Player Matchup

Cerberus
Cerberus
ISOPIESTIC
Cerberus
Level 24
God Stats
11W - 11L
1,601 SR
Queue Stats
91W - 102L
1,363 Elo+
Solo
Scylla
Scylla
LilD_Bar-A-Q420
Scylla
Level 29
God Stats
11W - 5L
1,626 SR
Queue Stats
46W - 34L
1,477 Elo+
Solo
Ratatoskr
Ratatoskr
Wadlor
Ratatoskr
Level 16
God Stats
8W - 8L
1,547 SR
Queue Stats
63W - 89L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
chayenna_goalie
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,398 Elo+
Party 1
Neith
Neith
vurig-hekje
Neith
Level 7
God Stats
1W - 2L
1,304 SR
Queue Stats
12W - 6L
1,398 Elo+
Party 1
Team Averages
Level 17
1,516 SR
1,425 Elo+

VS

Team Averages
Level 20
1,580 SR
1,436 Elo+
Cthulhu
Cthulhu
DeathMarchxD
Cthulhu
Level 26
God Stats
33W - 20L
1,573 SR
Queue Stats
84W - 72L
1,421 Elo+
Solo
Mercury
Mercury
GoldFreckles
Mercury
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
352W - 416L
1,404 Elo+
Solo
Ravana
Ravana
Hooded Wizrd
Ravana
Level 28
God Stats
9W - 14L
1,825 SR
Queue Stats
253W - 254L
1,341 Elo+
Solo
Baba Yaga
Baba Yaga
Hope321
Baba Yaga
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,375 Elo+
Solo
Bellona
Bellona
RegrettedSoup
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ISOPIESTIC
Cerberus
20
2 / 1 / 11
17,552
549
6,728
17,310
17,930
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
13 / 0 / 5
14,182
443
11,859
7,828
2,655
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
Wadlor
Ratatoskr
20
3 / 7 / 7
15,917
497
10,532
22,340
9,314
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
chayenna_goalie
Sun Wukong
20
14 / 2 / 4
17,380
543
24,433
31,170
40,620
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 5 / 13
15,901
497
27,205
18,821
8,114
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeathMarchxD
Cthulhu
20
8 / 5 / 4
15,320
479
22,112
24,797
21,787
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
GoldFreckles
Mercury
11
0 / 10 / 2
9,247
289
4,750
13,697
3,922
Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
20
5 / 0 / 4
15,262
477
21,204
21,417
23,913
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Hope321
Baba Yaga
12
0 / 10 / 3
9,655
302
3,002
13,418
4,965
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
15
2 / 15 / 3
10,321
323
7,259
27,877
12,744
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
31
37
Kills
15
15
Deaths
40
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DeathMarchxD
Cthulhu
8
5
4
2
L
Mercury
GoldFreckles
Mercury
0
10
2
0.1
L
Ravana
5
0
4
7
L
Baba Yaga
Hope321
Baba Yaga
0
10
3
0.15
W
Cerberus
ISOPIESTIC
Cerberus
2
1
11
7.5
W
13
0
5
15.5
L
Bellona
2
15
3
0.23
W
Ratatoskr
Wadlor
Ratatoskr
3
7
7
0.93
W
Sun Wukong
chayenna_goalie
Sun Wukong
14
2
4
8
W
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,757
Damage
58,327
97,469
Taken
101,206
78,633
Mitigated
67,331
38,983
Healing
12,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DeathMarchxD
Cthulhu
22,112
1,389
560
3,016
24,797
21,787
0
3,667
21,085
92,952
0
L
Mercury
GoldFreckles
Mercury
4,750
2,391
0
1,598
13,697
3,922
1,074
3,211
10,336
0
21,849
L
Ravana
21,204
7,202
0
4,729
21,417
23,913
864
1,766
19,131
0
117,736
L
Baba Yaga
Hope321
Baba Yaga
3,002
464
0
2,285
13,418
4,965
221
4,674
8,719
23,235
0
W
Cerberus
ISOPIESTIC
Cerberus
6,728
590
0
1,679
17,310
17,930
2,839
5,679
11,081
82,666
0
W
11,859
2,499
510
5,544
7,828
2,655
3,689
1,595
6,183
56,475
0
L
Bellona
7,259
1,144
0
741
27,877
12,744
265
5,916
21,936
0
35,707
W
Ratatoskr
Wadlor
Ratatoskr
10,532
5,171
0
4,101
22,340
9,314
1,936
4,659
17,331
0
136,853
W
Sun Wukong
chayenna_goalie
Sun Wukong
24,433
6,790
0
16,556
31,170
40,620
940
5,212
24,952
712
141,323
W
27,205
16,856
1,557
9,036
18,821
8,114
6,051
6,638
11,774
0
132,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,932
Gold Earned
59,805
797
Minions Killed
448
0
Camps Cleared
0
2,559,444
Distance Traveled
2,392,756
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,320
479
149
5
0
614,000
4
L
Mercury
9,247
289
37
1
0
317,104
1
L
Ravana
15,262
477
184
6
0
616,030
0
L
Baba Yaga
9,655
302
32
1
0
309,015
1
W
Cerberus
17,552
549
145
5
0
631,646
12
W
Scylla
14,182
443
98
3
0
284,220
3
L
Bellona
10,321
323
46
1
0
536,607
2
W
Ratatoskr
15,917
497
190
6
0
588,072
0
W
Sun Wukong
17,380
543
183
6
0
576,284
3
W
Neith
15,901
497
181
6
0
479,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role