Player Matchup

Scylla
Scylla
CJxE_Aikido
Scylla
Level 22
God Stats
2W - 1L
1,771 SR
Queue Stats
58W - 55L
1,309 Elo+
Party 2
Achilles
Achilles
mariololXDlol
Achilles
Level 68
God Stats
10W - 16L
1,771 SR
Queue Stats
118W - 131L
1,298 Elo+
Party 2
Neith
Neith
molfi-molfi
Neith
Level 23
God Stats
98W - 142L
1,356 SR
Queue Stats
102W - 148L
1,217 Elo+
Solo
Team Averages
Level 38
1,633 SR
1,275 Elo+

VS

Team Averages
Level 10
1,507 SR
1,060 Elo+
Nemesis
Nemesis
Bobinho2207
Nemesis
Level 9
God Stats
0W - 3L
1,255 SR
Queue Stats
0W - 5L
916 Elo+
Party 1
Susano
Susano
marcdelcroix26
Susano
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
916 Elo+
Party 1
Cerberus
Cerberus
marshy_yarny
Cerberus
Level 7
God Stats
2W - 1L
1,765 SR
Queue Stats
2W - 3L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
17 / 1 / 4
9,591
959
11,600
5,881
1,782
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
mariololXDlol
Achilles
12
8 / 2 / 16
8,610
861
6,997
7,204
3,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 17
7,192
719
3,822
5,595
1,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bobinho2207
Nemesis
9
1 / 12 / 3
6,784
678
1,529
11,557
4,378
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

7
0 / 5 / 1
5,591
559
2,062
5,323
1,561
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
marshy_yarny
Cerberus
10
2 / 8 / 0
7,099
710
1,906
12,822
5,132
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
25
Kills
3
5
Deaths
25
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bobinho2207
Nemesis
1
12
3
0.21
W
Scylla
17
1
4
19
L
0
5
1
0.1
W
Achilles
mariololXDlol
Achilles
8
2
16
8
L
Cerberus
marshy_yarny
Cerberus
2
8
0
0.25
W
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,419
Damage
5,497
18,680
Taken
29,702
7,257
Mitigated
11,071
5,601
Healing
2,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bobinho2207
Nemesis
1,529
722
0
100
11,557
4,378
0
5,720
5,837
0
6,721
W
Scylla
11,600
1,164
0
1,652
5,881
1,782
1,037
580
5,301
35,836
0
L
2,062
33
0
652
5,323
1,561
0
1,295
4,028
0
6,853
W
Achilles
mariololXDlol
Achilles
6,997
3,246
773
1,235
7,204
3,747
242
787
6,417
0
15,366
L
Cerberus
marshy_yarny
Cerberus
1,906
119
0
1,451
12,822
5,132
0
4,585
8,237
14,313
0
W
3,822
788
0
1,941
5,595
1,728
611
635
4,960
0
22,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,393
Gold Earned
19,474
97
Minions Killed
47
0
Camps Cleared
0
447,901
Distance Traveled
338,902
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,784
678
9
1
0
109,442
0
W
Scylla
9,591
959
58
6
0
152,026
1
L
Susano
5,591
559
8
1
0
95,899
0
W
Achilles
8,610
861
13
1
0
150,485
0
L
Cerberus
7,099
710
30
3
0
133,561
0
W
Neith
7,192
719
26
3
0
145,390
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role