Player Matchup

Pele
Pele
MrIIecuk
Pele
Level 69
God Stats
2W - 1L
1,566 SR
Queue Stats
55W - 41L
1,511 Elo+
Solo
King Arthur
King Arthur
Zеll
King Arthur
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
boswael
Chang'e
Level 145
God Stats
3W - 0L
1,725 SR
Queue Stats
23W - 27L
1,552 Elo+
Solo
Team Averages
Level 116
1,597 SR
1,521 Elo+

VS

Team Averages
Level 29
1,500 SR
1,472 Elo+
Anhur
Anhur
JosukeIsGay
Anhur
Level 14
God Stats
30W - 19L
1,500 SR
Queue Stats
301W - 226L
1,722 Elo+
Solo
Tyr
Tyr
SaladKing28
Tyr
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 22L
1,297 Elo+
Party 1
Anubis
Anubis
Snoopytarsier
Anubis
Level 69
God Stats
30W - 21L
1,501 SR
Queue Stats
102W - 113L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
3 / 2 / 9
9,064
755
10,868
10,115
4,528
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
Zеll
King Arthur
12
1 / 2 / 13
9,528
794
4,531
10,462
5,657
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
boswael
Chang'e
14
11 / 2 / 3
10,437
870
8,792
7,913
1,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 4
8,525
710
7,692
9,544
2,790
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 4 / 6
7,508
626
4,180
9,369
5,897
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 5 / 2
8,816
735
6,650
9,887
4,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
15
Kills
6
6
Deaths
15
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Pele
3
2
9
3.75
L
0
4
6
0.75
L
4
5
2
1
W
King Arthur
Zеll
King Arthur
1
2
13
3.75
W
Chang'e
boswael
Chang'e
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,191
Damage
18,522
28,490
Taken
28,800
12,005
Mitigated
13,374
8,834
Healing
4,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,692
3,863
0
750
9,544
2,790
0
3,659
5,735
0
39,969
W
Pele
10,868
2,465
0
777
10,115
4,528
767
3,324
6,591
0
42,829
L
4,180
799
0
1,369
9,369
5,897
364
2,703
6,566
0
9,338
L
6,650
395
0
2,011
9,887
4,687
66
2,501
7,236
34,032
0
W
King Arthur
Zеll
King Arthur
4,531
872
0
622
10,462
5,657
275
1,482
8,883
40
28,531
W
Chang'e
boswael
Chang'e
8,792
548
3,079
4,356
7,913
1,820
1,301
1,910
5,978
34,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,029
Gold Earned
24,849
158
Minions Killed
136
0
Camps Cleared
0
712,919
Distance Traveled
623,564
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,525
710
71
6
0
192,351
1
W
Pele
9,064
755
57
5
0
261,961
6
L
Tyr
7,508
626
17
1
0
245,336
0
L
Anubis
8,816
735
48
4
0
185,877
2
W
King Arthur
9,528
794
46
4
0
222,868
2
W
Chang'e
10,437
870
55
5
0
228,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role