Player Matchup

Persephone
Persephone
Brandraxer
Persephone
Level 73
God Stats
2W - 3L
1,370 SR
Queue Stats
263W - 171L
1,627 Elo+
Party 1
Achilles
Achilles
Ctlb25
Achilles
Level 119
God Stats
3W - 1L
1,400 SR
Queue Stats
90W - 67L
1,598 Elo+
Party 1
Neith
Neith
NazoDansei
Neith
Level 126
God Stats
7W - 4L
1,554 SR
Queue Stats
255W - 197L
1,599 Elo+
Party 1
Team Averages
Level 106
1,441 SR
1,608 Elo+

VS

Team Averages
Level 100
1,385 SR
1,493 Elo+
Merlin
Merlin
altema
Merlin
Level 107
God Stats
1W - 4L
1,227 SR
Queue Stats
13W - 14L
1,534 Elo+
Solo
Ullr
Ullr
bendzover
Ullr
Level 125
God Stats
21W - 20L
1,429 SR
Queue Stats
241W - 207L
1,577 Elo+
Solo
Bakasura
Bakasura
stinkier
Bakasura
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 11L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Brandraxer
Persephone
16
3 / 5 / 8
12,852
643
12,124
11,549
3,237
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Ctlb25
Achilles
17
4 / 3 / 7
12,957
648
9,425
17,011
18,189
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
19
6 / 6 / 4
14,035
702
13,064
21,569
8,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
altema
Merlin
16
3 / 3 / 3
12,225
611
11,326
12,075
4,625
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
16
3 / 4 / 7
13,002
650
14,686
14,296
6,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
stinkier
Bakasura
16
8 / 6 / 5
14,110
706
12,007
17,827
14,113
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
13
Kills
14
14
Deaths
13
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Persephone
Brandraxer
Persephone
3
5
8
1.4
W
Achilles
Ctlb25
Achilles
4
3
7
2.5
W
Neith
6
6
4
1.33
L
Merlin
altema
Merlin
3
3
3
1.5
L
Ullr
3
4
7
1.63
L
Bakasura
stinkier
Bakasura
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,613
Damage
38,019
50,129
Taken
44,198
29,811
Mitigated
24,884
14,704
Healing
5,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Brandraxer
Persephone
12,124
666
0
736
11,549
3,237
138
2,746
8,166
44,958
0
W
Achilles
Ctlb25
Achilles
9,425
1,349
0
5,253
17,011
18,189
348
2,492
13,669
56
37,039
W
Neith
13,064
6,551
0
8,715
21,569
8,385
3,358
6,215
14,773
0
117,133
L
Merlin
altema
Merlin
11,326
35
0
1,184
12,075
4,625
623
5,097
6,803
67,756
0
L
Ullr
14,686
4,947
0
532
14,296
6,146
1,996
2,917
11,054
0
40,386
L
Bakasura
stinkier
Bakasura
12,007
9,849
0
4,099
17,827
14,113
1,022
4,946
12,631
0
58,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,844
Gold Earned
39,337
245
Minions Killed
243
0
Camps Cleared
0
1,048,396
Distance Traveled
1,102,302
21
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,852
643
45
2
0
348,711
7
W
Achilles
12,957
648
35
2
0
395,313
12
W
Neith
14,035
702
165
8
0
304,372
2
L
Merlin
12,225
611
87
4
0
350,415
1
L
Ullr
13,002
650
65
3
0
356,386
0
L
Bakasura
14,110
706
91
5
0
395,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role