Player Matchup

Da Ji
Da Ji
DillyDandy
Da Ji
Level 29
God Stats
1W - 0L
1,589 SR
Queue Stats
54W - 76L
1,357 Elo+
Solo
Nemesis
Nemesis
Emidepaolis030
Nemesis
Level 8
God Stats
1W - 1L
1,200 SR
Queue Stats
192W - 170L
1,109 Elo+
Solo
Scylla
Scylla
HombreHonrado
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
WASERTASER45
Sun Wukong
Level 26
God Stats
10W - 9L
1,521 SR
Queue Stats
47W - 44L
1,419 Elo+
Solo
Susano
Susano
itchywalrus30
Susano
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,309 Elo+
Solo
Team Averages
Level 19
1,462 SR
1,322 Elo+

VS

Team Averages
Level 16
1,492 SR
1,442 Elo+
Bellona
Bellona
Gewchi-
Bellona
Level 7
God Stats
3W - 2L
1,354 SR
Queue Stats
3W - 4L
1,285 Elo+
Solo
Xbalanque
Xbalanque
Thefamily2104
Xbalanque
Level 9
God Stats
1W - 2L
1,710 SR
Queue Stats
3W - 5L
1,685 Elo+
Party 1
Arachne
Arachne
frad12345
Arachne
Level 21
God Stats
4W - 4L
1,713 SR
Queue Stats
36W - 32L
1,398 Elo+
Solo
Cerberus
Cerberus
nicolassg25
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,626 Elo+
Party 1
Chaac
Chaac
nightemperor3
Chaac
Level 23
God Stats
3W - 4L
1,184 SR
Queue Stats
56W - 77L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
5 / 4 / 3
12,908
587
7,944
13,672
5,640
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 11 / 12
10,561
480
9,472
20,864
8,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
17 / 2 / 3
13,209
600
20,414
11,200
4,538
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
WASERTASER45
Sun Wukong
17
6 / 1 / 5
11,572
526
10,757
9,818
8,531
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 2 / 2
7,658
348
487
1,687
348
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gewchi-
Bellona
3
0 / 2 / 0
6,011
273
508
1,676
542
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Xbalanque
Thefamily2104
Xbalanque
11
5 / 9 / 3
8,656
393
5,900
15,245
4,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
frad12345
Arachne
15
7 / 7 / 1
10,233
465
16,939
16,699
6,757
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
nicolassg25
Cerberus
11
2 / 12 / 6
7,972
362
3,809
18,263
11,297
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
4 / 3 / 4
9,918
451
5,811
15,416
9,394
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
31
Kills
18
20
Deaths
33
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Da Ji
5
4
3
1.63
W
2
11
12
0.73
L
Bellona
Gewchi-
Bellona
0
2
0
0
W
17
2
3
9.25
L
Xbalanque
Thefamily2104
Xbalanque
5
9
3
0.72
W
Sun Wukong
WASERTASER45
Sun Wukong
6
1
5
8.5
L
Arachne
frad12345
Arachne
7
7
1
1.07
W
1
2
2
1
L
Cerberus
nicolassg25
Cerberus
2
12
6
0.42
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,074
Damage
32,967
57,241
Taken
67,299
27,567
Mitigated
32,680
19,843
Healing
13,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
7,944
2,792
243
4,621
13,672
5,640
0
116
13,556
0
95,119
W
9,472
6,308
0
8,693
20,864
8,510
1,604
2,787
18,077
0
55,447
L
Bellona
Gewchi-
Bellona
508
344
0
0
1,676
542
0
243
1,433
0
3,551
W
20,414
2,450
0
3,148
11,200
4,538
1,568
649
10,551
86,844
0
L
Xbalanque
Thefamily2104
Xbalanque
5,900
2,948
0
2,005
15,245
4,690
772
6,857
8,338
0
35,609
W
Sun Wukong
WASERTASER45
Sun Wukong
10,757
3,278
0
3,138
9,818
8,531
3,433
435
9,383
0
57,647
L
Arachne
frad12345
Arachne
16,939
9,851
0
4,645
16,699
6,757
45
3,204
13,295
56
62,417
W
487
325
0
0
1,687
348
0
100
1,587
0
2,198
L
Cerberus
nicolassg25
Cerberus
3,809
450
0
2,043
18,263
11,297
215
8,037
10,126
23,314
0
L
5,811
1,450
0
4,448
15,416
9,394
0
2,760
12,281
0
48,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,908
Gold Earned
42,790
440
Minions Killed
287
0
Camps Cleared
0
1,807,682
Distance Traveled
1,571,384
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,908
587
136
6
0
463,885
0
W
Nemesis
10,561
480
53
2
0
399,310
1
L
Bellona
6,011
273
7
0
0
79,853
1
W
Scylla
13,209
600
164
7
0
393,034
6
L
Xbalanque
8,656
393
65
3
0
340,941
1
W
Sun Wukong
11,572
526
82
4
0
490,476
1
L
Arachne
10,233
465
100
5
0
411,957
0
W
Susano
7,658
348
5
0
0
60,977
0
L
Cerberus
7,972
362
42
2
0
307,441
0
L
Chaac
9,918
451
73
3
0
431,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role