Player Matchup

Izanami
Izanami
Boregesu
Izanami
Level 28
God Stats
2W - 0L
1,665 SR
Queue Stats
12W - 13L
1,356 Elo+
Solo
Artio
Artio
Brinksir
Artio
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 23L
1,206 Elo+
Solo
Merlin
Merlin
GamingGuruX
Merlin
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Ra
Ra
XxStonerWizardxX
Ra
Level 29
God Stats
17W - 13L
1,588 SR
Queue Stats
47W - 47L
1,222 Elo+
Solo
Apollo
Apollo
st3phxnn_24
Apollo
Level 26
God Stats
64W - 35L
1,599 SR
Queue Stats
282W - 273L
1,416 Elo+
Solo
Team Averages
Level 22
1,570 SR
1,340 Elo+

VS

Team Averages
Level 16
1,642 SR
1,366 Elo+
Ymir
Ymir
Camilooo420klkk
Ymir
Level 20
God Stats
2W - 5L
1,774 SR
Queue Stats
41W - 69L
1,342 Elo+
Party 1
Merlin
Merlin
Daltonius93
Merlin
Level 18
God Stats
3W - 2L
1,551 SR
Queue Stats
79W - 98L
1,524 Elo+
Solo
Neith
Neith
Nickooo420klkk
Neith
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 12L
1,284 Elo+
Party 1
Chaac
Chaac
luiz420_8
Chaac
Level 13
God Stats
15W - 18L
1,556 SR
Queue Stats
28W - 36L
1,284 Elo+
Solo
Fenrir
Fenrir
thiagoboc
Fenrir
Level 25
God Stats
5W - 5L
1,828 SR
Queue Stats
48W - 41L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Boregesu
Izanami
14
7 / 0 / 2
9,084
649
5,193
3,821
1,192
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
Brinksir
Artio
11
4 / 4 / 7
8,732
624
2,587
12,489
10,295
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
9
0 / 3 / 3
6,837
488
2,599
6,068
1,512
Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
7 / 0 / 2
9,399
671
11,276
6,524
2,446
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
12
5 / 1 / 7
8,297
593
9,310
8,245
2,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,206
443
2,887
11,935
8,693
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
11
2 / 7 / 0
6,508
465
5,484
9,516
3,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 1
5,782
413
3,317
6,489
1,971
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
luiz420_8
Chaac
5
0 / 2 / 0
4,523
323
303
3,418
1,052
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Fenrir
thiagoboc
Fenrir
10
4 / 6 / 0
6,979
499
7,290
12,166
4,387
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
23
Kills
7
8
Deaths
23
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
Boregesu
Izanami
7
0
2
8
W
Artio
Brinksir
Artio
4
4
7
1.88
L
0
3
2
0.33
L
Merlin
2
7
0
0.29
W
Merlin
0
3
3
0.5
L
1
5
1
0.3
W
7
0
2
8
L
Chaac
luiz420_8
Chaac
0
2
0
0
W
Apollo
5
1
7
8.5
L
Fenrir
thiagoboc
Fenrir
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,965
Damage
19,281
37,147
Taken
43,524
17,959
Mitigated
19,288
12,314
Healing
1,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Boregesu
Izanami
5,193
3,187
0
1,347
3,821
1,192
5,070
847
2,974
0
49,411
W
Artio
Brinksir
Artio
2,587
563
281
2,992
12,489
10,295
1,128
3,619
8,870
16,306
0
L
2,887
879
0
0
11,935
8,693
147
5,162
6,773
14,634
0
L
Merlin
5,484
1,708
0
0
9,516
3,185
158
3,047
6,469
36,830
0
W
Merlin
2,599
657
0
1,612
6,068
1,512
387
470
5,598
16,115
0
L
3,317
1,813
0
444
6,489
1,971
786
2,753
3,736
0
17,629
W
11,276
2,526
455
3,248
6,524
2,446
3,556
2,109
4,415
59,405
0
L
Chaac
luiz420_8
Chaac
303
136
0
30
3,418
1,052
0
2,764
654
0
2,409
W
Apollo
9,310
7,192
0
2,379
8,245
2,514
3,763
1,326
6,919
0
36,338
L
Fenrir
thiagoboc
Fenrir
7,290
1,951
0
1,111
12,166
4,387
0
2,736
9,430
0
30,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,349
Gold Earned
29,998
304
Minions Killed
145
0
Camps Cleared
0
1,230,180
Distance Traveled
847,672
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,084
649
104
7
0
250,670
0
W
Artio
8,732
624
22
2
0
271,965
0
L
Ymir
6,206
443
19
1
0
226,132
2
L
Merlin
6,508
465
61
4
0
173,636
0
W
Merlin
6,837
488
23
2
0
180,515
0
L
Neith
5,782
413
21
2
0
177,164
0
W
Ra
9,399
671
98
7
0
264,197
2
L
Chaac
4,523
323
1
0
0
44,475
0
W
Apollo
8,297
593
57
4
0
262,833
2
L
Fenrir
6,979
499
43
3
0
226,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role