Player Matchup

Da Ji
Da Ji
CleverCoin
Da Ji
Level 142
God Stats
5W - 6L
1,715 SR
Queue Stats
298W - 241L
1,565 Elo+
Solo
Ganesha
Ganesha
JAX1525
Ganesha
Level 109
God Stats
14W - 13L
1,466 SR
Queue Stats
136W - 133L
1,632 Elo+
Solo
Sun Wukong
Sun Wukong
RQ Much
Sun Wukong
Level 104
God Stats
22W - 17L
1,539 SR
Queue Stats
314W - 292L
1,625 Elo+
Solo
Ullr
Ullr
RqYacht
Ullr
Level 119
God Stats
2W - 0L
1,683 SR
Queue Stats
66W - 70L
1,560 Elo+
Solo
Thoth
Thoth
THE-_-JTDizzle
Thoth
Level 145
God Stats
59W - 46L
1,693 SR
Queue Stats
503W - 483L
1,516 Elo+
Solo
Team Averages
Level 124
1,619 SR
1,580 Elo+

VS

Team Averages
Level 114
1,482 SR
1,547 Elo+
Mercury
Mercury
Alphadite7300
Mercury
Level 109
God Stats
6W - 7L
1,500 SR
Queue Stats
214W - 200L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LMz Cronos
Ah Muzen Cab
Level 128
God Stats
43W - 39L
1,598 SR
Queue Stats
328W - 307L
1,537 Elo+
Solo
Fafnir
Fafnir
M0d3st C0rps3
Fafnir
Level 124
God Stats
0W - 3L
1,119 SR
Queue Stats
86W - 73L
1,563 Elo+
Party 1
Scylla
Scylla
NotYoki
Scylla
Level 108
God Stats
17W - 12L
1,692 SR
Queue Stats
281W - 265L
1,594 Elo+
Solo
Amaterasu
Amaterasu
cornhuskerwart
Amaterasu
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 79L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
10 / 7 / 15
19,604
530
29,714
30,874
14,002
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
JAX1525
Ganesha
20
0 / 10 / 20
16,774
453
11,754
34,624
44,163
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sun Wukong
RQ Much
Sun Wukong
20
8 / 3 / 17
19,359
523
22,947
30,355
42,678
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ullr
RqYacht
Ullr
20
9 / 9 / 10
18,074
488
31,024
34,345
14,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
15 / 2 / 11
21,641
585
39,750
15,676
6,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
8 / 12 / 12
20,326
549
25,093
33,305
11,305
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
LMz Cronos
Ah Muzen Cab
20
11 / 8 / 11
19,082
516
34,055
33,889
11,674
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 8 / 13
18,695
505
16,063
34,195
52,047
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
NotYoki
Scylla
20
5 / 5 / 7
18,318
495
23,274
27,977
7,811
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
cornhuskerwart
Amaterasu
20
0 / 9 / 10
17,418
471
15,413
38,422
38,904
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
84
42
Kills
31
31
Deaths
42
73
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Mercury
8
12
12
1.17
W
Da Ji
10
7
15
2.5
W
Ganesha
JAX1525
Ganesha
0
10
20
1
L
Ah Muzen Cab
LMz Cronos
Ah Muzen Cab
11
8
11
2.06
L
7
8
13
1.69
L
Scylla
NotYoki
Scylla
5
5
7
1.7
W
Sun Wukong
RQ Much
Sun Wukong
8
3
17
5.5
W
Ullr
RqYacht
Ullr
9
9
10
1.56
W
15
2
11
10.25
L
Amaterasu
cornhuskerwart
Amaterasu
0
9
10
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,189
Damage
113,898
145,874
Taken
167,788
121,786
Mitigated
121,741
37,338
Healing
47,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
25,093
10,899
0
4,471
33,305
11,305
923
8,125
25,080
0
175,019
W
Da Ji
29,714
9,410
0
8,264
30,874
14,002
1,719
9,516
21,287
0
142,561
W
Ganesha
JAX1525
Ganesha
11,754
753
0
2,484
34,624
44,163
154
11,230
23,291
63,072
809
L
Ah Muzen Cab
LMz Cronos
Ah Muzen Cab
34,055
15,178
0
15,621
33,889
11,674
2,474
12,310
21,579
0
170,268
L
16,063
6,543
1,226
4,737
34,195
52,047
485
11,898
22,197
40,796
0
L
Scylla
NotYoki
Scylla
23,274
588
0
7,865
27,977
7,811
428
10,442
17,460
164,723
0
W
Sun Wukong
RQ Much
Sun Wukong
22,947
5,134
0
14,681
30,355
42,678
833
9,983
19,849
441
117,628
W
Ullr
RqYacht
Ullr
31,024
24,195
0
11,784
34,345
14,603
2,458
9,998
24,347
0
140,010
W
39,750
899
0
125
15,676
6,340
2,165
4,150
11,451
161,600
0
L
Amaterasu
cornhuskerwart
Amaterasu
15,413
6,788
457
12,729
38,422
38,904
2,336
8,666
29,015
0
111,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,452
Gold Earned
93,839
817
Minions Killed
870
0
Camps Cleared
0
3,394,259
Distance Traveled
3,240,199
22
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
20,326
549
230
6
0
751,891
9
W
Da Ji
19,604
530
200
5
0
713,564
1
W
Ganesha
16,774
453
49
1
0
651,342
11
L
Ah Muzen Cab
19,082
516
190
5
0
621,528
5
L
Fafnir
18,695
505
33
1
0
609,620
7
L
Scylla
18,318
495
217
6
0
649,716
12
W
Sun Wukong
19,359
523
180
5
0
703,120
5
W
Ullr
18,074
488
153
4
0
628,159
0
W
Thoth
21,641
585
235
6
0
698,074
5
L
Amaterasu
17,418
471
200
5
0
607,444
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role