Player Matchup

Kukulkan
Kukulkan
BlackenBit
Kukulkan
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 65L
1,570 Elo+
Solo
Chaac
Chaac
DaftPrideSin
Chaac
Level 123
God Stats
3W - 2L
1,458 SR
Queue Stats
425W - 405L
1,505 Elo+
Solo
Fenrir
Fenrir
I Based Gifted
Fenrir
Level 89
God Stats
3W - 4L
1,630 SR
Queue Stats
121W - 117L
1,482 Elo+
Solo
Ra
Ra
MiZiKe 85
Ra
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
169W - 196L
1,485 Elo+
Solo
Apollo
Apollo
WeeSuck
Apollo
Level 160
God Stats
10W - 12L
1,627 SR
Queue Stats
1,003W - 1,029L
1,543 Elo+
Solo
Team Averages
Level 118
1,543 SR
1,517 Elo+

VS

Team Averages
Level 122
1,575 SR
1,556 Elo+
Eset
Eset
Deadly Creature
Eset
Level 140
God Stats
2W - 3L
1,426 SR
Queue Stats
240W - 222L
1,597 Elo+
Solo
Bacchus
Bacchus
Mr Faskenz
Bacchus
Level 81
God Stats
4W - 2L
1,336 SR
Queue Stats
182W - 141L
1,576 Elo+
Party 1
Merlin
Merlin
Rey_Benny
Merlin
Level 125
God Stats
0W - 1L
1,727 SR
Queue Stats
199W - 209L
1,502 Elo+
Solo
Ah Puch
Ah Puch
TurdFerguson421
Ah Puch
Level 119
God Stats
6W - 4L
1,898 SR
Queue Stats
184W - 166L
1,539 Elo+
Party 1
Hel
Hel
the robbler
Hel
Level 144
God Stats
3W - 5L
1,488 SR
Queue Stats
309W - 272L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlackenBit
Kukulkan
20
7 / 4 / 11
12,612
742
18,876
13,840
5,501
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
3 / 4 / 14
12,131
714
19,544
26,786
33,717
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
10 / 2 / 10
12,864
757
17,999
16,170
20,516
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
2 / 3 / 9
12,307
724
12,798
14,538
6,084
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
WeeSuck
Apollo
18
4 / 2 / 10
11,768
692
9,614
16,282
6,325
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 11
10,847
638
10,501
16,444
7,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Mr Faskenz
Bacchus
16
1 / 7 / 6
10,236
602
7,584
19,173
22,771
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Rey_Benny
Merlin
19
5 / 4 / 5
11,379
669
20,069
15,728
7,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 5 / 3
11,136
655
16,775
17,570
7,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 7 / 7
11,381
669
21,252
19,321
10,763
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
47
26
Kills
15
15
Deaths
26
54
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BlackenBit
Kukulkan
7
4
11
3.13
W
3
4
14
2.5
L
1
3
11
2.17
W
10
2
10
7.5
W
2
3
9
2.17
L
Bacchus
Mr Faskenz
Bacchus
1
7
6
0.57
L
Merlin
Rey_Benny
Merlin
5
4
5
1.88
L
3
5
3
0.9
W
Apollo
WeeSuck
Apollo
4
2
10
4.5
L
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,831
Damage
76,181
87,616
Taken
88,236
72,143
Mitigated
56,031
53,792
Healing
38,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BlackenBit
Kukulkan
18,876
1,419
2,431
3,041
13,840
5,501
1,121
13,099
741
35,395
0
W
19,544
2,222
3,770
13,630
26,786
33,717
896
19,355
7,431
0
39,173
L
10,501
892
3,289
4,608
16,444
7,429
260
5,261
10,868
32,801
0
W
17,999
2,792
836
1,179
16,170
20,516
32
13,457
2,713
0
24,885
W
12,798
420
17,160
6,917
14,538
6,084
593
14,227
311
47,899
0
L
Bacchus
Mr Faskenz
Bacchus
7,584
654
2,143
1,024
19,173
22,771
31
5,971
12,950
9,613
0
L
Merlin
Rey_Benny
Merlin
20,069
830
552
2,057
15,728
7,763
671
5,483
9,945
44,392
0
L
16,775
675
131
3,390
17,570
7,305
165
8,008
9,212
37,263
0
W
Apollo
WeeSuck
Apollo
9,614
4,334
2,560
2,268
16,282
6,325
2,972
16,043
239
0
25,205
L
21,252
1,899
11,596
9,383
19,321
10,763
166
6,951
12,025
33,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,682
Gold Earned
54,979
219
Minions Killed
182
0
Camps Cleared
0
1,602,925
Distance Traveled
1,395,892
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,612
742
44
3
0
313,209
2
W
Chaac
12,131
714
32
2
0
335,839
1
L
Eset
10,847
638
46
3
0
298,420
0
W
Fenrir
12,864
757
11
1
0
315,512
0
W
Ra
12,307
724
76
4
0
324,236
0
L
Bacchus
10,236
602
5
0
0
281,636
0
L
Merlin
11,379
669
56
3
0
251,886
1
L
Ah Puch
11,136
655
44
3
0
276,638
2
W
Apollo
11,768
692
56
3
0
314,129
1
L
Hel
11,381
669
31
2
0
287,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role