Player Matchup

Yemoja
Yemoja
Connor Crompton
Yemoja
Level 159
God Stats
1W - 1L
1,855 SR
Queue Stats
129W - 80L
1,688 Elo+
Party 1
Terra
Terra
Exialaty
Terra
Level 149
God Stats
2W - 0L
2,008 SR
Queue Stats
99W - 66L
1,655 Elo+
Party 1
Agni
Agni
HandofVirtue
Agni
Level 159
God Stats
1W - 0L
1,866 SR
Queue Stats
129W - 75L
1,713 Elo+
Party 1
Chernobog
Chernobog
Lucas
Chernobog
Level 160
God Stats
7W - 4L
1,684 SR
Queue Stats
137W - 84L
1,704 Elo+
Party 1
Team Averages
Level 157
1,853 SR
1,690 Elo+

VS

Team Averages
Level 104
1,546 SR
1,573 Elo+
Yemoja
Yemoja
Kizii
Yemoja
Level 128
God Stats
2W - 2L
1,492 SR
Queue Stats
6W - 22L
1,470 Elo+
Solo
Janus
Janus
Liothee
Janus
Level 107
God Stats
23W - 24L
1,649 SR
Queue Stats
515W - 439L
1,619 Elo+
Party 2
Chaac
Chaac
Mogopo
Chaac
Level 77
God Stats
117W - 101L
1,542 SR
Queue Stats
398W - 346L
1,583 Elo+
Party 2
Hachiman
Hachiman
Zeght
Hachiman
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
478W - 432L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 10
13,621
681
11,052
22,328
24,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Terra
Exialaty
Terra
18
2 / 0 / 11
13,503
675
7,633
18,957
24,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 3 / 3
14,765
738
18,251
15,234
5,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Lucas
Chernobog
20
4 / 4 / 10
14,582
729
21,788
25,536
10,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kizii
Yemoja
17
0 / 3 / 5
11,725
586
10,612
11,738
5,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Liothee
Janus
19
4 / 3 / 2
13,272
664
24,208
16,506
6,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Mogopo
Chaac
20
3 / 4 / 1
13,560
678
7,865
20,421
22,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
Zeght
Hachiman
17
1 / 4 / 3
11,678
584
16,347
18,537
6,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
14
Kills
8
8
Deaths
14
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
W
Terra
Exialaty
Terra
2
0
11
7.5
W
7
3
3
2.83
L
Yemoja
Kizii
Yemoja
0
3
5
0.83
L
Janus
Liothee
Janus
4
3
2
1.67
W
Chernobog
Lucas
Chernobog
4
4
10
2.25
L
Chaac
Mogopo
Chaac
3
4
1
0.88
L
Hachiman
Zeght
Hachiman
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,724
Damage
59,032
82,055
Taken
67,202
64,822
Mitigated
41,314
29,726
Healing
9,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,052
1,156
4,602
5,132
22,328
24,059
926
7,423
14,905
36,600
0
W
Terra
Exialaty
Terra
7,633
593
3,823
6,235
18,957
24,119
490
7,608
11,349
26,127
0
W
18,251
950
0
4,345
15,234
5,674
1,051
8,348
6,886
66,160
0
L
Yemoja
Kizii
Yemoja
10,612
483
1,262
1,197
11,738
5,335
0
8,506
3,232
32,296
0
L
Janus
Liothee
Janus
24,208
989
0
2,511
16,506
6,147
0
8,708
7,798
59,347
0
W
Chernobog
Lucas
Chernobog
21,788
13,527
0
5,589
25,536
10,970
4,880
12,156
13,380
0
80,776
L
Chaac
Mogopo
Chaac
7,865
75
183
3,508
20,421
22,858
171
10,792
9,629
0
67,831
L
Hachiman
Zeght
Hachiman
16,347
7,541
0
1,038
18,537
6,974
1,204
9,226
9,311
0
57,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,471
Gold Earned
50,235
296
Minions Killed
299
16
Camps Cleared
11
1,678,486
Distance Traveled
1,439,917
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,621
681
42
2
3
404,465
1
W
Terra
13,503
675
34
2
4
440,720
1
W
Agni
14,765
738
115
6
5
413,764
0
L
Yemoja
11,725
586
35
2
2
355,239
1
L
Janus
13,272
664
74
4
3
382,044
1
W
Chernobog
14,582
729
105
5
4
419,537
2
L
Chaac
13,560
678
113
6
2
376,775
3
L
Hachiman
11,678
584
77
4
4
325,859
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role