Player Matchup

Sylvanus
Sylvanus
A3NV4113
Sylvanus
Level 135
God Stats
4W - 7L
1,470 SR
Queue Stats
229W - 193L
1,601 Elo+
Party 1
Sun Wukong
Sun Wukong
HumanMight
Sun Wukong
Level 125
God Stats
4W - 3L
1,546 SR
Queue Stats
206W - 176L
1,663 Elo+
Solo
Skadi
Skadi
Muffen Man2593
Skadi
Level 154
God Stats
6W - 2L
1,478 SR
Queue Stats
228W - 197L
1,586 Elo+
Party 1
Nemesis
Nemesis
Pluses4dayz
Nemesis
Level 156
God Stats
8W - 7L
1,406 SR
Queue Stats
772W - 674L
1,608 Elo+
Solo
Nu Wa
Nu Wa
lovecfk
Nu Wa
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 141
1,480 SR
1,592 Elo+

VS

Team Averages
Level 137
1,512 SR
1,594 Elo+
Thor
Thor
Hated Papii
Thor
Level 142
God Stats
0W - 3L
1,182 SR
Queue Stats
86W - 82L
1,630 Elo+
Solo
Arachne
Arachne
Junirafa35
Arachne
Level 109
God Stats
4W - 4L
1,723 SR
Queue Stats
472W - 437L
1,616 Elo+
Solo
Sobek
Sobek
Raw Rangler
Sobek
Level 158
God Stats
12W - 15L
1,625 SR
Queue Stats
336W - 348L
1,586 Elo+
Solo
Merlin
Merlin
raviaxto10
Merlin
Level 131
God Stats
3W - 1L
1,734 SR
Queue Stats
134W - 148L
1,546 Elo+
Solo
Chiron
Chiron
scorpionvenom17
Chiron
Level 146
God Stats
6W - 7L
1,295 SR
Queue Stats
152W - 138L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
A3NV4113
Sylvanus
5
0 / 0 / 0
3,432
686
446
1,220
405
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
HumanMight
Sun Wukong
7
2 / 0 / 1
4,037
807
1,858
1,795
528
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Boots

Boots

+6%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

5
0 / 0 / 0
3,311
662
488
1,360
207
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Pluses4dayz
Nemesis
5
1 / 1 / 0
3,550
710
507
2,284
422
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Nu Wa
lovecfk
Nu Wa
6
1 / 0 / 0
3,601
720
2,157
2,087
512
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
3,465
693
563
2,927
774
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Junirafa35
Arachne
5
0 / 2 / 0
3,434
687
853
3,330
823
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

1
0 / 0 / 0
2,475
495
221
161
68
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
raviaxto10
Merlin
6
1 / 0 / 0
3,845
769
1,036
1,974
525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 0
3,200
640
1,223
1,647
340
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
4
Kills
1
1
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
A3NV4113
Sylvanus
0
0
0
0
L
0
2
1
0.25
W
Sun Wukong
HumanMight
Sun Wukong
2
0
1
2.5
L
Arachne
Junirafa35
Arachne
0
2
0
0
W
0
0
0
0
W
Nemesis
Pluses4dayz
Nemesis
1
1
0
1
L
0
0
0
0
W
Nu Wa
lovecfk
Nu Wa
1
0
0
1
L
Merlin
raviaxto10
Merlin
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,456
Damage
3,896
8,746
Taken
10,039
2,074
Mitigated
2,530
3,736
Healing
4,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
A3NV4113
Sylvanus
446
185
270
96
1,220
405
40
0
1,220
9,914
0
L
563
0
0
823
2,927
774
0
458
2,469
0
12,362
W
Sun Wukong
HumanMight
Sun Wukong
1,858
626
0
950
1,795
528
0
196
1,574
0
16,675
L
Arachne
Junirafa35
Arachne
853
669
0
1,292
3,330
823
0
413
2,917
0
11,331
W
488
189
0
476
1,360
207
75
0
1,360
0
13,975
W
Nemesis
Pluses4dayz
Nemesis
507
193
0
1,072
2,284
422
0
248
2,036
0
11,808
L
221
130
0
0
161
68
0
97
64
196
0
W
Nu Wa
lovecfk
Nu Wa
2,157
714
0
872
2,087
512
0
788
1,299
16,103
0
L
Merlin
raviaxto10
Merlin
1,036
150
0
780
1,974
525
0
1,088
886
16,458
0
L
1,223
499
0
1,182
1,647
340
0
547
1,100
0
11,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,931
Gold Earned
16,419
139
Minions Killed
122
0
Camps Cleared
0
473,208
Distance Traveled
392,013
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,432
686
24
5
0
83,445
0
L
Thor
3,465
693
33
7
0
95,358
1
W
Sun Wukong
4,037
807
26
5
0
106,565
2
L
Arachne
3,434
687
30
6
0
102,209
1
W
Skadi
3,311
662
35
7
0
103,061
3
W
Nemesis
3,550
710
34
7
0
91,207
1
L
Sobek
2,475
495
0
0
0
23,484
0
W
Nu Wa
3,601
720
20
4
0
88,930
1
L
Merlin
3,845
769
36
7
0
87,552
0
L
Chiron
3,200
640
23
5
0
83,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role