Player Matchup

Odin
Odin
Gold IV
Expect Sighless
Odin
Gold IV
Level 157
God Stats
5W - 0L
1,500 SR
Queue Stats
92W - 50L
1,698 MMR
Party 1
Bacchus
Bacchus
Silver II
SwoleGetsu
Bacchus
Silver II
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 6L
1,494 MMR
Party 1
Eset
Eset
Gold IV
Vitalityeq
Eset
Gold IV
Level 115
God Stats
1W - 0L
1,292 SR
Queue Stats
7W - 1L
1,698 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,431 SR
1,630 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,527 SR
1,555 MMR
Sun Wukong
Sun Wukong
Silver II
Billy03
Sun Wukong
Silver II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,589 MMR
Solo
Scylla
Scylla
Gold III
FMJimmY
Scylla
Gold III
Level 105
God Stats
0W - 3L
1,283 SR
Queue Stats
271W - 302L
1,511 MMR
Solo
Chaac
Chaac
Gold I
MV Rango
Chaac
Gold I
Level 123
God Stats
226W - 110L
1,800 SR
Queue Stats
550W - 421L
1,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 12
15,563
707
16,049
21,913
20,271
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
SwoleGetsu
Bacchus
18
6 / 0 / 17
14,542
661
17,923
17,147
26,003
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
9 / 7 / 14
15,247
693
21,714
19,922
8,019
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AphroditeHelAh PuchHera

VS

Bans
MerlinChang'eKukulkanBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Billy03
Sun Wukong
16
2 / 10 / 2
12,381
563
12,292
27,295
25,864
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Scylla
FMJimmY
Scylla
15
2 / 9 / 3
13,023
592
10,256
13,690
3,988
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
MV Rango
Chaac
17
3 / 6 / 3
13,623
619
15,621
24,568
29,311
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
25
Kills
7
7
Deaths
25
43
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Billy03
Sun Wukong
2
10
2
0.3
W
10
0
12
16
L
Scylla
FMJimmY
Scylla
2
9
3
0.39
L
Chaac
MV Rango
Chaac
3
6
3
0.75
W
Bacchus
SwoleGetsu
Bacchus
6
0
17
14.5
W
9
7
14
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,686
Damage
38,169
58,982
Taken
65,553
54,293
Mitigated
59,163
24,406
Healing
13,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Billy03
Sun Wukong
12,292
1,127
689
5,585
27,295
25,864
0
15,803
10,492
0
56,957
W
16,049
5,944
0
7,935
21,913
20,271
2,054
4,090
17,207
0
81,421
L
Scylla
FMJimmY
Scylla
10,256
167
0
1,838
13,690
3,988
0
8,508
4,782
51,924
0
L
Chaac
MV Rango
Chaac
15,621
777
0
5,547
24,568
29,311
0
14,201
9,604
11,538
71,248
W
Bacchus
SwoleGetsu
Bacchus
17,923
2,228
0
2,479
17,147
26,003
432
4,549
12,001
56,454
0
W
21,714
1,283
6,067
7,925
19,922
8,019
1,207
4,899
14,557
71,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,352
Gold Earned
39,027
242
Minions Killed
248
0
Camps Cleared
0
1,305,142
Distance Traveled
1,112,882
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,381
563
75
3
0
368,797
6
W
Odin
15,563
707
105
5
0
461,976
3
L
Scylla
13,023
592
66
3
0
328,536
2
L
Chaac
13,623
619
107
5
0
415,549
3
W
Bacchus
14,542
661
56
3
0
441,252
2
W
Eset
15,247
693
81
4
0
401,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role