Player Matchup

Cthulhu
Cthulhu
Bean__Dip__
Cthulhu
Level 22
God Stats
9W - 3L
1,564 SR
Queue Stats
44W - 38L
1,356 Elo+
Solo
Zeus
Zeus
Cormaconeill1
Zeus
Level 25
God Stats
3W - 2L
1,460 SR
Queue Stats
8W - 11L
1,270 Elo+
Solo
Da Ji
Da Ji
Invader_TrashMan
Da Ji
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 57L
1,432 Elo+
Solo
Ares
Ares
Ironseahawk75
Ares
Level 4
God Stats
3W - 3L
1,205 SR
Queue Stats
8W - 14L
1,145 Elo+
Party 2
Chiron
Chiron
xxDingalingKing
Chiron
Level 63
God Stats
1W - 0L
1,789 SR
Queue Stats
41W - 45L
1,145 Elo+
Party 2
Team Averages
Level 26
1,504 SR
1,270 Elo+

VS

Team Averages
Level 15
1,455 SR
1,253 Elo+
Yemoja
Yemoja
Rhaegar0724
Yemoja
Level 27
God Stats
6W - 5L
1,501 SR
Queue Stats
21W - 36L
1,306 Elo+
Solo
Skadi
Skadi
SolarEclipse631
Skadi
Level 24
God Stats
9W - 11L
1,313 SR
Queue Stats
27W - 42L
1,248 Elo+
Party 1
Thor
Thor
TPEP900
Thor
Level 7
God Stats
1W - 1L
1,677 SR
Queue Stats
35W - 37L
1,305 Elo+
Solo
Cerberus
Cerberus
crôuton
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,130 Elo+
Solo
Bellona
Bellona
tremor1286
Bellona
Level 11
God Stats
11W - 16L
1,282 SR
Queue Stats
23W - 37L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bean__Dip__
Cthulhu
20
7 / 1 / 18
15,168
1,083
29,006
17,235
16,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 7 / 13
13,791
985
22,511
14,516
6,313
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 7 / 18
14,556
1,040
18,237
14,382
8,702
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 6 / 20
13,926
995
4,119
18,095
16,364
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 5 / 15
15,077
1,077
26,038
17,883
7,059
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
0 / 3 / 15
12,428
888
13,943
28,099
44,396
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
19 / 10 / 5
17,568
1,255
34,033
25,054
11,888
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
TPEP900
Thor
20
3 / 12 / 16
13,608
972
16,820
29,572
13,990
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
crôuton
Cerberus
15
0 / 3 / 3
10,450
746
242
3,883
1,326
Bellona
tremor1286
Bellona
19
4 / 7 / 11
13,508
965
10,140
22,412
14,348
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
76
35
Kills
26
26
Deaths
35
84
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bean__Dip__
Cthulhu
7
1
18
16
W
8
7
13
2.07
W
9
7
18
2.57
W
2
6
20
2
L
Yemoja
0
3
15
2.5
L
19
10
5
2.15
L
Thor
TPEP900
Thor
3
12
16
0.92
L
Cerberus
crôuton
Cerberus
0
3
3
0.5
L
Bellona
tremor1286
Bellona
4
7
11
1.36
W
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,911
Damage
75,178
82,111
Taken
109,020
55,082
Mitigated
85,948
12,745
Healing
4,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bean__Dip__
Cthulhu
29,006
215
2,942
1,055
17,235
16,644
0
2,545
14,690
62,593
0
W
22,511
3,204
0
0
14,516
6,313
0
2,779
11,737
35,820
0
W
18,237
5,464
0
198
14,382
8,702
0
2,805
11,577
0
21,581
W
4,119
686
0
0
18,095
16,364
0
3,517
14,578
15,878
0
L
Yemoja
13,943
2,530
3,070
632
28,099
44,396
0
13,212
14,887
36,412
0
L
34,033
23,776
0
0
25,054
11,888
0
12,347
12,707
0
61,301
L
Thor
TPEP900
Thor
16,820
2,394
0
0
29,572
13,990
0
17,522
12,050
0
24,864
L
Cerberus
crôuton
Cerberus
242
89
0
105
3,883
1,326
0
899
2,984
2,303
0
L
Bellona
tremor1286
Bellona
10,140
2,742
0
244
22,412
14,348
0
11,656
10,756
0
21,481
W
26,038
14,960
2,143
6,407
17,883
7,059
0
2,539
15,334
0
52,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,518
Gold Earned
67,562
193
Minions Killed
158
5
Camps Cleared
3
1,119,019
Distance Traveled
1,057,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,168
1,083
83
6
2
291,096
0
W
Zeus
13,791
985
26
2
1
205,109
0
W
Da Ji
14,556
1,040
9
1
0
183,993
0
W
Ares
13,926
995
20
1
2
230,900
0
L
Yemoja
12,428
888
48
3
0
230,228
0
L
Skadi
17,568
1,255
71
5
1
247,818
0
L
Thor
13,608
972
21
2
2
256,589
0
L
Cerberus
10,450
746
5
0
0
49,956
0
L
Bellona
13,508
965
13
1
0
273,245
0
W
Chiron
15,077
1,077
55
4
0
207,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role