Player Matchup

Cthulhu
Cthulhu
Chromaticaa
Cthulhu
Level 12
God Stats
20W - 20L
1,521 SR
Queue Stats
24W - 37L
1,131 Elo+
Solo
Ares
Ares
NunoM92
Ares
Level 22
God Stats
3W - 4L
1,575 SR
Queue Stats
15W - 21L
1,139 Elo+
Party 1
Sun Wukong
Sun Wukong
Yohancel25
Sun Wukong
Level 8
God Stats
1W - 2L
1,195 SR
Queue Stats
1W - 2L
1,033 Elo+
Solo
Thor
Thor
whapam
Thor
Level 4
God Stats
4W - 8L
1,371 SR
Queue Stats
10W - 15L
1,203 Elo+
Party 1
Ah Puch
Ah Puch
xRafeiroPTx
Ah Puch
Level 8
God Stats
4W - 3L
1,706 SR
Queue Stats
9W - 16L
1,182 Elo+
Party 1
Team Averages
Level 11
1,474 SR
1,138 Elo+

VS

Team Averages
Level 18
1,362 SR
1,241 Elo+
Chronos
Chronos
Maxlick
Chronos
Level 7
God Stats
1W - 3L
1,361 SR
Queue Stats
2W - 12L
1,025 Elo+
Party 2
Janus
Janus
Scoriop
Janus
Level 15
God Stats
0W - 3L
1,155 SR
Queue Stats
11W - 30L
1,140 Elo+
Party 2
Kuzenbo
Kuzenbo
Skorpeh
Kuzenbo
Level 18
God Stats
4W - 3L
1,777 SR
Queue Stats
36W - 46L
1,340 Elo+
Party 3
Fafnir
Fafnir
iApolo
Fafnir
Level 35
God Stats
10W - 13L
1,397 SR
Queue Stats
172W - 185L
1,358 Elo+
Party 3
Anubis
Anubis
refreshzerator
Anubis
Level 13
God Stats
5W - 6L
1,124 SR
Queue Stats
15W - 27L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chromaticaa
Cthulhu
20
7 / 6 / 22
15,051
1,075
17,269
20,278
21,285
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
NunoM92
Ares
20
8 / 3 / 28
14,872
1,062
19,874
29,299
42,370
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
Yohancel25
Sun Wukong
19
3 / 11 / 19
12,920
923
15,464
23,915
10,928
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thor
whapam
Thor
20
15 / 4 / 18
16,248
1,161
23,802
15,285
8,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
xRafeiroPTx
Ah Puch
20
11 / 6 / 25
15,585
1,113
26,501
16,375
7,406
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

96

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Maxlick
Chronos
20
6 / 13 / 17
13,707
979
22,499
28,044
11,292
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Janus
Scoriop
Janus
20
3 / 7 / 14
13,755
983
16,383
16,660
6,979
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
Skorpeh
Kuzenbo
20
8 / 9 / 17
15,167
1,083
12,650
22,292
29,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fafnir
iApolo
Fafnir
20
9 / 8 / 14
15,040
1,074
24,632
28,617
14,227
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

20
4 / 7 / 19
13,584
970
18,872
21,718
8,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
111
44
Kills
30
30
Deaths
44
112
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chromaticaa
Cthulhu
7
6
22
3
L
Chronos
Maxlick
Chronos
6
13
17
1.12
W
Ares
NunoM92
Ares
8
3
28
7.33
L
Janus
Scoriop
Janus
3
7
14
1.43
L
Kuzenbo
Skorpeh
Kuzenbo
8
9
17
1.83
W
Sun Wukong
Yohancel25
Sun Wukong
3
11
19
1.14
L
Fafnir
iApolo
Fafnir
9
8
14
2
L
4
7
19
1.93
W
Thor
whapam
Thor
15
4
18
6
W
Ah Puch
xRafeiroPTx
Ah Puch
11
6
25
3.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,910
Damage
95,036
105,152
Taken
117,331
90,335
Mitigated
70,953
3,403
Healing
17,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chromaticaa
Cthulhu
17,269
409
0
955
20,278
21,285
0
16,498
3,780
58,890
0
L
Chronos
Maxlick
Chronos
22,499
9,925
477
4,633
28,044
11,292
0
17,099
10,670
41,580
0
W
Ares
NunoM92
Ares
19,874
2,724
0
580
29,299
42,370
0
27,559
1,740
32,668
0
L
Janus
Scoriop
Janus
16,383
1,318
0
0
16,660
6,979
0
7,133
9,477
35,357
0
L
Kuzenbo
Skorpeh
Kuzenbo
12,650
4,966
0
0
22,292
29,493
0
10,384
11,376
34,981
0
W
Sun Wukong
Yohancel25
Sun Wukong
15,464
3,444
0
1,826
23,915
10,928
0
20,714
2,868
0
32,319
L
Fafnir
iApolo
Fafnir
24,632
7,965
853
5,175
28,617
14,227
0
16,438
12,029
41,715
0
L
18,872
892
0
6,226
21,718
8,962
0
11,853
9,715
44,856
0
W
Thor
whapam
Thor
23,802
5,511
0
0
15,285
8,346
0
14,067
1,218
0
37,488
W
Ah Puch
xRafeiroPTx
Ah Puch
26,501
5,643
0
42
16,375
7,406
0
16,198
177
41,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,676
Gold Earned
71,253
214
Minions Killed
238
4
Camps Cleared
3
1,103,956
Distance Traveled
1,118,774
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,051
1,075
90
6
0
237,055
1
L
Chronos
13,707
979
26
2
0
217,431
0
W
Ares
14,872
1,062
19
1
1
228,095
0
L
Janus
13,755
983
66
5
0
221,322
0
L
Kuzenbo
15,167
1,083
37
3
2
254,078
0
W
Sun Wukong
12,920
923
30
2
2
215,838
0
L
Fafnir
15,040
1,074
37
3
1
241,792
0
L
Anubis
13,584
970
72
5
0
184,151
0
W
Thor
16,248
1,161
44
3
1
250,318
0
W
Ah Puch
15,585
1,113
31
2
0
172,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role