Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BabyHino
Cthulhu
Level 14
God Stats
5W - 8L
1,500 SR
Queue Stats
150W - 162L
1,347 Elo+
Party 1
Ullr
Ullr
GpysySinner
Ullr
Level 14
God Stats
0W - 2L
1,283 SR
Queue Stats
141W - 130L
1,180 Elo+
Party 1
Ra
Ra
Kinrxo
Ra
Level 59
God Stats
10W - 15L
1,292 SR
Queue Stats
312W - 307L
1,427 Elo+
Party 1
Pele
Pele
ll Painn
Pele
Level 64
God Stats
18W - 15L
1,889 SR
Queue Stats
240W - 245L
1,485 Elo+
Party 1
Team Averages
Level 46
1,493 SR
1,388 Elo+

VS

Team Averages
Level 36
1,432 SR
1,338 Elo+
Medusa
Medusa
NOMRAH20
Medusa
Level 41
God Stats
26W - 19L
1,500 SR
Queue Stats
323W - 301L
1,388 Elo+
Solo
Nu Wa
Nu Wa
Oracle890
Nu Wa
Level 29
God Stats
3W - 4L
1,133 SR
Queue Stats
123W - 136L
1,227 Elo+
Party 2
Ymir
Ymir
XxXxPuggxXxX
Ymir
Level 35
God Stats
9W - 8L
1,566 SR
Queue Stats
99W - 127L
1,301 Elo+
Party 2
Cu Chulainn
Cu Chulainn
lVlrNIC3
Cu Chulainn
Level 36
God Stats
44W - 42L
1,463 SR
Queue Stats
193W - 202L
1,361 Elo+
Solo
Mercury
Mercury
xINSANEGOONx
Mercury
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
150W - 117L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
8 / 5 / 2
10,415
473
10,342
16,898
6,541
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
BabyHino
Cthulhu
14
0 / 9 / 2
9,384
427
6,094
17,205
7,788
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 10 / 6
8,404
382
9,174
16,612
5,634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ra
20
7 / 2 / 1
12,554
571
17,762
15,276
6,197
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
16
5 / 5 / 6
11,023
501
13,031
18,748
6,608
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
NOMRAH20
Medusa
18
9 / 5 / 12
12,901
586
18,347
13,854
5,276
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Oracle890
Nu Wa
19
9 / 2 / 7
13,454
612
20,857
10,665
3,758
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
8 / 4 / 10
12,581
572
12,533
20,252
21,657
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
lVlrNIC3
Cu Chulainn
16
1 / 7 / 2
11,165
508
8,990
16,563
13,159
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mercury
xINSANEGOONx
Mercury
18
3 / 3 / 4
12,324
560
8,168
15,984
5,616
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
65
20
Kills
30
31
Deaths
21
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
5
2
1.8
L
Cthulhu
BabyHino
Cthulhu
0
9
2
0.11
L
0
10
6
0.3
L
Ra
7
2
1
3.75
W
Medusa
NOMRAH20
Medusa
9
5
12
3
W
Nu Wa
Oracle890
Nu Wa
9
2
7
6.25
W
8
4
10
3.25
W
Cu Chulainn
lVlrNIC3
Cu Chulainn
1
7
2
0.29
L
Pele
5
5
6
1.6
W
Mercury
xINSANEGOONx
Mercury
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,403
Damage
68,895
84,739
Taken
77,318
32,768
Mitigated
49,466
15,246
Healing
29,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,342
1,751
0
2,406
16,898
6,541
0
6,146
10,352
100
31,248
L
Cthulhu
BabyHino
Cthulhu
6,094
455
143
0
17,205
7,788
0
6,245
10,960
47,959
0
L
9,174
3,668
0
1,141
16,612
5,634
1,149
8,132
8,405
0
36,355
L
Ra
17,762
907
448
4,948
15,276
6,197
722
8,398
6,853
112,333
0
W
Medusa
NOMRAH20
Medusa
18,347
8,516
762
3,955
13,854
5,276
2,634
5,609
8,245
0
60,814
W
Nu Wa
Oracle890
Nu Wa
20,857
5,362
1,438
6,728
10,665
3,758
1,527
6,543
4,122
83,922
0
W
12,533
3,824
460
5,659
20,252
21,657
1,012
6,481
13,771
41,523
0
W
Cu Chulainn
lVlrNIC3
Cu Chulainn
8,990
3,070
0
3,836
16,563
13,159
1,242
2,063
14,500
0
62,441
L
Pele
13,031
4,349
243
5,917
18,748
6,608
567
4,469
14,229
0
77,524
W
Mercury
xINSANEGOONx
Mercury
8,168
4,108
284
5,889
15,984
5,616
0
3,236
12,748
0
103,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,780
Gold Earned
62,425
504
Minions Killed
516
0
Camps Cleared
0
1,884,820
Distance Traveled
1,932,563
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,415
473
45
2
0
355,741
0
L
Cthulhu
9,384
427
91
4
0
341,186
2
L
Ullr
8,404
382
49
2
0
363,378
5
L
Ra
12,554
571
204
9
0
413,793
2
W
Medusa
12,901
586
92
4
0
357,927
3
W
Nu Wa
13,454
612
142
6
0
313,887
5
W
Ymir
12,581
572
47
2
0
365,288
0
W
Cu Chulainn
11,165
508
95
4
0
393,710
2
L
Pele
11,023
501
115
5
0
410,722
3
W
Mercury
12,324
560
140
6
0
501,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role