Player Matchup

Odin
Odin
CuteJumpshot333
Odin
Level 29
God Stats
0W - 1L
1,704 SR
Queue Stats
38W - 15L
1,864 Elo+
Solo
Fenrir
Fenrir
GoldCorn3166431
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,753 Elo+
Solo
Hachiman
Hachiman
SM0KY DA B3AR
Hachiman
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 33L
1,492 Elo+
Solo
Nu Wa
Nu Wa
Zoplacucas
Nu Wa
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
176W - 175L
1,482 Elo+
Solo
Ymir
Ymir
crx_turbo2
Ymir
Level 19
God Stats
2W - 1L
1,597 SR
Queue Stats
11W - 10L
1,677 Elo+
Solo
Team Averages
Level 24
1,560 SR
1,654 Elo+

VS

Team Averages
Level 18
1,698 SR
1,694 Elo+
Arachne
Arachne
CrissSan
Arachne
Level 23
God Stats
33W - 9L
1,762 SR
Queue Stats
121W - 103L
1,627 Elo+
Solo
Hel
Hel
Miss Alyaaa
Hel
Level 14
God Stats
21W - 13L
1,562 SR
Queue Stats
154W - 100L
1,709 Elo+
Solo
Bellona
Bellona
MyBrosInPlat
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,743 Elo+
Solo
Awilix
Awilix
PandebonoFrio69
Awilix
Level 15
God Stats
5W - 3L
1,711 SR
Queue Stats
31W - 21L
1,549 Elo+
Solo
Cthulhu
Cthulhu
gemassmite_12
Cthulhu
Level 18
God Stats
3W - 0L
1,957 SR
Queue Stats
35W - 6L
1,845 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 1
9,310
517
6,423
12,717
10,249
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
1 / 5 / 0
6,173
343
4,068
6,621
2,073
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
SM0KY DA B3AR
Hachiman
13
3 / 4 / 3
8,257
459
6,323
10,064
3,526
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
14
0 / 8 / 3
8,595
478
8,555
9,838
3,406
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 6 / 4
8,854
492
4,158
12,365
8,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CrissSan
Arachne
12
5 / 3 / 2
8,723
485
5,226
8,586
2,664
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

17
11 / 2 / 8
11,260
626
11,617
12,971
5,700
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
MyBrosInPlat
Bellona
18
6 / 0 / 3
10,987
610
10,098
10,930
10,082
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 2 / 4
9,636
535
5,184
8,940
3,047
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
15
2 / 0 / 11
10,297
572
8,823
12,296
11,214
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
7
Kills
28
28
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Arachne
CrissSan
Arachne
5
3
2
2
L
2
5
1
0.5
L
1
5
0
0.2
W
11
2
8
7.5
W
Bellona
MyBrosInPlat
Bellona
6
0
3
7.5
W
4
2
4
3
L
Hachiman
SM0KY DA B3AR
Hachiman
3
4
3
1.13
L
Nu Wa
0
8
3
0.19
L
1
6
4
0.5
W
Cthulhu
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,527
Damage
40,948
51,605
Taken
53,723
28,016
Mitigated
32,707
9,022
Healing
22,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CrissSan
Arachne
5,226
3,836
0
1,496
8,586
2,664
0
3,328
5,233
0
37,150
L
6,423
1,301
0
2,452
12,717
10,249
0
2,123
9,918
0
52,932
L
4,068
1,534
0
1,731
6,621
2,073
0
2,258
4,313
0
19,740
W
11,617
1,152
1,149
7,134
12,971
5,700
854
2,945
9,951
74,840
0
W
Bellona
MyBrosInPlat
Bellona
10,098
4,222
0
7,408
10,930
10,082
51
1,528
8,927
0
67,444
W
5,184
2,524
0
3,226
8,940
3,047
796
1,844
7,021
0
67,288
L
Hachiman
SM0KY DA B3AR
Hachiman
6,323
3,570
0
3,829
10,064
3,526
1,188
4,787
5,227
0
42,836
L
Nu Wa
8,555
660
0
500
9,838
3,406
0
6,328
3,510
72,232
0
L
4,158
1,330
0
510
12,365
8,762
630
4,944
7,371
28,802
0
W
Cthulhu
8,823
1,465
252
2,135
12,296
11,214
0
3,068
9,228
52,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,189
Gold Earned
50,903
383
Minions Killed
537
0
Camps Cleared
0
1,378,946
Distance Traveled
1,606,032
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,723
485
49
3
0
301,504
0
L
Odin
9,310
517
97
5
0
315,344
5
L
Fenrir
6,173
343
36
2
0
163,883
0
W
Hel
11,260
626
142
8
0
338,183
0
W
Bellona
10,987
610
152
8
0
351,643
3
W
Awilix
9,636
535
111
6
0
274,019
1
L
Hachiman
8,257
459
83
5
0
304,345
3
L
Nu Wa
8,595
478
108
6
0
280,842
6
L
Ymir
8,854
492
59
3
0
314,532
1
W
Cthulhu
10,297
572
83
5
0
340,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role