Player Matchup

Cernunnos
Cernunnos
EternalTartaros
Cernunnos
Level 21
God Stats
1W - 3L
1,583 SR
Queue Stats
47W - 44L
1,512 Elo+
Solo
Fenrir
Fenrir
GRESHNIK2891LNR
Fenrir
Level 28
God Stats
0W - 2L
1,299 SR
Queue Stats
19W - 28L
1,436 Elo+
Solo
Yemoja
Yemoja
Puppy1217
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 18L
1,619 Elo+
Solo
Persephone
Persephone
granadekore
Persephone
Level 24
God Stats
73W - 92L
1,439 SR
Queue Stats
75W - 94L
1,457 Elo+
Solo
Rama
Rama
joker9901
Rama
Level 24
God Stats
7W - 7L
1,740 SR
Queue Stats
240W - 189L
1,563 Elo+
Solo
Team Averages
Level 24
1,512 SR
1,517 Elo+

VS

Team Averages
Level 21
1,509 SR
1,633 Elo+
Da Ji
Da Ji
Diretoma
Da Ji
Level 28
God Stats
23W - 11L
1,764 SR
Queue Stats
47W - 37L
1,746 Elo+
Solo
Khepri
Khepri
GrimRiverChan
Khepri
Level 28
God Stats
6W - 7L
1,278 SR
Queue Stats
46W - 53L
1,422 Elo+
Solo
Kukulkan
Kukulkan
JAEBLAN
Kukulkan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,587 Elo+
Party 1
Persephone
Persephone
Jessonic
Persephone
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,825 Elo+
Solo
Cu Chulainn
Cu Chulainn
VittariuZ
Cu Chulainn
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EternalTartaros
Cernunnos
20
4 / 12 / 12
14,539
1,039
30,742
33,814
10,983
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 15 / 9
15,288
1,092
15,917
33,400
13,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Yemoja
Puppy1217
Yemoja
20
0 / 7 / 14
13,286
949
14,335
25,945
24,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
granadekore
Persephone
19
0 / 6 / 11
12,613
901
11,000
21,193
7,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
20
12 / 6 / 4
15,986
1,142
20,972
25,075
8,100
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Diretoma
Da Ji
20
26 / 3 / 10
19,422
1,387
49,466
16,459
9,389
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 3 / 24
13,838
988
9,677
25,998
30,276
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
JAEBLAN
Kukulkan
20
12 / 5 / 22
16,509
1,179
50,653
19,034
10,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Persephone
Jessonic
Persephone
20
1 / 7 / 19
13,089
935
11,930
16,093
7,088
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
VittariuZ
Cu Chulainn
20
5 / 6 / 19
14,254
1,018
13,721
21,195
18,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
140
24
Kills
46
46
Deaths
24
50
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Diretoma
Da Ji
26
3
10
10.33
L
Cernunnos
EternalTartaros
Cernunnos
4
12
12
0.83
L
8
15
9
0.83
W
2
3
24
4.67
W
Kukulkan
JAEBLAN
Kukulkan
12
5
22
4.6
W
Persephone
Jessonic
Persephone
1
7
19
1.5
L
Yemoja
Puppy1217
Yemoja
0
7
14
1
W
Cu Chulainn
VittariuZ
Cu Chulainn
5
6
19
2.42
L
Persephone
granadekore
Persephone
0
6
11
0.92
L
Rama
12
6
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,966
Damage
135,447
139,427
Taken
98,779
64,918
Mitigated
76,321
16,465
Healing
13,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Diretoma
Da Ji
49,466
21,851
0
1,854
16,459
9,389
0
2,189
14,270
0
66,680
L
Cernunnos
EternalTartaros
Cernunnos
30,742
18,176
1,043
6,901
33,814
10,983
0
14,906
18,908
0
68,295
L
15,917
4,661
0
1,067
33,400
13,735
0
14,766
18,634
0
22,831
W
9,677
97
1,133
6,154
25,998
30,276
0
6,411
19,587
17,109
0
W
Kukulkan
JAEBLAN
Kukulkan
50,653
4,986
0
0
19,034
10,847
0
6,241
12,793
101,521
0
W
Persephone
Jessonic
Persephone
11,930
2,598
0
1,124
16,093
7,088
0
5,656
10,437
19,355
0
L
Yemoja
Puppy1217
Yemoja
14,335
1,326
2,072
930
25,945
24,117
0
17,597
8,348
50,813
0
W
Cu Chulainn
VittariuZ
Cu Chulainn
13,721
3,783
0
3,026
21,195
18,721
0
4,838
16,357
454
47,609
L
Persephone
granadekore
Persephone
11,000
868
0
1,943
21,193
7,983
0
13,527
7,666
28,439
0
L
Rama
20,972
14,298
0
2,509
25,075
8,100
0
11,726
13,349
0
54,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,712
Gold Earned
77,112
281
Minions Killed
260
10
Camps Cleared
9
1,227,407
Distance Traveled
1,287,746
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
19,422
1,387
28
2
7
262,261
1
L
Cernunnos
14,539
1,039
77
6
6
220,818
0
L
Fenrir
15,288
1,092
12
1
3
260,200
3
W
Khepri
13,838
988
16
1
2
278,618
2
W
Kukulkan
16,509
1,179
111
8
0
266,088
6
W
Persephone
13,089
935
19
1
0
215,780
1
L
Yemoja
13,286
949
76
5
0
245,581
0
W
Cu Chulainn
14,254
1,018
86
6
0
264,999
6
L
Persephone
12,613
901
46
3
0
243,164
1
L
Rama
15,986
1,142
70
5
1
257,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role