Player Matchup

Bacchus
Bacchus
Absentbigfoot27
Bacchus
Level 69
God Stats
17W - 12L
1,629 SR
Queue Stats
134W - 131L
1,539 Elo+
Solo
Janus
Janus
beeskneezitem9
Janus
Level 159
God Stats
19W - 26L
1,305 SR
Queue Stats
397W - 414L
1,506 Elo+
Solo
Yemoja
Yemoja
saucebuck
Yemoja
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 32L
1,500 Elo+
Solo
Team Averages
Level 105
1,478 SR
1,515 Elo+

VS

Team Averages
Level 111
1,437 SR
1,502 Elo+
Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Mr Mayhem II
Ravana
Level 105
God Stats
14W - 8L
1,376 SR
Queue Stats
235W - 269L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
Muunshadow
Cthulhu
Level 119
God Stats
10W - 15L
1,437 SR
Queue Stats
339W - 344L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
9,137
653
4,690
11,567
10,082
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
1 / 5 / 1
9,046
646
5,851
12,155
3,727
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
saucebuck
Yemoja
11
0 / 2 / 1
8,514
608
2,412
8,974
3,814
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 1 / 4
8,787
628
7,953
4,647
1,722
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
13
5 / 1 / 3
9,841
703
6,454
7,041
3,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
Muunshadow
Cthulhu
13
3 / 0 / 4
9,856
704
12,203
8,286
6,716
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
9
9
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
1
4
3
L
1
2
1
0.75
W
Ravana
5
1
3
6.5
W
Cthulhu
Muunshadow
Cthulhu
3
0
4
5
L
1
5
1
0.3
L
Yemoja
saucebuck
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,953
Damage
26,610
32,696
Taken
19,974
17,623
Mitigated
11,766
8,143
Healing
4,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,953
27
0
0
4,647
1,722
222
3,326
1,321
36,068
0
L
4,690
210
0
1,239
11,567
10,082
0
7,311
4,256
17,305
162
W
Ravana
6,454
2,077
0
1,555
7,041
3,328
242
4,658
2,383
0
26,217
W
Cthulhu
Muunshadow
Cthulhu
12,203
90
238
2,385
8,286
6,716
395
5,043
3,243
42,296
0
L
5,851
417
0
1,864
12,155
3,727
0
7,248
4,907
54,283
0
L
Yemoja
saucebuck
Yemoja
2,412
651
3,286
1,754
8,974
3,814
0
5,688
3,286
11,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,697
Gold Earned
28,484
140
Minions Killed
155
0
Camps Cleared
0
746,134
Distance Traveled
807,514
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,787
628
43
3
0
235,949
3
L
Bacchus
9,137
653
22
2
0
271,256
2
W
Ravana
9,841
703
45
3
0
278,553
1
W
Cthulhu
9,856
704
67
5
0
293,012
4
L
Janus
9,046
646
100
7
0
245,282
1
L
Yemoja
8,514
608
18
1
0
229,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role