Player Matchup

Cthulhu
Cthulhu
BadBeast2025
Cthulhu
Level 44
God Stats
3W - 6L
1,265 SR
Queue Stats
8W - 14L
1,406 Elo+
Party 1
Merlin
Merlin
Daddy Fenrir
Merlin
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,496 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MUSE Nozomi
Ah Muzen Cab
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,507 Elo+
Solo
Team Averages
Level 85
1,422 SR
1,470 Elo+

VS

Team Averages
Level 98
1,444 SR
1,423 Elo+
Sobek
Sobek
EcologicSleet55
Sobek
Level 82
God Stats
11W - 7L
1,617 SR
Queue Stats
263W - 259L
1,483 Elo+
Party 2
Serqet
Serqet
EnvyTwist3dShot
Serqet
Level 108
God Stats
17W - 24L
1,405 SR
Queue Stats
170W - 157L
1,419 Elo+
Solo
Chang'e
Chang'e
Luna4Bunny
Chang'e
Level 104
God Stats
5W - 8L
1,310 SR
Queue Stats
293W - 303L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BadBeast2025
Cthulhu
14
1 / 1 / 1
12,201
610
6,536
13,126
6,141
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
13
0 / 3 / 2
10,421
521
6,355
7,314
2,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
MUSE Nozomi
Ah Muzen Cab
15
1 / 1 / 1
11,091
555
9,660
6,281
2,310
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 0
12,672
634
7,538
20,409
20,946
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
2 / 0 / 3
12,466
623
6,146
11,095
4,227
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Luna4Bunny
Chang'e
17
2 / 0 / 1
12,028
601
8,250
7,828
2,947
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
2
Kills
5
5
Deaths
2
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BadBeast2025
Cthulhu
1
1
1
1.5
L
Merlin
0
3
2
0.33
W
1
2
0
0.5
W
2
0
3
3.5
W
Chang'e
Luna4Bunny
Chang'e
2
0
1
2.5
L
Ah Muzen Cab
MUSE Nozomi
Ah Muzen Cab
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,551
Damage
21,934
26,721
Taken
39,332
10,821
Mitigated
28,120
3,370
Healing
17,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BadBeast2025
Cthulhu
6,536
382
78
0
13,126
6,141
0
7,844
5,114
38,926
0
L
Merlin
6,355
453
0
442
7,314
2,370
0
4,211
2,733
30,340
0
W
7,538
266
294
6,913
20,409
20,946
0
8,601
11,808
44,593
0
W
6,146
803
0
3,627
11,095
4,227
41
2,781
8,314
0
91,999
W
Chang'e
Luna4Bunny
Chang'e
8,250
339
2,512
4,466
7,828
2,947
1,240
1,645
6,183
66,929
0
L
Ah Muzen Cab
MUSE Nozomi
Ah Muzen Cab
9,660
3,353
0
2,850
6,281
2,310
0
3,757
2,328
0
48,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,713
Gold Earned
37,166
190
Minions Killed
273
0
Camps Cleared
0
1,138,385
Distance Traveled
1,237,937
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,201
610
57
3
0
376,283
2
L
Merlin
10,421
521
53
3
0
361,263
3
W
Sobek
12,672
634
53
3
0
383,385
0
W
Serqet
12,466
623
97
5
0
460,117
5
W
Chang'e
12,028
601
123
6
0
394,435
8
L
Ah Muzen Cab
11,091
555
80
4
0
400,839
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role