Player Matchup

Bellona
Bellona
HomemadDavid
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,414 Elo+
Solo
Da Ji
Da Ji
Kiroduu
Da Ji
Level 28
God Stats
14W - 25L
1,566 SR
Queue Stats
231W - 224L
1,485 Elo+
Solo
Medusa
Medusa
Nycko-du-83
Medusa
Level 24
God Stats
10W - 6L
1,605 SR
Queue Stats
30W - 23L
1,553 Elo+
Solo
Scylla
Scylla
Trxqyz
Scylla
Level 29
God Stats
49W - 31L
1,584 SR
Queue Stats
240W - 211L
1,537 Elo+
Solo
Cthulhu
Cthulhu
zCallMePanda
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,096 Elo+
Solo
Team Averages
Level 21
1,551 SR
1,417 Elo+

VS

Team Averages
Level 28
1,610 SR
1,491 Elo+
Cthulhu
Cthulhu
Alejo99RUSO
Cthulhu
Level 29
God Stats
4W - 2L
1,687 SR
Queue Stats
112W - 107L
1,415 Elo+
Party 1
Rama
Rama
Aputekk
Rama
Level 29
God Stats
19W - 11L
1,586 SR
Queue Stats
144W - 131L
1,421 Elo+
Party 1
Hel
Hel
Cavus-Tokatlayan
Hel
Level 26
God Stats
10W - 3L
1,895 SR
Queue Stats
106W - 67L
1,657 Elo+
Party 2
Sol
Sol
DomiGAMEnik
Sol
Level 29
God Stats
147W - 140L
1,581 SR
Queue Stats
271W - 308L
1,488 Elo+
Solo
Fenrir
Fenrir
Shadowfax1892
Fenrir
Level 29
God Stats
4W - 4L
1,299 SR
Queue Stats
106W - 90L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HomemadDavid
Bellona
10
3 / 10 / 4
9,148
366
7,203
17,911
15,563
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Da Ji
Kiroduu
Da Ji
15
4 / 6 / 1
9,894
396
8,875
12,883
4,950
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
20
14 / 10 / 5
14,207
568
33,643
30,777
10,484
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Trxqyz
Scylla
18
2 / 13 / 8
10,867
435
25,708
18,022
5,805
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
zCallMePanda
Cthulhu
18
4 / 11 / 13
11,009
440
21,087
23,726
23,217
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alejo99RUSO
Cthulhu
20
9 / 7 / 19
15,642
626
18,315
46,174
42,870
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
Aputekk
Rama
19
3 / 9 / 13
13,674
547
10,991
25,925
9,544
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
18 / 1 / 11
17,873
715
29,517
29,061
15,348
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
1 / 5 / 3
13,143
526
10,920
16,343
9,398
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
19 / 5 / 5
16,857
674
20,040
24,729
14,234
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
101
27
Kills
50
50
Deaths
27
31
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alejo99RUSO
Cthulhu
9
7
19
2.64
W
Rama
Aputekk
Rama
3
9
13
1.06
W
18
1
11
23.5
W
1
5
3
0.5
L
Bellona
HomemadDavid
Bellona
3
10
4
0.5
L
Da Ji
Kiroduu
Da Ji
4
6
1
0.75
L
Medusa
14
10
5
1.65
W
19
5
5
4.3
L
Scylla
Trxqyz
Scylla
2
13
8
0.46
L
Cthulhu
zCallMePanda
Cthulhu
4
11
13
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,516
Damage
89,783
103,319
Taken
142,232
60,019
Mitigated
91,394
12,271
Healing
76,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alejo99RUSO
Cthulhu
18,315
1,204
1,632
15,514
46,174
42,870
1,955
20,765
25,314
70,300
0
W
Rama
Aputekk
Rama
10,991
9,014
600
9,153
25,925
9,544
4,592
7,350
18,284
0
88,507
W
29,517
1,044
14,226
20,641
29,061
15,348
2,744
8,725
20,111
141,673
0
W
10,920
3,414
0
7,026
16,343
9,398
2,591
3,850
12,493
77,370
0
L
Bellona
HomemadDavid
Bellona
7,203
2,670
0
3,425
17,911
15,563
390
8,378
9,533
0
24,751
L
Da Ji
Kiroduu
Da Ji
8,875
2,477
0
1,224
12,883
4,950
216
5,350
7,533
0
36,707
L
Medusa
33,643
19,886
0
5,363
30,777
10,484
420
17,858
12,919
0
94,612
W
20,040
8,053
0
7,464
24,729
14,234
99
6,494
18,060
0
129,633
L
Scylla
Trxqyz
Scylla
25,708
2,284
0
664
18,022
5,805
0
12,375
5,647
83,008
0
L
Cthulhu
zCallMePanda
Cthulhu
21,087
2,694
771
824
23,726
23,217
105
14,791
8,935
49,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,125
Gold Earned
77,189
380
Minions Killed
728
0
Camps Cleared
0
1,755,065
Distance Traveled
2,366,468
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,642
626
95
4
0
486,105
0
W
Rama
13,674
547
124
5
0
401,631
0
W
Hel
17,873
715
224
9
0
543,217
4
W
Sol
13,143
526
122
5
0
404,187
4
L
Bellona
9,148
366
27
1
0
276,148
4
L
Da Ji
9,894
396
55
2
0
252,309
2
L
Medusa
14,207
568
139
6
0
415,586
2
W
Fenrir
16,857
674
163
7
0
531,328
9
L
Scylla
10,867
435
136
5
0
414,300
6
L
Cthulhu
11,009
440
23
1
0
396,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role