Player Matchup

Thor
Thor
Brightdarknezs
Thor
Level 8
God Stats
7W - 9L
1,152 SR
Queue Stats
29W - 19L
1,535 Elo+
Party 1
Cerberus
Cerberus
HairezMoto
Cerberus
Level 14
God Stats
2W - 0L
1,814 SR
Queue Stats
19W - 7L
1,749 Elo+
Solo
Heimdallr
Heimdallr
MuseAmB
Heimdallr
Level 17
God Stats
11W - 6L
1,789 SR
Queue Stats
49W - 38L
1,673 Elo+
Solo
Guan Yu
Guan Yu
PlayerMagic005
Guan Yu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 49L
1,478 Elo+
Party 1
Kukulkan
Kukulkan
arnolindota
Kukulkan
Level 27
God Stats
24W - 6L
1,692 SR
Queue Stats
52W - 39L
1,507 Elo+
Solo
Team Averages
Level 31
1,589 SR
1,589 Elo+

VS

Team Averages
Level 26
1,666 SR
1,521 Elo+
Discordia
Discordia
DarkMagician635
Discordia
Level 30
God Stats
5W - 3L
1,570 SR
Queue Stats
18W - 19L
1,424 Elo+
Party 2
Jormungandr
Jormungandr
SucnorGib
Jormungandr
Level 5
God Stats
10W - 6L
1,816 SR
Queue Stats
19W - 15L
1,674 Elo+
Party 2
Hercules
Hercules
TheAlmightyTrio
Hercules
Level 29
God Stats
2W - 1L
1,945 SR
Queue Stats
50W - 38L
1,630 Elo+
Solo
Cthulhu
Cthulhu
noobley123
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,370 Elo+
Party 2
Xbalanque
Xbalanque
protomansteve
Xbalanque
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 17L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 20
11,855
912
7,211
15,289
6,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
HairezMoto
Cerberus
20
11 / 3 / 26
15,109
1,162
28,951
22,212
10,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
MuseAmB
Heimdallr
20
12 / 3 / 27
15,052
1,158
35,722
16,422
7,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
9 / 2 / 19
14,613
1,124
13,874
20,172
17,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
arnolindota
Kukulkan
20
8 / 4 / 17
14,088
1,084
21,014
13,827
6,197
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

144

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DarkMagician635
Discordia
18
2 / 10 / 9
12,182
937
13,300
16,259
5,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
SucnorGib
Jormungandr
19
1 / 6 / 10
12,274
944
15,216
22,838
24,161
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
18
5 / 7 / 7
12,826
987
23,648
23,953
22,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
noobley123
Cthulhu
18
3 / 9 / 8
12,550
965
18,297
28,911
27,034
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
protomansteve
Xbalanque
18
6 / 10 / 5
12,986
999
12,412
20,604
6,615
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
56
42
Kills
17
17
Deaths
42
109
Assists
39
Player
Kills
Deaths
Assists
KDA
W
2
5
20
2.4
L
Discordia
DarkMagician635
Discordia
2
10
9
0.65
W
Cerberus
HairezMoto
Cerberus
11
3
26
8
W
Heimdallr
MuseAmB
Heimdallr
12
3
27
8.5
W
9
2
19
9.25
L
Jormungandr
SucnorGib
Jormungandr
1
6
10
1
L
Hercules
5
7
7
1.21
W
Kukulkan
arnolindota
Kukulkan
8
4
17
4.13
L
Cthulhu
noobley123
Cthulhu
3
9
8
0.78
L
Xbalanque
protomansteve
Xbalanque
6
10
5
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,772
Damage
82,873
87,922
Taken
112,565
48,892
Mitigated
86,290
20,193
Healing
6,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,211
1,825
0
0
15,289
6,847
0
7,073
7,916
0
15,235
L
Discordia
DarkMagician635
Discordia
13,300
237
0
256
16,259
5,656
0
7,836
8,421
33,049
0
W
Cerberus
HairezMoto
Cerberus
28,951
1,584
0
4,942
22,212
10,884
0
11,702
10,285
53,118
0
W
Heimdallr
MuseAmB
Heimdallr
35,722
20,827
0
2,157
16,422
7,368
0
9,800
6,397
0
68,248
W
13,874
3,516
6,570
5,090
20,172
17,596
0
9,680
10,017
982
35,110
L
Jormungandr
SucnorGib
Jormungandr
15,216
3,305
0
582
22,838
24,161
0
9,415
13,423
44,118
0
L
Hercules
23,648
8,638
0
3,039
23,953
22,824
0
9,289
14,664
0
32,341
W
Kukulkan
arnolindota
Kukulkan
21,014
1,317
0
1,434
13,827
6,197
0
6,930
6,494
49,956
0
L
Cthulhu
noobley123
Cthulhu
18,297
631
792
492
28,911
27,034
0
15,593
13,318
35,228
0
L
Xbalanque
protomansteve
Xbalanque
12,412
7,226
0
1,009
20,604
6,615
0
8,758
11,846
0
43,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,717
Gold Earned
62,818
279
Minions Killed
255
12
Camps Cleared
4
1,278,545
Distance Traveled
1,404,861
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,855
912
12
1
0
219,538
1
L
Discordia
12,182
937
59
5
0
307,686
2
W
Cerberus
15,109
1,162
71
5
3
292,180
3
W
Heimdallr
15,052
1,158
75
6
3
226,333
2
W
Guan Yu
14,613
1,124
37
3
5
294,883
5
L
Jormungandr
12,274
944
60
5
1
237,592
0
L
Hercules
12,826
987
24
2
1
332,552
2
W
Kukulkan
14,088
1,084
84
6
1
245,611
0
L
Cthulhu
12,550
965
47
4
2
255,364
0
L
Xbalanque
12,986
999
65
5
0
271,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role