Player Matchup

Cthulhu
Cthulhu
JPDRIF7
Cthulhu
Level 28
God Stats
17W - 10L
1,438 SR
Queue Stats
66W - 66L
1,185 Elo+
Solo
Fenrir
Fenrir
Robot-Sky2009
Fenrir
Level 23
God Stats
6W - 5L
1,038 SR
Queue Stats
82W - 116L
901 Elo+
Solo
Kukulkan
Kukulkan
Schwarzerengel02
Kukulkan
Level 19
God Stats
4W - 21L
1,202 SR
Queue Stats
9W - 36L
934 Elo+
Solo
Set
Set
juniper73
Set
Level 27
God Stats
18W - 16L
1,341 SR
Queue Stats
74W - 76L
1,155 Elo+
Solo
Heimdallr
Heimdallr
moonster4000
Heimdallr
Level 25
God Stats
34W - 25L
1,383 SR
Queue Stats
56W - 54L
1,054 Elo+
Solo
Team Averages
Level 24
1,281 SR
1,046 Elo+

VS

Team Averages
Level 18
1,434 SR
1,216 Elo+
Thor
Thor
Paddy9Iron
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bellona
Bellona
Playerone_974
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,181 Elo+
Solo
Susano
Susano
YukiIFKGITeru
Susano
Level 16
God Stats
28W - 18L
1,366 SR
Queue Stats
91W - 61L
1,050 Elo+
Solo
Hel
Hel
agama24
Hel
Level 20
God Stats
3W - 5L
1,302 SR
Queue Stats
88W - 119L
1,004 Elo+
Solo
Nemesis
Nemesis
lolultimatun11
Nemesis
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
237W - 225L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JPDRIF7
Cthulhu
17
15 / 1 / 9
13,133
625
20,707
17,293
9,280
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 5 / 5
11,828
563
8,734
17,152
11,216
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 4 / 7
11,634
554
9,490
9,628
3,264
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
8 / 4 / 5
11,878
566
11,509
13,394
5,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
moonster4000
Heimdallr
18
11 / 7 / 11
12,197
581
20,470
15,003
6,187
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 13 / 5
8,899
424
9,464
18,405
7,577
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

Bellona
14
1 / 12 / 4
8,709
415
4,132
23,515
18,798
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
5 / 5 / 3
10,281
490
10,552
17,684
9,740
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
14
0 / 9 / 2
8,403
400
1,967
14,016
4,937
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
13 / 5 / 2
11,978
570
19,938
19,215
8,858
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
37
44
Kills
21
21
Deaths
44
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
JPDRIF7
Cthulhu
15
1
9
19.5
L
2
13
5
0.35
L
Bellona
1
12
4
0.25
W
4
5
5
1.3
W
6
4
7
2.38
L
5
5
3
1.3
L
Hel
0
9
2
0.11
W
8
4
5
2.63
L
13
5
2
2.8
W
Heimdallr
moonster4000
Heimdallr
11
7
11
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,910
Damage
46,053
72,470
Taken
92,835
35,543
Mitigated
49,910
18,035
Healing
13,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
JPDRIF7
Cthulhu
20,707
2,679
1,987
4,474
17,293
9,280
1,155
1,123
15,930
63,067
0
L
9,464
2,896
0
1,189
18,405
7,577
0
5,949
12,431
271
31,317
L
Bellona
4,132
764
0
613
23,515
18,798
0
7,283
16,232
0
30,270
W
8,734
2,165
711
6,012
17,152
11,216
3,072
271
16,406
0
65,204
W
9,490
843
267
1,867
9,628
3,264
1,627
0
9,553
55,851
0
L
10,552
3,379
378
4,357
17,684
9,740
378
3,718
13,491
0
38,708
L
Hel
1,967
165
2,167
2,122
14,016
4,937
2,150
8,942
5,074
40,140
0
W
11,509
6,435
255
2,462
13,394
5,596
1,719
0
13,244
0
59,794
L
19,938
8,320
0
3,109
19,215
8,858
340
4,305
14,831
0
52,656
W
Heimdallr
moonster4000
Heimdallr
20,470
12,395
0
0
15,003
6,187
4,532
844
13,984
0
65,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,670
Gold Earned
48,270
465
Minions Killed
265
0
Camps Cleared
0
1,939,569
Distance Traveled
1,858,907
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,133
625
81
4
0
424,241
2
L
Thor
8,899
424
42
2
0
343,090
1
L
Bellona
8,709
415
35
2
0
406,711
0
W
Fenrir
11,828
563
101
5
0
378,347
1
W
Kukulkan
11,634
554
94
4
0
382,612
3
L
Susano
10,281
490
53
3
0
377,692
4
L
Hel
8,403
400
68
3
0
294,582
1
W
Set
11,878
566
100
5
0
408,742
1
L
Nemesis
11,978
570
67
3
0
436,832
0
W
Heimdallr
12,197
581
89
4
0
345,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role