Player Matchup

Pele
Pele
AnyWayS_1
Pele
Level 28
God Stats
8W - 7L
1,699 SR
Queue Stats
90W - 116L
1,303 Elo+
Party 2
Zeus
Zeus
MooNways_1
Zeus
Level 29
God Stats
4W - 2L
1,834 SR
Queue Stats
43W - 47L
1,286 Elo+
Party 2
Erlang Shen
Erlang Shen
PharaohGaz
Erlang Shen
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 58L
1,307 Elo+
Solo
Sol
Sol
dikawaii
Sol
Level 24
God Stats
9W - 12L
1,599 SR
Queue Stats
53W - 60L
1,299 Elo+
Solo
Ares
Ares
galeguinho3011
Ares
Level 22
God Stats
3W - 1L
1,825 SR
Queue Stats
76W - 89L
1,362 Elo+
Solo
Team Averages
Level 27
1,691 SR
1,312 Elo+

VS

Team Averages
Level 14
1,579 SR
1,286 Elo+
Ymir
Ymir
Oxide147
Ymir
Level 15
God Stats
2W - 5L
1,748 SR
Queue Stats
161W - 216L
1,477 Elo+
Party 1
Fenrir
Fenrir
agama24
Fenrir
Level 20
God Stats
1W - 5L
1,350 SR
Queue Stats
88W - 119L
1,021 Elo+
Solo
Cthulhu
Cthulhu
jolmoshe
Cthulhu
Level 14
God Stats
6W - 3L
1,500 SR
Queue Stats
16W - 21L
1,252 Elo+
Solo
Medusa
Medusa
kecc321
Medusa
Level 6
God Stats
11W - 23L
1,563 SR
Queue Stats
61W - 106L
1,333 Elo+
Party 1
Jing Wei
Jing Wei
mouvir2
Jing Wei
Level 17
God Stats
1W - 1L
1,733 SR
Queue Stats
42W - 46L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
5
2 / 0 / 1
3,864
773
1,019
2,139
453
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 0 / 0
3,753
751
379
421
91
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
PharaohGaz
Erlang Shen
6
0 / 0 / 0
3,344
669
829
3,453
1,310
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
3 / 1 / 3
3,747
749
2,691
1,836
371
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
1 / 0 / 4
3,529
706
717
2,924
1,199
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
3
1 / 1 / 0
3,046
609
640
2,482
931
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
agama24
Fenrir
3
0 / 2 / 0
3,012
602
434
3,026
788
Mace

Mace

+10
Physical Power

Cthulhu
jolmoshe
Cthulhu
5
0 / 0 / 0
3,152
630
2,291
1,961
719
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
kecc321
Medusa
3
0 / 3 / 0
2,693
539
1,640
2,114
411
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Jing Wei
mouvir2
Jing Wei
1
0 / 1 / 0
2,551
510
186
862
177
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
7
Kills
1
1
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
2
0
1
2.5
W
1
0
0
1
L
Ymir
1
1
0
1
W
Erlang Shen
PharaohGaz
Erlang Shen
0
0
0
0
L
Fenrir
agama24
Fenrir
0
2
0
0
W
3
1
3
4.5
W
1
0
4
3
L
Cthulhu
jolmoshe
Cthulhu
0
0
0
0
L
Medusa
kecc321
Medusa
0
3
0
0
L
Jing Wei
mouvir2
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,635
Damage
5,191
10,773
Taken
10,445
3,424
Mitigated
3,026
3,892
Healing
2,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
1,019
331
0
1,459
2,139
453
0
37
2,102
0
14,353
W
379
159
0
265
421
91
872
0
421
11,277
0
L
Ymir
640
116
0
250
2,482
931
0
1,569
913
4,467
0
W
Erlang Shen
PharaohGaz
Erlang Shen
829
207
0
1,650
3,453
1,310
0
2,033
1,162
0
8,656
L
Fenrir
agama24
Fenrir
434
262
0
1,021
3,026
788
0
799
2,227
0
7,735
W
2,691
967
0
518
1,836
371
0
101
1,735
10,092
0
W
717
0
0
0
2,924
1,199
0
502
2,422
6,048
0
L
Cthulhu
jolmoshe
Cthulhu
2,291
316
0
509
1,961
719
0
0
1,786
10,138
0
L
Medusa
kecc321
Medusa
1,640
928
0
0
2,114
411
0
877
1,237
0
4,429
L
Jing Wei
mouvir2
Jing Wei
186
186
0
250
862
177
0
542
320
0
1,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,237
Gold Earned
14,454
99
Minions Killed
48
0
Camps Cleared
0
460,121
Distance Traveled
461,022
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,864
773
34
7
0
96,361
1
W
Zeus
3,753
751
31
6
0
76,615
0
L
Ymir
3,046
609
7
1
0
94,636
0
W
Erlang Shen
3,344
669
16
3
0
96,953
1
L
Fenrir
3,012
602
18
4
0
97,561
0
W
Sol
3,747
749
11
2
0
93,920
1
W
Ares
3,529
706
7
1
0
96,272
0
L
Cthulhu
3,152
630
12
2
0
124,339
1
L
Medusa
2,693
539
2
0
0
101,849
0
L
Jing Wei
2,551
510
9
2
0
42,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role