Player Matchup

Rama
Rama
Aversion1
Rama
Level 158
God Stats
9W - 8L
1,781 SR
Queue Stats
116W - 95L
1,635 Elo+
Party 1
Hel
Hel
Isaiahlj
Hel
Level 160
God Stats
2W - 0L
1,933 SR
Queue Stats
50W - 22L
1,772 Elo+
Party 1
Cthulhu
Cthulhu
NinjaYuki
Cthulhu
Level 160
God Stats
3W - 5L
1,805 SR
Queue Stats
135W - 82L
1,660 Elo+
Party 1
Jormungandr
Jormungandr
XxKURAUDOxX
Jormungandr
Level 109
God Stats
1W - 0L
1,691 SR
Queue Stats
26W - 13L
1,655 Elo+
Party 1
Ne Zha
Ne Zha
sgeze
Ne Zha
Level 149
God Stats
10W - 2L
1,793 SR
Queue Stats
129W - 145L
1,590 Elo+
Solo
Team Averages
Level 147
1,800 SR
1,662 Elo+

VS

Team Averages
Level 47
1,479 SR
1,503 Elo+
Skadi
Skadi
AllyToGood
Skadi
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 100L
1,513 Elo+
Party 2
Chang'e
Chang'e
Kalcedonyx
Chang'e
Level 46
God Stats
8W - 9L
1,461 SR
Queue Stats
79W - 81L
1,504 Elo+
Party 2
Pele
Pele
Lewds
Pele
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 77L
1,488 Elo+
Party 2
Ra
Ra
Sk1llz7007
Ra
Level 44
God Stats
0W - 2L
1,289 SR
Queue Stats
39W - 35L
1,458 Elo+
Party 2
Mulan
Mulan
WILLANYNAMEWORK
Mulan
Level 29
God Stats
4W - 3L
1,646 SR
Queue Stats
30W - 31L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
14 / 1 / 9
11,519
1,152
27,275
6,305
3,910
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 0 / 20
10,088
1,009
11,048
6,808
7,174
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
NinjaYuki
Cthulhu
16
4 / 1 / 17
10,001
1,000
12,641
14,366
14,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
XxKURAUDOxX
Jormungandr
16
0 / 1 / 24
9,396
940
13,516
12,846
7,831
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
sgeze
Ne Zha
16
4 / 1 / 16
10,563
1,056
13,358
8,728
4,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Team 1 Tickets

328

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
1 / 5 / 1
8,629
863
10,166
13,818
4,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Kalcedonyx
Chang'e
15
0 / 8 / 4
8,813
881
5,483
17,345
8,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Lewds
Pele
13
0 / 1 / 0
7,883
788
3,928
11,348
3,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 4 / 2
8,959
896
10,759
13,752
4,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 7 / 3
8,937
894
9,107
23,069
21,408
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
13
25
Kills
3
4
Deaths
25
86
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
5
1
0.3
W
Rama
14
1
9
18.5
W
3
0
20
13
L
Chang'e
Kalcedonyx
Chang'e
0
8
4
0.25
L
Pele
Lewds
Pele
0
1
0
0
W
Cthulhu
NinjaYuki
Cthulhu
4
1
17
12.5
L
1
4
2
0.5
L
1
7
3
0.36
W
Jormungandr
XxKURAUDOxX
Jormungandr
0
1
24
12
W
Ne Zha
sgeze
Ne Zha
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,838
Damage
39,443
49,053
Taken
79,332
38,268
Mitigated
43,344
27,196
Healing
7,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
10,166
3,696
0
0
13,818
4,540
0
6,503
7,315
0
28,585
W
Rama
27,275
21,173
0
1,438
6,305
3,910
0
2,114
4,191
0
46,039
W
11,048
45
17,370
4,680
6,808
7,174
0
2,564
4,244
26,560
0
L
Chang'e
Kalcedonyx
Chang'e
5,483
416
3,226
2,101
17,345
8,876
0
9,216
8,129
22,353
0
L
Pele
Lewds
Pele
3,928
120
0
463
11,348
3,814
0
6,135
5,213
0
7,934
W
Cthulhu
NinjaYuki
Cthulhu
12,641
456
710
0
14,366
14,766
0
4,689
8,528
23,053
0
L
10,759
972
934
322
13,752
4,706
0
6,724
7,028
30,999
0
L
9,107
1,191
0
456
23,069
21,408
0
8,627
14,442
0
17,865
W
Jormungandr
XxKURAUDOxX
Jormungandr
13,516
1,486
0
230
12,846
7,831
0
4,532
7,749
27,825
0
W
Ne Zha
sgeze
Ne Zha
13,358
1,258
0
2,768
8,728
4,587
0
2,343
6,385
0
37,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,567
Gold Earned
43,221
196
Minions Killed
148
8
Camps Cleared
3
1,028,688
Distance Traveled
907,114
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,629
863
35
4
0
196,686
0
W
Rama
11,519
1,152
59
6
1
175,487
1
W
Hel
10,088
1,009
32
3
2
228,627
0
L
Chang'e
8,813
881
48
5
2
163,298
0
L
Pele
7,883
788
5
1
0
182,806
0
W
Cthulhu
10,001
1,000
17
2
0
199,219
0
L
Ra
8,959
896
42
4
1
179,919
0
L
Mulan
8,937
894
18
2
0
184,405
4
W
Jormungandr
9,396
940
28
3
0
197,324
0
W
Ne Zha
10,563
1,056
60
6
5
228,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role