Player Matchup

Sobek
Sobek
Platinum I
DmG_Stevey
Sobek
Platinum I
Level 98
God Stats
15W - 11L
1,747 SR
Queue Stats
78W - 66L
2,314 MMR
Party 2
Awilix
Awilix
Diamond IV
RemRossTheBoss
Awilix
Diamond IV
Level 124
God Stats
4W - 7L
1,669 SR
Queue Stats
384W - 412L
2,085 MMR
Party 2
Baron Samedi
Baron Samedi
Diamond IV
SongfuIIy
Baron Samedi
Diamond IV
Level 109
God Stats
15W - 16L
1,666 SR
Queue Stats
279W - 284L
2,070 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 110
1,694 SR
2,156 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,652 SR
2,221 MMR
Medusa
Medusa
Diamond IV
DjCJ1700
Medusa
Diamond IV
Level 66
God Stats
13W - 9L
1,735 SR
Queue Stats
17W - 15L
2,680 MMR
Party 1
Hercules
Hercules
Platinum II
WTSskills
Hercules
Platinum II
Level 155
God Stats
4W - 1L
1,721 SR
Queue Stats
11W - 13L
2,324 MMR
Party 1
Nu Wa
Nu Wa
Gold I
yippie314
Nu Wa
Gold I
Level 145
God Stats
4W - 1L
1,500 SR
Queue Stats
226W - 192L
1,658 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
20
10 / 5 / 8
19,098
707
30,626
39,922
71,868
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 8 / 13
17,307
641
24,392
26,705
14,683
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
SongfuIIy
Baron Samedi
20
5 / 9 / 12
17,038
631
23,173
25,987
19,079
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AphroditeNikeAchillesHelChaac

VS

Bans
BacchusHeraVulcanDiscordiaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DjCJ1700
Medusa
20
12 / 8 / 7
18,847
698
27,739
27,862
15,309
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
WTSskills
Hercules
20
3 / 4 / 15
18,657
691
17,580
41,420
45,312
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
yippie314
Nu Wa
20
7 / 9 / 9
18,365
680
28,086
25,027
7,441
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
53
21
Kills
22
22
Deaths
21
33
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
DjCJ1700
Medusa
12
8
7
1.94
L
Sobek
10
5
8
2.8
L
6
8
13
1.56
L
Baron Samedi
SongfuIIy
Baron Samedi
5
9
12
1.22
W
Hercules
WTSskills
Hercules
3
4
15
2.63
W
Nu Wa
yippie314
Nu Wa
7
9
9
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,191
Damage
73,405
92,614
Taken
94,309
105,630
Mitigated
68,062
23,370
Healing
38,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DjCJ1700
Medusa
27,739
13,929
0
8,705
27,862
15,309
2,396
14,290
13,572
0
148,356
L
Sobek
30,626
3,509
266
9,594
39,922
71,868
128
11,859
27,642
82,359
0
L
24,392
10,309
0
3,251
26,705
14,683
1,981
8,795
17,685
5,260
97,971
L
Baron Samedi
SongfuIIy
Baron Samedi
23,173
647
4,136
6,123
25,987
19,079
651
7,622
18,133
116,428
0
W
Hercules
WTSskills
Hercules
17,580
6,548
0
21,148
41,420
45,312
1,446
23,116
18,304
0
69,065
W
Nu Wa
yippie314
Nu Wa
28,086
7,481
511
7,959
25,027
7,441
473
17,140
7,887
101,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,443
Gold Earned
55,869
303
Minions Killed
308
0
Camps Cleared
0
1,448,750
Distance Traveled
1,396,814
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
18,847
698
133
5
0
444,266
6
L
Sobek
19,098
707
79
3
0
532,784
4
L
Awilix
17,307
641
102
4
0
500,026
9
L
Baron Samedi
17,038
631
122
5
0
415,940
3
W
Hercules
18,657
691
71
3
0
525,099
2
W
Nu Wa
18,365
680
104
4
0
427,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role