Player Matchup

Merlin
Merlin
LONEWOLF995
Merlin
Level 104
God Stats
3W - 5L
1,362 SR
Queue Stats
28W - 33L
1,483 Elo+
Party 1
Vulcan
Vulcan
Sandhillhell
Vulcan
Level 106
God Stats
4W - 0L
1,910 SR
Queue Stats
22W - 24L
1,433 Elo+
Party 1
Chaac
Chaac
ZaladoGames
Chaac
Level 65
God Stats
4W - 5L
1,619 SR
Queue Stats
110W - 135L
1,486 Elo+
Solo
Team Averages
Level 92
1,631 SR
1,467 Elo+

VS

Team Averages
Level 92
1,441 SR
1,475 Elo+
Merlin
Merlin
Derto2555555
Merlin
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DivineSageIcon
Chiron
Level 105
God Stats
9W - 2L
1,324 SR
Queue Stats
255W - 276L
1,496 Elo+
Solo
Hercules
Hercules
Teegzs
Hercules
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
7 / 7 / 8
13,494
710
15,441
13,161
4,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
18
9 / 4 / 6
14,356
756
21,190
10,657
4,418
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 5 / 13
13,315
701
16,677
25,590
12,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 5 / 6
11,798
621
10,328
16,718
5,518
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 11 / 8
12,775
672
12,271
20,901
7,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Teegzs
Hercules
17
10 / 5 / 4
13,934
733
10,399
22,839
18,660
Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
21
Kills
16
16
Deaths
21
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
5
6
0.8
L
5
11
8
0.82
W
Merlin
7
7
8
1.57
W
Vulcan
9
4
6
3
L
Hercules
Teegzs
Hercules
10
5
4
2.4
W
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,308
Damage
32,998
49,408
Taken
60,458
21,150
Mitigated
31,273
18,644
Healing
13,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
10,328
483
0
1,236
16,718
5,518
314
11,005
5,713
70,405
0
L
12,271
6,110
627
5,271
20,901
7,095
321
12,858
7,972
0
39,917
W
Merlin
15,441
801
684
1,791
13,161
4,430
374
3,058
9,978
42,900
0
W
Vulcan
21,190
6,075
1,356
3,148
10,657
4,418
1,307
1,894
8,713
77,689
0
L
Hercules
Teegzs
Hercules
10,399
2,073
459
6,189
22,839
18,660
90
13,271
9,568
0
43,826
W
16,677
5,575
0
11,665
25,590
12,302
954
5,452
19,850
538
84,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,165
Gold Earned
38,507
240
Minions Killed
236
0
Camps Cleared
0
1,067,621
Distance Traveled
925,880
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,798
621
118
6
0
301,085
1
L
Chiron
12,775
672
58
3
0
288,382
4
W
Merlin
13,494
710
53
3
0
320,850
1
W
Vulcan
14,356
756
94
5
0
361,981
3
L
Hercules
13,934
733
60
3
0
336,413
5
W
Chaac
13,315
701
93
5
0
384,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role