Player Matchup

Thanatos
Thanatos
ManojoHibrido_18
Thanatos
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,368 Elo+
Party 1
Cthulhu
Cthulhu
Sim-On12
Cthulhu
Level 27
God Stats
37W - 27L
1,487 SR
Queue Stats
90W - 98L
1,258 Elo+
Solo
Nu Wa
Nu Wa
ZickUniverse
Nu Wa
Level 29
God Stats
11W - 12L
1,639 SR
Queue Stats
52W - 56L
1,366 Elo+
Solo
Anhur
Anhur
bigto88813
Anhur
Level 28
God Stats
13W - 4L
1,718 SR
Queue Stats
100W - 108L
1,175 Elo+
Solo
Bakasura
Bakasura
lvar_Ragnarson
Bakasura
Level 18
God Stats
2W - 3L
1,725 SR
Queue Stats
5W - 7L
1,368 Elo+
Party 1
Team Averages
Level 21
1,614 SR
1,307 Elo+

VS

Team Averages
Level 23
1,452 SR
1,212 Elo+
Skadi
Skadi
Bolinga
Skadi
Level 29
God Stats
21W - 32L
1,363 SR
Queue Stats
99W - 120L
1,295 Elo+
Solo
Izanami
Izanami
Kaugummi_Baron22
Izanami
Level 23
God Stats
5W - 17L
1,217 SR
Queue Stats
53W - 107L
1,154 Elo+
Party 2
Loki
Loki
Magostar5000
Loki
Level 26
God Stats
3W - 6L
1,682 SR
Queue Stats
150W - 252L
1,154 Elo+
Party 2
Thor
Thor
SchweigefuchsVK
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,253 Elo+
Solo
Tyr
Tyr
nurgalad
Tyr
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
209W - 209L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 5
7,988
533
8,059
9,155
3,408
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Sim-On12
Cthulhu
13
1 / 0 / 6
8,304
554
5,400
6,976
4,089
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
15 / 1 / 3
10,336
689
16,343
8,750
3,063
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
12
1 / 1 / 5
7,062
471
6,823
7,055
1,986
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
12
8 / 1 / 2
8,253
550
6,816
7,685
3,660
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bolinga
Skadi
11
1 / 3 / 0
6,025
402
5,518
8,280
2,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 11 / 0
7,230
482
5,195
12,235
3,289
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 7 / 1
6,681
445
5,418
12,092
2,013
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 8 / 1
5,814
388
5,379
10,506
2,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 2 / 3
6,853
457
2,481
11,054
5,317
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
30
Kills
5
5
Deaths
31
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
Bolinga
Skadi
1
3
0
0.33
L
1
11
0
0.09
L
1
7
1
0.21
W
5
2
5
3.75
L
1
8
1
0.19
W
Cthulhu
Sim-On12
Cthulhu
1
0
6
4
W
15
1
3
16.5
W
Anhur
1
1
5
3.5
W
Bakasura
8
1
2
9
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,441
Damage
23,991
39,621
Taken
54,167
16,206
Mitigated
15,647
20,299
Healing
8,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Bolinga
Skadi
5,518
1,162
549
2,409
8,280
2,601
0
4,175
4,105
0
34,810
L
5,195
3,620
0
834
12,235
3,289
484
10,397
1,838
0
52,109
L
5,418
2,152
0
2,204
12,092
2,013
264
2,321
9,400
0
26,695
W
8,059
2,373
0
7,364
9,155
3,408
799
0
9,102
0
28,679
L
5,379
2,409
0
125
10,506
2,427
0
964
9,532
0
15,903
W
Cthulhu
Sim-On12
Cthulhu
5,400
102
803
1,605
6,976
4,089
754
0
6,976
35,296
0
W
16,343
4,172
0
4,501
8,750
3,063
1,524
0
8,750
72,704
0
W
Anhur
6,823
2,253
362
2,798
7,055
1,986
2,177
0
7,055
0
32,645
W
Bakasura
6,816
4,859
367
2,499
7,685
3,660
1,630
0
7,610
0
24,266
L
2,481
823
0
2,201
11,054
5,317
0
3,886
7,158
0
13,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,943
Gold Earned
32,603
309
Minions Killed
235
0
Camps Cleared
0
1,357,622
Distance Traveled
1,235,514
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,025
402
39
3
0
271,499
2
L
Izanami
7,230
482
104
7
0
209,950
1
L
Loki
6,681
445
47
3
0
236,685
0
W
Thanatos
7,988
533
46
3
0
252,751
2
L
Thor
5,814
388
24
2
0
258,141
1
W
Cthulhu
8,304
554
64
4
0
296,200
0
W
Nu Wa
10,336
689
107
7
0
285,014
0
W
Anhur
7,062
471
48
3
0
254,854
2
W
Bakasura
8,253
550
44
3
0
268,803
1
L
Tyr
6,853
457
21
1
0
259,239
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role