Player Matchup

Cthulhu
Cthulhu
Aurbang
Cthulhu
Level 10
God Stats
1W - 2L
1,582 SR
Queue Stats
1W - 3L
1,532 Elo+
Party 2
He Bo
He Bo
Vickappa
He Bo
Level 57
God Stats
0W - 1L
1,741 SR
Queue Stats
7W - 8L
1,578 Elo+
Party 2
Chaac
Chaac
Wakaso
Chaac
Level 49
God Stats
0W - 2L
1,332 SR
Queue Stats
9W - 11L
1,470 Elo+
Party 2
Team Averages
Level 39
1,551 SR
1,527 Elo+

VS

Team Averages
Level 43
1,455 SR
1,543 Elo+
Hachiman
Hachiman
BoolDan
Hachiman
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 8L
1,500 Elo+
Party 1
King Arthur
King Arthur
SacedoIsmael
King Arthur
Level 108
God Stats
2W - 1L
1,400 SR
Queue Stats
46W - 24L
1,662 Elo+
Party 1
The Morrigan
The Morrigan
minidippers
The Morrigan
Level 15
God Stats
2W - 0L
1,464 SR
Queue Stats
24W - 26L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aurbang
Cthulhu
20
5 / 4 / 12
16,852
581
17,903
29,171
51,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

He Bo
Vickappa
He Bo
20
7 / 10 / 6
17,113
590
15,172
23,670
12,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
Wakaso
Chaac
20
6 / 6 / 12
17,830
615
29,821
46,508
60,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BoolDan
Hachiman
20
3 / 9 / 12
17,004
586
29,054
24,480
11,395
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
SacedoIsmael
King Arthur
20
6 / 6 / 11
17,805
614
30,931
35,613
56,277
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Morrigan
minidippers
The Morrigan
20
11 / 3 / 6
19,354
667
25,322
19,274
8,832
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
49
18
Kills
20
20
Deaths
18
30
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aurbang
Cthulhu
5
4
12
2.75
W
Hachiman
BoolDan
Hachiman
3
9
12
1
W
King Arthur
SacedoIsmael
King Arthur
6
6
11
1.92
L
He Bo
Vickappa
He Bo
7
10
6
1
L
Chaac
Wakaso
Chaac
6
6
12
2
W
The Morrigan
minidippers
The Morrigan
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,896
Damage
85,307
99,349
Taken
79,367
123,664
Mitigated
76,504
29,908
Healing
20,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aurbang
Cthulhu
17,903
1,348
2,335
1,673
29,171
51,179
394
5,811
23,140
71,076
0
W
Hachiman
BoolDan
Hachiman
29,054
22,175
0
7,250
24,480
11,395
191
8,640
15,840
0
101,570
W
King Arthur
SacedoIsmael
King Arthur
30,931
3,069
0
10,466
35,613
56,277
185
14,851
20,762
0
92,115
L
He Bo
Vickappa
He Bo
15,172
786
0
3,213
23,670
12,342
948
5,642
17,703
93,113
0
L
Chaac
Wakaso
Chaac
29,821
8,010
0
22,687
46,508
60,143
1,246
6,328
39,651
0
119,513
W
The Morrigan
minidippers
The Morrigan
25,322
3,070
0
2,622
19,274
8,832
1,791
9,602
9,524
94,755
14,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,795
Gold Earned
54,163
306
Minions Killed
294
0
Camps Cleared
0
1,455,176
Distance Traveled
1,402,302
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
16,852
581
67
2
0
469,368
1
W
Hachiman
17,004
586
114
4
0
447,142
2
W
King Arthur
17,805
614
77
3
0
516,498
2
L
He Bo
17,113
590
96
3
0
456,042
0
L
Chaac
17,830
615
143
5
0
529,766
6
W
The Morrigan
19,354
667
103
4
0
438,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role