Player Matchup

He Bo
He Bo
BatGabe2G
He Bo
Level 54
God Stats
0W - 2L
1,183 SR
Queue Stats
98W - 98L
1,509 Elo+
Solo
Skadi
Skadi
ElderSpade
Skadi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,297 Elo+
Solo
Xing Tian
Xing Tian
LegendofMew
Xing Tian
Level 126
God Stats
5W - 5L
1,584 SR
Queue Stats
292W - 295L
1,477 Elo+
Solo
Sol
Sol
Vulpixie
Sol
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
xxUchihaG0dxx
Janus
Level 151
God Stats
0W - 1L
1,345 SR
Queue Stats
23W - 24L
1,573 Elo+
Party 1
Team Averages
Level 102
1,423 SR
1,471 Elo+

VS

Team Averages
Level 128
1,576 SR
1,518 Elo+
Chiron
Chiron
LSnyder007
Chiron
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,459 Elo+
Party 2
Merlin
Merlin
Makrillexture
Merlin
Level 147
God Stats
5W - 0L
1,609 SR
Queue Stats
76W - 68L
1,558 Elo+
Solo
Nu Wa
Nu Wa
SixPathSanity
Nu Wa
Level 145
God Stats
5W - 2L
1,623 SR
Queue Stats
95W - 97L
1,594 Elo+
Party 2
Ne Zha
Ne Zha
SonorousSatyr76
Ne Zha
Level 147
God Stats
9W - 6L
1,588 SR
Queue Stats
275W - 253L
1,528 Elo+
Party 2
Horus
Horus
Tiny Tickl3r
Horus
Level 154
God Stats
2W - 1L
1,562 SR
Queue Stats
65W - 82L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BatGabe2G
He Bo
20
6 / 10 / 6
12,417
690
20,955
19,320
8,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
19
3 / 6 / 8
11,536
641
21,885
17,616
7,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xing Tian
LegendofMew
Xing Tian
19
2 / 7 / 10
11,058
614
13,880
30,135
44,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 6 / 11
10,691
594
11,488
20,147
7,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
4 / 6 / 7
11,860
659
26,901
18,671
7,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
LSnyder007
Chiron
18
0 / 2 / 19
11,488
638
12,783
12,426
4,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 5 / 15
14,225
790
32,696
17,179
7,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
15 / 3 / 12
14,403
800
20,686
12,265
4,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 4 / 15
13,376
743
21,962
44,184
19,593
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
2 / 2 / 23
11,991
666
9,719
29,440
36,210
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
119
16
Kills
35
35
Deaths
16
42
Assists
84
Player
Kills
Deaths
Assists
KDA
L
He Bo
BatGabe2G
He Bo
6
10
6
0.9
L
Skadi
3
6
8
1.17
W
Chiron
LSnyder007
Chiron
0
2
19
4.75
L
Xing Tian
LegendofMew
Xing Tian
2
7
10
1
W
9
5
15
3.3
W
15
3
12
7
W
9
4
15
4.13
W
2
2
23
6.75
L
1
6
11
1.08
L
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,109
Damage
97,846
105,889
Taken
115,494
76,035
Mitigated
72,566
32,876
Healing
68,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
BatGabe2G
He Bo
20,955
955
2,636
2,938
19,320
8,390
0
14,302
5,018
38,076
0
L
Skadi
21,885
6,911
2,007
3,237
17,616
7,317
1,023
7,347
10,269
0
53,342
W
Chiron
LSnyder007
Chiron
12,783
2,307
5,848
4,607
12,426
4,708
1,293
8,393
4,033
0
23,403
L
Xing Tian
LegendofMew
Xing Tian
13,880
595
3,828
3,436
30,135
44,770
66
13,534
16,601
24,456
0
W
32,696
1,960
2,930
2,771
17,179
7,205
984
13,674
3,505
69,944
0
W
20,686
4,814
3,524
1,953
12,265
4,850
1,296
9,202
3,063
36,480
0
W
21,962
3,197
2,899
18,188
44,184
19,593
1,483
26,383
17,801
0
50,400
W
9,719
4,707
11,486
14,538
29,440
36,210
258
15,572
13,868
0
15,072
L
11,488
1,551
1,227
6,247
20,147
7,559
823
8,316
11,831
34,533
0
L
26,901
600
2,976
4,344
18,671
7,999
58
9,883
8,788
56,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,562
Gold Earned
65,483
213
Minions Killed
191
0
Camps Cleared
0
1,460,182
Distance Traveled
1,740,461
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,417
690
30
2
0
296,165
1
L
Skadi
11,536
641
63
4
0
257,756
0
W
Chiron
11,488
638
15
1
0
384,723
0
L
Xing Tian
11,058
614
14
1
0
338,097
4
W
Merlin
14,225
790
83
5
0
299,729
3
W
Nu Wa
14,403
800
54
3
0
318,229
1
W
Ne Zha
13,376
743
29
2
0
341,243
3
W
Horus
11,991
666
10
1
0
396,537
0
L
Sol
10,691
594
38
2
0
286,322
0
L
Janus
11,860
659
68
4
0
281,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role