Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Hiro_Blaze_Kense
Chiron
Level 119
God Stats
1W - 3L
1,165 SR
Queue Stats
380W - 323L
1,542 Elo+
Party 2
Team Averages
Level 114
1,388 SR
1,514 Elo+

VS

Team Averages
Level 101
1,611 SR
1,770 Elo+
Sun Wukong
Sun Wukong
Riot Cartel
Sun Wukong
Level 125
God Stats
3W - 1L
1,590 SR
Queue Stats
74W - 23L
1,827 Elo+
Party 1
Achilles
Achilles
Xvir ZER0
Achilles
Level 155
God Stats
4W - 2L
1,702 SR
Queue Stats
78W - 28L
1,912 Elo+
Party 1
Hades
Hades
xMassxEnergy
Hades
Level 23
God Stats
3W - 2L
1,541 SR
Queue Stats
33W - 12L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 9 / 0
9,163
655
6,645
10,519
3,650
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
 
Fenrir
10
0 / 7 / 2
8,163
583
3,249
14,528
4,928
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 8 / 1
7,879
563
7,670
16,378
5,056
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Riot Cartel
Sun Wukong
13
6 / 1 / 10
10,386
742
10,311
11,791
10,240
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Xvir ZER0
Achilles
15
14 / 0 / 7
11,634
831
21,246
15,870
19,240
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
4 / 1 / 11
9,869
705
4,561
10,705
4,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
2
Kills
24
24
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
9
0
0.22
L
Fenrir
 
Fenrir
0
7
2
0.14
L
0
8
1
0.06
W
Sun Wukong
Riot Cartel
Sun Wukong
6
1
10
11
W
Achilles
Xvir ZER0
Achilles
14
0
7
17.5
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,564
Damage
36,118
41,425
Taken
38,366
13,634
Mitigated
33,814
5,777
Healing
17,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,645
905
0
70
10,519
3,650
0
910
9,309
40,126
0
L
Fenrir
 
Fenrir
3,249
309
0
2,509
14,528
4,928
0
2,441
11,662
0
20,966
L
7,670
3,275
445
2,753
16,378
5,056
0
1,245
14,442
0
20,843
W
Sun Wukong
Riot Cartel
Sun Wukong
10,311
2,188
0
3,351
11,791
10,240
498
1,045
10,746
0
40,326
W
Achilles
Xvir ZER0
Achilles
21,246
7,908
0
7,518
15,870
19,240
1,159
1,528
14,185
0
45,906
W
4,561
298
1,555
5,220
10,705
4,334
889
4,259
6,446
34,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,205
Gold Earned
31,889
123
Minions Killed
162
0
Camps Cleared
0
592,651
Distance Traveled
812,640
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,163
655
65
5
0
161,516
5
L
Fenrir
8,163
583
27
2
0
232,719
1
L
Chiron
7,879
563
31
2
0
198,416
1
W
Sun Wukong
10,386
742
48
3
0
278,273
0
W
Achilles
11,634
831
45
3
0
287,023
0
W
Hades
9,869
705
69
5
0
247,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role