Player Matchup

Cthulhu
Cthulhu
GraveOkami
Cthulhu
Level 46
God Stats
4W - 2L
1,500 SR
Queue Stats
33W - 51L
1,293 Elo+
Party 1
Jing Wei
Jing Wei
Jacobcrutcher
Jing Wei
Level 29
God Stats
2W - 1L
1,278 SR
Queue Stats
10W - 14L
1,408 Elo+
Solo
Merlin
Merlin
bicklejuicy
Merlin
Level 21
God Stats
5W - 8L
1,500 SR
Queue Stats
87W - 162L
1,106 Elo+
Party 1
Team Averages
Level 32
1,426 SR
1,269 Elo+

VS

Team Averages
Level 19
1,433 SR
1,177 Elo+
Amaterasu
Amaterasu
BL3Y3ND
Amaterasu
Level 8
God Stats
0W - 2L
1,207 SR
Queue Stats
1W - 6L
1,035 Elo+
Solo
Sobek
Sobek
GotTheJDs
Sobek
Level 21
God Stats
16W - 25L
1,471 SR
Queue Stats
140W - 132L
1,240 Elo+
Party 2
Kukulkan
Kukulkan
LordPushead
Kukulkan
Level 28
God Stats
57W - 60L
1,620 SR
Queue Stats
339W - 347L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GraveOkami
Cthulhu
16
7 / 2 / 16
13,474
674
13,526
18,485
15,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Jacobcrutcher
Jing Wei
18
11 / 2 / 12
14,373
719
22,248
11,114
4,094
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
16
5 / 6 / 13
12,525
626
12,033
17,160
7,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BL3Y3ND
Amaterasu
15
6 / 13 / 2
12,457
623
9,960
22,276
19,281
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
GotTheJDs
Sobek
14
1 / 5 / 7
11,145
557
5,039
26,167
32,216
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
LordPushead
Kukulkan
15
3 / 5 / 5
11,729
586
21,607
12,732
7,803
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
23
Kills
10
10
Deaths
23
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BL3Y3ND
Amaterasu
6
13
2
0.54
L
Sobek
GotTheJDs
Sobek
1
5
7
0.9
W
Cthulhu
GraveOkami
Cthulhu
7
2
16
7.5
W
Jing Wei
Jacobcrutcher
Jing Wei
11
2
12
8.5
L
Kukulkan
LordPushead
Kukulkan
3
5
5
1.1
W
Merlin
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,807
Damage
36,606
46,759
Taken
61,175
27,982
Mitigated
59,300
10,466
Healing
8,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BL3Y3ND
Amaterasu
9,960
5,438
0
952
22,276
19,281
0
8,598
13,678
0
27,568
L
Sobek
GotTheJDs
Sobek
5,039
647
855
4,194
26,167
32,216
58
10,187
15,980
20,408
0
W
Cthulhu
GraveOkami
Cthulhu
13,526
1,333
344
3,870
18,485
15,923
56
11,000
7,042
39,911
0
W
Jing Wei
Jacobcrutcher
Jing Wei
22,248
16,911
0
712
11,114
4,094
2,545
6,572
4,342
0
73,888
L
Kukulkan
LordPushead
Kukulkan
21,607
1,336
0
2,201
12,732
7,803
0
6,841
5,891
77,977
0
W
Merlin
12,033
1,898
720
4,820
17,160
7,965
681
8,223
8,637
45,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,372
Gold Earned
35,331
215
Minions Killed
158
0
Camps Cleared
0
1,036,105
Distance Traveled
919,317
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,457
623
39
2
0
283,879
0
L
Sobek
11,145
557
15
1
0
359,872
1
W
Cthulhu
13,474
674
44
2
0
347,572
1
W
Jing Wei
14,373
719
95
5
0
356,213
4
L
Kukulkan
11,729
586
104
5
0
275,566
3
W
Merlin
12,525
626
76
4
0
332,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role