Player Matchup

Sun Wukong
Sun Wukong
Daddy__Rabbi
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,057 Elo+
Solo
Fenrir
Fenrir
Fable_Mimir
Fenrir
Level 11
God Stats
2W - 1L
1,363 SR
Queue Stats
2W - 5L
1,131 Elo+
Solo
Anubis
Anubis
No_Name_XD1
Anubis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,204 Elo+
Solo
Khepri
Khepri
Noise_Mortadella
Khepri
Level 21
God Stats
25W - 26L
1,662 SR
Queue Stats
102W - 113L
1,233 Elo+
Party 1
Hou Yi
Hou Yi
Tumadrezii
Hou Yi
Level 27
God Stats
56W - 54L
1,481 SR
Queue Stats
98W - 110L
1,255 Elo+
Party 1
Team Averages
Level 21
1,501 SR
1,176 Elo+

VS

Team Averages
Level 12
1,416 SR
1,209 Elo+
Izanami
Izanami
M3TATR0NN
Izanami
Level 27
God Stats
13W - 11L
1,500 SR
Queue Stats
52W - 51L
1,318 Elo+
Solo
Ymir
Ymir
Piervi3002
Ymir
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
64W - 49L
1,500 Elo+
Party 2
Kali
Kali
XiCompLockX
Kali
Level 16
God Stats
3W - 4L
1,600 SR
Queue Stats
83W - 126L
1,056 Elo+
Solo
Jormungandr
Jormungandr
ddp2270
Jormungandr
Level 5
God Stats
0W - 3L
1,240 SR
Queue Stats
4W - 17L
1,117 Elo+
Party 2
Nemesis
Nemesis
fraz995369
Nemesis
Level 8
God Stats
0W - 4L
1,240 SR
Queue Stats
97W - 81L
1,053 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Daddy__Rabbi
Sun Wukong
20
24 / 2 / 4
16,532
570
21,994
25,423
27,659
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
20
12 / 3 / 6
14,804
510
17,087
17,598
9,275
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
10
0 / 5 / 11
10,523
363
2,887
4,471
1,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

19
4 / 0 / 5
14,252
491
2,803
6,222
6,608
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hou Yi
Tumadrezii
Hou Yi
20
10 / 1 / 7
14,144
488
20,063
14,629
7,396
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
M3TATR0NN
Izanami
20
1 / 4 / 1
13,657
471
9,870
11,230
4,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

16
2 / 13 / 6
12,342
426
8,615
23,129
10,540
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 6 / 2
10,455
361
4,279
13,835
4,896
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Jormungandr
ddp2270
Jormungandr
13
3 / 15 / 2
9,843
339
3,670
22,511
21,165
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
fraz995369
Nemesis
16
4 / 17 / 4
11,973
413
11,659
23,222
8,399
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
50
Kills
11
11
Deaths
55
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Daddy__Rabbi
Sun Wukong
24
2
4
13
W
Fenrir
12
3
6
5
L
Izanami
M3TATR0NN
Izanami
1
4
1
0.38
W
Anubis
0
5
11
1.1
W
4
0
5
6.5
L
2
13
6
0.38
W
Hou Yi
Tumadrezii
Hou Yi
10
1
7
13.5
L
1
6
2
0.33
L
Jormungandr
ddp2270
Jormungandr
3
15
2
0.27
L
Nemesis
fraz995369
Nemesis
4
17
4
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,834
Damage
38,093
68,343
Taken
93,927
52,583
Mitigated
49,650
15,350
Healing
10,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Daddy__Rabbi
Sun Wukong
21,994
6,843
0
6,419
25,423
27,659
2,567
5,732
19,141
405
91,580
W
Fenrir
17,087
4,806
0
3,878
17,598
9,275
2,356
3,719
13,829
0
80,412
L
Izanami
M3TATR0NN
Izanami
9,870
6,426
0
1,000
11,230
4,650
0
1,065
10,065
0
123,152
W
Anubis
2,887
531
0
645
4,471
1,645
88
1,883
2,438
12,785
0
W
2,803
575
329
676
6,222
6,608
1,718
823
5,399
33,618
0
L
8,615
3,560
0
1,939
23,129
10,540
1,100
858
22,165
59,418
0
W
Hou Yi
Tumadrezii
Hou Yi
20,063
16,277
0
3,403
14,629
7,396
4,080
4,391
9,130
0
106,550
L
4,279
2,339
0
3,324
13,835
4,896
0
342
13,468
0
51,136
L
Jormungandr
ddp2270
Jormungandr
3,670
1,781
210
1,527
22,511
21,165
223
2,249
19,879
33,549
0
L
Nemesis
fraz995369
Nemesis
11,659
6,556
0
2,178
23,222
8,399
620
1,370
21,581
0
39,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,255
Gold Earned
58,270
486
Minions Killed
465
0
Camps Cleared
0
2,197,070
Distance Traveled
1,904,312
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,532
570
119
4
0
504,773
1
W
Fenrir
14,804
510
120
4
0
531,188
0
L
Izanami
13,657
471
192
7
0
351,478
0
W
Anubis
10,523
363
26
1
0
163,662
1
W
Khepri
14,252
491
52
2
0
511,205
0
L
Ymir
12,342
426
86
3
0
418,552
0
W
Hou Yi
14,144
488
169
6
0
486,242
0
L
Kali
10,455
361
92
3
0
234,920
0
L
Jormungandr
9,843
339
40
1
0
403,083
0
L
Nemesis
11,973
413
55
2
0
496,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role