
L
Artemis
11,871
989
59
5
4
176,044
1
W
Skadi
12,915
1,076
70
6
6
213,464
2
W
Eset
14,468
1,206
30
3
0
251,549
0
L
Agni
11,735
978
82
7
0
230,638
0
W
Cthulhu
11,438
953
48
4
0
174,965
0
L
Loki
10,460
872
24
2
0
198,959
0
W
Raijin
14,949
1,246
77
6
1
232,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role